Indigo for Cinema 4D 4.0.43.2

Announcements, requests and support regarding the Cinema 4D exporter
User avatar
arc en ciel
Posts: 138
Joined: Tue Apr 12, 2016 2:33 am

Re: Indigo for Cinema 4D 4.0.43.2

Post by arc en ciel » Tue Sep 20, 2016 10:13 am

hello,

in C4D where can I setup the rotation of the environnement texture ?

thank's
Attachments
HDRotation.jpg

User avatar
Zom-B
1st Place 100
Posts: 4650
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: Indigo for Cinema 4D 4.0.43.2

Post by Zom-B » Tue Sep 20, 2016 6:06 pm

arc en ciel wrote:in C4D where can I setup the rotation of the environment texture ?
In the Indigo environment tab you simple set a sky object, so Indigo can grab the rotation information of this object :)
Attachments
sky.png
polygonmanufaktur.de

User avatar
arc en ciel
Posts: 138
Joined: Tue Apr 12, 2016 2:33 am

Re: Indigo for Cinema 4D 4.0.43.2

Post by arc en ciel » Tue Sep 20, 2016 10:23 pm

:D danke schon
Attachments
testLouisD_62m_599spp_351ksps_gpu.jpg

User avatar
arc en ciel
Posts: 138
Joined: Tue Apr 12, 2016 2:33 am

Re: Indigo for Cinema 4D 4.0.43.2

Post by arc en ciel » Thu Sep 22, 2016 3:11 am

Hello,
it would be nice to have entries for parameters in the ISL code editor. :idea:
Attachments
paramISL.jpg

User avatar
fused
Developer
Posts: 3557
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Indigo for Cinema 4D 4.0.43.2

Post by fused » Thu Sep 22, 2016 4:00 am

arc en ciel wrote:Hello,
it would be nice to have entries for parameters in the ISL code editor. :idea:
Did a bit of work on that already. Soon, hopefully :)

User avatar
lenogre
Posts: 8
Joined: Mon Nov 25, 2013 8:42 pm

Re: Indigo for Cinema 4D 4.0.43.2

Post by lenogre » Fri Sep 23, 2016 9:32 am

Contegufo : since c4d17, we got a new metaball option.
Accurate Normals : If this option is enabled, internally accurately calculated vertex Normals will be applied that make a more even shading possible in most cases. Note that the Metaball object cannot be deformed because the vertex Normals will then no longer be accurate.

We now need less subdivisions for a better result.
C4D 15 studio - MOI3D - France

User avatar
Zom-B
1st Place 100
Posts: 4650
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: Indigo for Cinema 4D 4.0.43.2

Post by Zom-B » Fri Sep 23, 2016 9:50 am

Thanks for the info lenogre, I learned something new :)
polygonmanufaktur.de

User avatar
contegufo
Posts: 521
Joined: Tue Aug 11, 2015 8:41 am
Location: Lucca ITALY

Re: Indigo for Cinema 4D 4.0.43.2

Post by contegufo » Fri Sep 23, 2016 7:39 pm

@lenogre

Thanks for the information; This can be a good compromise.
Attachments
metaball.jpg
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6



https://www.behance.net/Paolo_Conti

Ilay
Posts: 46
Joined: Fri Mar 16, 2012 1:25 am
Location: Russia

Re: Indigo for Cinema 4D 4.0.43.2

Post by Ilay » Thu Sep 29, 2016 2:09 am

arc en ciel wrote:Hello,
it would be nice to have entries for parameters in the ISL code editor. :idea:
Hello
Try such solution - http://www.indigorenderer.com/forum/vie ... 10&t=13267

User avatar
arc en ciel
Posts: 138
Joined: Tue Apr 12, 2016 2:33 am

Re: Indigo for Cinema 4D 4.0.43.2

Post by arc en ciel » Thu Sep 29, 2016 11:39 am

Ilay wrote:
arc en ciel wrote:Hello,
it would be nice to have entries for parameters in the ISL code editor. :idea:
Hello
Try such solution - http://www.indigorenderer.com/forum/vie ... 10&t=13267
Brilliant :idea: :arrow: Really cool :!: Exactly the same script haha :D
-
спасибо

nejck
Posts: 4
Joined: Thu Sep 29, 2016 7:27 pm

Re: Indigo for Cinema 4D 4.0.43.2

Post by nejck » Thu Sep 29, 2016 7:29 pm

Hey everyone!

I've got a pretty uncool problem and I'd appreciate some help. I just installed the 4.0.32.2 RT for c4d and whenever I select either my R9 390 or my 4790k CPU as the OpenCL device my cinema 4d crashes like there is no tomorrow.

I have the latest drivers, I have the OpenCL SDK. No idea why it crashes as it just says that it crashed - no reason specified.

Any ideas?

Oh and I also tried a couple of older versions too!

Thanks!

User avatar
Originalplan®
Posts: 737
Joined: Sat Sep 26, 2015 8:58 pm
3D Software: Cinema 4D
Contact:

Re: Indigo for Cinema 4D 4.0.43.2

Post by Originalplan® » Fri Sep 30, 2016 12:40 am

nejck wrote: my cinema 4d crashes like there is no tomorrow.
Hey nejck. I assure you there is tomorrow whether we like it or not. :lol:
Which c4d build are you on? R17.053 (RB166656) ?? If no.. update it.
If that does not fix the issue wait for a never build.

nejck
Posts: 4
Joined: Thu Sep 29, 2016 7:27 pm

Re: Indigo for Cinema 4D 4.0.43.2

Post by nejck » Fri Sep 30, 2016 12:42 am

Aye, everyone is testing this thing out and I am on sidelines so I'm pretty sure its not a general issue anyway :)

Not sure about what version my R17 is but I do know its the latest update. Funkily enough, R18 has the same exact issue.

It almost seems like something else is wrong here...

dp3d
Posts: 7
Joined: Wed Jun 29, 2016 3:09 am

Re: Indigo for Cinema 4D 4.0.43.2

Post by dp3d » Fri Sep 30, 2016 5:08 pm

Hi Everyone, I'm new to Indigo, from vrayc4d :). I have very stranger bug on my new PC, Cidingo not load with any C4D shader:, noise, gradient, etc, my VrayC4D, alpha-corona work normal. I have 3 machine to test this bug.

1. Dual Xeon, K4000, win7x64 work OK both 3.8.1.2 and 4.0.43.2
2. i7 6700K, Zotac GTX 1080, board Asus Z170 Pro Gamer, Win10x64: work Ok with 3.8.1.2 and 4.0.43.2
3. i7 6700K, Zotac GTX 1080 Extreme, board Asus Z170 deluxe, Win10x64 work Ok with 3.8.1.2 but not load Shader with 4.0.43.2

all machines are fresh install. I've try to reinstall Visual C++ redistributale all version,2005, 2008, 2010, 2012, 2013, 2015...still not work :d, dont know why :D

Thanks
Attachments
ShaderNotWork_02.jpg
Shader not work when render
ShaderNotWork_01.jpg
Shader not load in Material Preview, but show on Cube

User avatar
Zom-B
1st Place 100
Posts: 4650
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: Indigo for Cinema 4D 4.0.43.2

Post by Zom-B » Fri Sep 30, 2016 11:59 pm

Hey dp3d,

cindigo bakes all c4d shaders, works fine for me.

maybe c4d isn't able to save the temporary backed textures to the HDD because of some fancy user right bla bla, thats the only reason I could imagine :?
Attachments
brick.JPG
polygonmanufaktur.de

Post Reply
120 posts

Who is online

Users browsing this forum: Semrush [Bot] and 1 guest