Texture Woes

Announcements, requests and support regarding the Cinema 4D exporter
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pixie
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Texture Woes

Post by pixie » Sun Jun 29, 2014 1:07 am

The textures aren't being applied as they should.
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txtwoes.zip
scene
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txtwoes.jpg
As rendered by Indigo
txtwoesC4D.jpg
As intended

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yonosoy
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Re: Texture Woes

Post by yonosoy » Sat Jul 05, 2014 5:54 am

Hi Pixie.
Use only one UVW tag for all the volume, like the attachment; then resize the repetitions of the texture from the matrerial tag:
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capture_for_pixie.JPG
as_intended.jpg
txtwoes_modified.rar
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"... nor 0.2 galaxys, nor 0.8 little chikens ..."

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pixie
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Re: Texture Woes

Post by pixie » Sat Jul 05, 2014 6:14 am

yonosoy wrote:Hi Pixie.
Use only one UVW tag for all the volume, like the attachment; then resize the repetitions of the texture from the matrerial tag:
:) I know how to work around it :) But i don't want to connect the objects i have, i just want it to behave as C4D ;)

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yonosoy
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Re: Texture Woes

Post by yonosoy » Sat Jul 05, 2014 7:23 am

Hi.
In the case above no thing is connected; but more simply, change the texture tag from UVW to cubic and is done.
Is the last shoot for this. Bye.
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Captura_para_pixie.JPG
"... nor 0.2 galaxys, nor 0.8 little chikens ..."

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pixie
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Re: Texture Woes

Post by pixie » Sat Jul 05, 2014 10:37 am

Well thank you by the time you spent giving me a solution. When I want to position a texture I don't go to the uv and resize or offset it, I use whichever mode I feel best, cube, flat, sphere... and then I generate the UV map, and assign if I want to update it, since I am not able to do it, sadly it's not of much use to me (this is a rather simple example, it would a bit cumbersome to apply this solution in the project which I'ma having the problem). I also think that the ultimate goal of Indigo for Cinema is to provide a seamless usage, without the need of gimmick for doing what is intended.

Still many thanks to you. :)

riley1389
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Re: Texture Woes

Post by riley1389 » Sat Jan 10, 2015 2:22 pm

If you'd like an atypical solution, you might try using SketchUp for simple UV assignment. It's much easier, and you can just export it as a DAE file and reimport back into Cinema 4D

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fused
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Re: Texture Woes

Post by fused » Wed Jun 17, 2015 5:17 am

Fixed for the next cindigo release.

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