Indigo for Cinema 4D 3.6.24

Announcements, requests and support regarding the Cinema 4D exporter
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fused
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Indigo for Cinema 4D 3.6.24

Post by fused » Thu Nov 07, 2013 6:05 am

Indigo for Cinema 4D 3.6.24
for Indigo Renderer and RT 3.6.26

Windows:

Indigo Renderer:
indigo-for-cinema-4d-3.6.24-installer.exe - Includes installers for R10 - R15

Indigo RT:
indigo-rt-for-cinema-4d-3.6.24-installer.exe - Includes installers for R10 - R15


Mac:

Indigo Renderer
indigo-for-c4d-3.6.24-R105-mac.zip
indigo-for-c4d-3.6.24-R11-mac.zip
indigo-for-c4d-3.6.24-R115-mac.zip
indigo-for-c4d-3.6.24-R12-mac.zip (R12 version works with R13, R14 and R15)

Indigo RT
indigo-rt-for-c4d-3.6.24-R105-mac.zip
indigo-rt-for-c4d-3.6.24-R11-mac.zip
indigo-rt-for-c4d-3.6.24-R115-mac.zip
indigo-rt-for-c4d-3.6.24-R12-mac.zip (R12 version works with R13, R14 and R15)




Changelog:
Indigo for Cinema 4D 3.6.24
---------------------------
* Fixed regression: sensor width always exported as 36mm.
* Fixed bug in import of RGB spectra resulting in wrong RGB values.
* Added include/exclude option to section plane (for culling section planes only, not supported in R10 and R10.5).
* Using dynamic CRT on windows.
* Using Indigo 3.6.24 SDK.

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Phoenix
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Re: Indigo for Cinema 4D 3.6.24

Post by Phoenix » Thu Nov 07, 2013 8:01 am

Yes, thank you Yves, I was waiting for that. 8)

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zeitmeister
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Re: Indigo for Cinema 4D 3.6.24

Post by zeitmeister » Sun Nov 10, 2013 7:43 am

Thanks fused!
A few things do occur here:

- material export doesn't work
- ISL shader doesn't work:

Code: Select all

def eval(vec3 pos) vec3 :
	let
		paramC1 = paramC1()
		paramC2 = paramC2()
		m = maxCosTheta()	
	in
	lerp(
		paramC1, paramC2,
		0.5*minCosTheta()
)
Even with "$tex01$" instead of "paramC1" etc.
- In ISL shader options, an option between "color" and "texture" would be very handy
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64

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zeitmeister
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Re: Indigo for Cinema 4D 3.6.24

Post by zeitmeister » Mon Nov 11, 2013 10:49 pm

*bump* :)
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64

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fused
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Posts: 3631
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Location: Berlin, Germany
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Re: Indigo for Cinema 4D 3.6.24

Post by fused » Tue Nov 12, 2013 12:38 am

zeitmeister wrote:Thanks fused!
A few things do occur here:

- material export doesn't work
- ISL shader doesn't work:

Code: Select all

def eval(vec3 pos) vec3 :
	let
		paramC1 = paramC1()
		paramC2 = paramC2()
		m = maxCosTheta()	
	in
	lerp(
		paramC1, paramC2,
		0.5*minCosTheta()
)
Even with "$tex01$" instead of "paramC1" etc.
- In ISL shader options, an option between "color" and "texture" would be very handy
Hi,

shader parameters are not supported by Indigo for C4D at the moment, sorry.

I'll try to get the material export to work at least.

Regards,
Yves

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zeitmeister
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Re: Indigo for Cinema 4D 3.6.24

Post by zeitmeister » Tue Nov 12, 2013 1:57 am

Oh...
but thank you!
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64

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fused
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Location: Berlin, Germany
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Re: Indigo for Cinema 4D 3.6.24

Post by fused » Wed Nov 13, 2013 2:13 am

Minor update for the installers on Windows. There are now installers for R14 and R15.

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