Indigo for Cinema 4D 4.0.43.1

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fused
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Indigo for Cinema 4D 4.0.43.1

Post by fused » Sun Aug 07, 2016 9:21 pm

Indigo for Cinema 4D 4.0.43.1

This release might contain some serious bugs and usability issues. If you notice something weird, please let me know.


Windows:

Indigo Renderer:
indigo-for-cinema-4d-4.0.43.1-installer.exe - Includes installers for R11.5 - R15

Indigo RT:
indigo-rt-for-cinema-4d-4.0.43.1-installer.exe - Includes installers for R11.5 - R15

The R15 build should work fine with R16 and later.

Mac:

Indigo Renderer
indigo-for-c4d-4.0.43.1-R11-mac.zip
indigo-for-c4d-4.0.43.1-R115-mac.zip
indigo-for-c4d-4.0.43.1-R12-mac.zip (R12 version works with R13)
indigo-for-c4d-4.0.43.1-R14-mac.zip (R14 version works with R15 and probably later versions)

Indigo RT
indigo-rt-for-c4d-4.0.43.1-R11-mac.zip
indigo-rt-for-c4d-4.0.43.1-R115-mac.zip
indigo-rt-for-c4d-4.0.43.1-R12-mac.zip (R12 version works with R13)
indigo-rt-for-c4d-4.0.43.1-R14-mac.zip (R14 version works with R15 probably later versions)




Changelog:
Indigo for Cinema 4D 4.0.43.1
-----------------------------
* Fixed external materials.
* Also made relative paths for external mats possible.
* Fixed perfect sphere export.
* Faster mesh export.
* Made realtime preview more responsive.
* Fixed realtime preview bug when setting a material to specular.
* Fixed some realtime preview related crashes.
* Added force gamme option.

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Originalplan®
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Re: Indigo for Cinema 4D 4.0.43.1

Post by Originalplan® » Sun Aug 07, 2016 9:41 pm

Gamma issue seems to be fixed here.
And PR is FASTER ( spec on GPU's !! ) & much more responsive now! :)
Build scenes faster too.
+Thank's for the Cam indicator lines in PR view MUCH MORE STRAIGHT FORWARD this way and clear.

Two observations:
Cam1 to Cam2 changes still aren't updated in PR view. ( only on restart ) < (( Not sure if that's a goal to be so ))
And most of the time changing textures on objects does not update PR in GPU mode. Need a restart.

But all in all it's a PRO release!! Love it!

Mr. fused hats down for you! 8)

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Re: Indigo for Cinema 4D 4.0.43.1

Post by fused » Sun Aug 07, 2016 9:45 pm

Thanks :)

Interesting, changing textures works fine here. Guess I really need to try R17...

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Re: Indigo for Cinema 4D 4.0.43.1

Post by Originalplan® » Sun Aug 07, 2016 9:47 pm

fused wrote:Thanks :)

Interesting, changing textures works fine here. Guess I really need to try R17...
Nah..R18 is a month away.Wait for it R17 is not so exciting.

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Re: Indigo for Cinema 4D 4.0.43.1

Post by fused » Sun Aug 07, 2016 9:50 pm

Ah, textures are not updating in GPU mode. Missed that. That's probably an Indigo issue.

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Re: Indigo for Cinema 4D 4.0.43.1

Post by Originalplan® » Mon Aug 08, 2016 7:44 am

Glossy and Specular materials made and exported from Indigo ( that have a RGB color as an absorption set ).
Imported back in C4D tend to lose they color in the render PR and NORMAL.
Yet creating a same Glossy and Specular material inside C4D with the same setting seems to work fine.
Maybe worth a look....not sure if it's a Cindigo or Indigo thing. Just a heads up.

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Re: Indigo for Cinema 4D 4.0.43.1

Post by arc en ciel » Mon Aug 08, 2016 11:50 am

gamma issue is ok !!
but...
trying an animation, interval of images is not effective, it export all frames

Realtime preview is not updated correctly when cursor's timeline is backwarded or forwarded and objects are moving (it looks like only static objects are updated relative camera's movement).

Edit :
exporting infos aren't really accurate, when sequence is manually defined, here an image with 2 differents captures
Attachments
intervalle.jpg
infoExportSeq.jpg

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Re: Indigo for Cinema 4D 4.0.43.1

Post by fused » Tue Aug 09, 2016 2:03 am

The number of frames to be processed depends on the keyframe subsampling.

Realtime preview doesn't update any objects currently. Just camera, materials and background settings.

Frame interval is ignored however. I guess that's a bug. Will fix.

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Re: Indigo for Cinema 4D 4.0.43.1

Post by zeitmeister » Tue Aug 09, 2016 6:12 am

Hey Yves,
this is awesome!!!
Noticed a little issue concerning mediums and SSS: They don't seem to update/change properly.
Cheers, David



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Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64

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Re: Indigo for Cinema 4D 4.0.43.1

Post by Originalplan® » Wed Aug 10, 2016 12:12 am

Mr.fused a miniscule request. ( this is not a performance or Bug request )
Could we get the import material or render with indigo (one of them) mirrored??
And reference it inside Cindigo code??

Right now the icons are kinda confusing in the C4D workflow.
(see picture, can't really differentiate between them)
Attachments
Screen Shot 2016-08-09 at 1.59.54 PM.png

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Re: Indigo for Cinema 4D 4.0.43.1

Post by fused » Wed Aug 10, 2016 12:18 am

Medium not updating is fixed for next.

@Originalplan: haha good catch. Yeah sure I'll mirror the import icon :)

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Re: Indigo for Cinema 4D 4.0.43.1

Post by Originalplan® » Wed Aug 10, 2016 12:43 am

fused wrote:Medium not updating is fixed for next.

@Originalplan: haha good catch. Yeah sure I'll mirror the import icon :)
Thank you! :)

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Re: Indigo for Cinema 4D 4.0.43.1

Post by zeitmeister » Sun Oct 02, 2016 11:03 pm

Light tags don't work here...
C4D r17/18, Mac OS.


Cheers, zeiti
Cheers, David



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Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64

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Re: Indigo for Cinema 4D 4.0.43.1

Post by contegufo » Mon Oct 03, 2016 5:37 am

Composition tags don't work here...; C4D R13, 15, 17
Attachments
tag composition.jpg
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Re: Indigo for Cinema 4D 4.0.43.1

Post by pixie » Mon Oct 03, 2016 5:47 am

contegufo wrote:Composition tags don't work here...; C4D R13, 15, 17
GPU don't allow it

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