Announcements, requests and support regarding the Cinema 4D exporter
-
fused

- Posts: 3648
- Joined: Fri Sep 22, 2006 7:19 am
- Location: Berlin, Germany
- 3D Software: Cinema 4D
Post
by fused » Sat Mar 17, 2012 5:03 am
Cindigo 3.2.9.1 - Integrated Beta
for Indigo Renderer 3.2.9 and Indigo RT 3.2.9
There still isn't an integrated version for Indigo RT yet, but the export functionality works as before.
Windows users: there might be an issue with the installer. Please make sure you uninstall the previous version before installing this one. If you already installed 3.2.9.1, manually delete the "Cindigo 3.2.9" folder from your C4D/plugins folder.
Please keep in mind that this is a beta release and that there are a good few issues left to fix (save often).
Cindigo 3.2.9.1 R10 - PC
Download:
Installer
x86 and x64
Cindigo 3.2.9.1 R11 - PC
Download:
Installer
x86 and x64
Cindigo 3.2.9.1 R11.5 - PC
Download:
Installer
x86 and x64
Cindigo 3.2.9.1 R12 and R13 - PC
Download:
Installer
x86 and x64
Here are the mac builds:
Cindigo 3.2.9.1 R10.5 - Mac
Download:
Archive
x86 only
Cindigo 3.2.9.1 R11 - Mac
Download:
Archive
x86 and x64
Cindigo 3.2.9.1 R11.5 - Mac
Download:
Archive
x86 and x64
Cindigo 3.2.9.1 R12 and R13 - Mac
Download:
Archive
x86 and x64
changelog wrote:Cindigo 3.2.9.1
---------------------
* Fixed problem with C4D not exiting properly when EXRs were used with Indigo.
* Fixed issues with failed previews (missing textures, etc) - it now won't try to re-render the preview until the next change.
* Fixed regular tabulated spectrum.
* Network rendering now works when using the integrated renderer.
* Cindigo now respects the "Perfect Sphere" option in the sphere primitive.
* Textures from the the Content Browser can now be used with Cindigo.
* Texture baking was happening in the wrong thread.
* Textures baked for previews (material & interactive) now have a resolution limit of 512*512.
-
zeitmeister

- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
-
Contact:
Post
by zeitmeister » Sat Mar 17, 2012 6:16 am
Yeah!
Gonna check this out tomorrow...
thanks a lot!!!
-
ritter

- Posts: 202
- Joined: Wed Jul 29, 2009 8:15 pm
Post
by ritter » Sat Mar 17, 2012 7:14 am
cool!

-
PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
-
Contact:
Post
by PureSpider » Sat Mar 17, 2012 10:31 am
* Fixed problem with C4D not exiting properly when EXRs were used with Indigo.
After a long time, you finally killed that one

-
Phoenix

- Posts: 158
- Joined: Tue Jul 04, 2006 2:15 am
-
Contact:
Post
by Phoenix » Sat Mar 17, 2012 12:19 pm
Thanks Yves,
there had been a few really quick fixes!
Kind regards,
Tom
-
zeitmeister

- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
-
Contact:
Post
by zeitmeister » Sun Mar 18, 2012 3:48 am
Nearly everything working like a charm here...
thank you, fused!!!
... but tabulated absorption is still broken here.

-
Attachments
-
- bugreport.zip
- (16.96 KiB) Downloaded 341 times
-
fused

- Posts: 3648
- Joined: Fri Sep 22, 2006 7:19 am
- Location: Berlin, Germany
- 3D Software: Cinema 4D
Post
by fused » Sun Mar 18, 2012 4:13 am
zeitmeister wrote:Nearly everything working like a charm here...
thank you, fused!!!
... but tabulated absorption is still broken here.

Hm, ok. It worked on Windows and I didn't actually test it on the mac
Maybe I overlooked one place where tabulated is used in the code. What material were you using?
edit: I just realised that since the tabulated spectra aren't initialised to anything(oops), just setting a material to tabulated might break it

Sorry, will fix it.
-
pixie

- Posts: 2318
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
-
Contact:
Post
by pixie » Sun Mar 18, 2012 4:38 am
Fire, beware, you might get beaten at your own game! ,)
-
MartyMart
- Posts: 10
- Joined: Thu Jun 16, 2011 9:38 am
Post
by MartyMart » Sun Mar 18, 2012 7:01 am
Hi
Can't get this to work with Indigo RT, says I don't have a license.
What am I doing wrong.......
Cheers
-
fused

- Posts: 3648
- Joined: Fri Sep 22, 2006 7:19 am
- Location: Berlin, Germany
- 3D Software: Cinema 4D
Post
by fused » Sun Mar 18, 2012 7:15 am
MartyMart wrote:Hi
Can't get this to work with Indigo RT, says I don't have a license.
What am I doing wrong.......
Cheers
Hi Marty,
form the
previous version: "Indigo RT is currently not fully supported at the moment; you can still use it, but certain restrictions apply."
You can still use the export functionality as before. We are working on it. There will be support for integrated rendering with RT within the next couple of weeks.
-
MartyMart
- Posts: 10
- Joined: Thu Jun 16, 2011 9:38 am
Post
by MartyMart » Mon Mar 19, 2012 9:18 am
Hi
OK I can live with that, but you've got 2 weeks max....
Cheers
MartyMart
-
Ryouta Sumeragi
- Posts: 30
- Joined: Sun Jul 05, 2009 4:11 am
- Location: Japan
Post
by Ryouta Sumeragi » Tue Mar 20, 2012 10:27 pm
Thank you for the update!
However, the problem was found...
"Render with Indigo" cannot be executed with Win7(SP1).
It is unstable though can execute in Win7(NonSP1).
C4D R10.5 User - Win7(SP1) 16GbRAM
Who is online
Users browsing this forum: No registered users and 1 guest