Hi
I opened this file in Cinema4DR17 already rendered in previous versions.
The result was dramatic; materials suddenly become reflective, reflections unreal, etc ......
I would say that currently the two products are not compatible.
R17 + Indigo
R17 + Indigo
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
- thesquirell
- Posts: 428
- Joined: Fri Aug 29, 2014 3:49 am
- Location: Novi Sad, Serbia
Re: R17 + Indigo
Dunno about that, working fine here.
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: R17 + Indigo
Looks like it's just your wood that looks funky. Check the values and see if there's anything weird with it. Maybe a missing bump/spec/exponent map?
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: R17 + Indigo
Did you use indigo- or C4D-materials?
Cheers, zeiti
Cheers, zeiti
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: R17 + Indigo
Hi
The material wood is a CD4 but in C4DR13 / R15 was rendered properly. I would have to convert it into material for Indigo although it was not necessary.
CD4R17 probably requires that you make this conversion.
The big problem is that of C4DR15 C4DR17 is the slow redrawing of which are responsible for the Open GL libraries. I am almost forced to use the older version C4DR13.
On your Mac have the same problems or blame the MacMini?
The material wood is a CD4 but in C4DR13 / R15 was rendered properly. I would have to convert it into material for Indigo although it was not necessary.
CD4R17 probably requires that you make this conversion.
The big problem is that of C4DR15 C4DR17 is the slow redrawing of which are responsible for the Open GL libraries. I am almost forced to use the older version C4DR13.
On your Mac have the same problems or blame the MacMini?
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
Re: R17 + Indigo
Hi,
Since R16, C4D always add a specular channel to a new material, same thing from an import IE from Archicad (and no way to automatically remove it ...)
So Indigo export give also a specular material.
You have to manually uncheck it in C4D.
Since R16, C4D always add a specular channel to a new material, same thing from an import IE from Archicad (and no way to automatically remove it ...)
So Indigo export give also a specular material.
You have to manually uncheck it in C4D.
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