Indigo Renderer Opensource Projects

General News and accouncements regarding the Indigo render engine
Post Reply
3 posts • Page 1 of 1
User avatar
benn
Posts: 1046
Joined: Mon Dec 08, 2008 12:47 pm
Location: Wellington, New Zealand
Contact:

Indigo Renderer Opensource Projects

Post by benn » Thu May 27, 2010 5:04 pm

We're working on opensourcing the non-core parts of our business - we'll do a proper announcement later when we have more done - but for now - you can access the newly relicenced Indigo Scene Format Technical Reference at github.com:

http://indigorenderer.github.com/

The source code to this page is available at:

http://github.com/indigorenderer/indigo ... github.com

Feel free to clone the repository, so you can host it locally, fix typos, incorporate it into your own work, or send us pull requests.

rendigo
Indigo 100
Posts: 10
Joined: Fri Oct 23, 2009 1:51 am
Location: Austria
Contact:

Re: Indigo Renderer Opensource Projects

Post by rendigo » Sat May 29, 2010 10:39 am

Yes, that's the way to go! I really appreciate you efforts to release this kind of information/documentation. Everyone interested in writing converters, creating interfaces etc. will benefit. And so Indigo Renderer will benefit too.
benn wrote:We're working on opensourcing the non-core parts of our business - we'll do a proper announcement later when we have more done - but for now - you can access the newly relicenced Indigo Scene Format Technical Reference at github.com:

http://indigorenderer.github.com/

The source code to this page is available at:

http://github.com/indigorenderer/indigo ... github.com

Feel free to clone the repository, so you can host it locally, fix typos, incorporate it into your own work, or send us pull requests.

User avatar
benn
Posts: 1046
Joined: Mon Dec 08, 2008 12:47 pm
Location: Wellington, New Zealand
Contact:

Re: Indigo Renderer Opensource Projects

Post by benn » Sat May 29, 2010 12:16 pm

Thanks rendigo.

We have a bunch more code to release as well - Nick is the author of a number of clever project like sleepy (a profiler) and some more. I'd also like to release a sample ISL implementation so that other physically based renderers can use it - although I can't promise anything.

Post Reply
3 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 18 guests