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Re: [REQ] Cindigo materials import
Posted: Sat May 18, 2019 3:11 am
fused wrote: ↑
Sat Nov 17, 2018 3:10 am
pavoda wrote: ↑
Sat Nov 17, 2018 2:20 am
Perhaps it would be best if it was going to open the pigm material from the C4D browser ... that would be really useful. I try open pigm from browser now, but C4D stop working.
Ah yeah. That works now. Can drag and drop igm and pigm files from the content browser into the scene.
New build some time soon
Hi, I'm still waiting for these useful features