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Re: Indigo Renderer 2.4.2 Released

Posted: Wed Apr 14, 2010 2:12 pm
by StompinTom
pixie wrote:
Zom-B wrote:I'm on ATI too... I hope for some openCL support... waiting until then to get a new 5xxx card :)
anyway, the nvcuda.dll has be be placed into the Indigo Folder to get found ;-)
Not always, if the path is set it could be reached from outside unless it's hardcoded somehow...

Updated: It works like a charm and I didn't have to change my system. I have a GTX 285, and I have to say that I'm impressed, seeing is believing.
Hold the phone... So GPU acceleration is in place already?!

Re: Indigo Renderer 2.4.2 Released

Posted: Wed Apr 14, 2010 2:20 pm
by neo0.
StompinTom wrote:
pixie wrote:
Zom-B wrote:I'm on ATI too... I hope for some openCL support... waiting until then to get a new 5xxx card :)
anyway, the nvcuda.dll has be be placed into the Indigo Folder to get found ;-)
Not always, if the path is set it could be reached from outside unless it's hardcoded somehow...

Updated: It works like a charm and I didn't have to change my system. I have a GTX 285, and I have to say that I'm impressed, seeing is believing.
Hold the phone... So GPU acceleration is in place already?!
Wait.... What?

Re: Indigo Renderer 2.4.2 Released

Posted: Wed Apr 14, 2010 11:38 pm
by Pibuz
Hi all!
Don't know if it is an exporter issue but my indigo_console always gives an error when trying to render a mat preview.

I'm using Skindigo 2.2.9 and Indigo 2.4.

Re: Indigo Renderer 2.4.2 Released

Posted: Wed Apr 14, 2010 11:56 pm
by Zom-B
Pibuz wrote:Don't know if it is an exporter issue but my indigo_console always gives an error when trying to render a mat preview.
http://www.indigorenderer.com/forum/vie ... 987#p95987

Seems the console uses cuda... somehow... pixie told its awesome and is missing since then, so take care ;-)

Re: Indigo Renderer 2.4.2 Released

Posted: Thu Apr 15, 2010 12:24 am
by juan_irender
HI.
I´m using the console right now, rendering the Caterpillar scene, and there´s no difference in samples/second betwen rendering the scene with the Indigo main app (2.4.2).
I have a GTX 260 and I don´t get the cuda dll error.

Re: Indigo Renderer 2.4.2 Released

Posted: Thu Apr 15, 2010 12:32 am
by OnoSendai
Hi Guys, sorry for the relative silence since the release.
There is a Cuda dependency that isn't supposed to be in there for the console build. We plan to do a new build tomorrow to get rid of that. The GPU stuff is not even ready for beta testing yet unfortunately.

I'll edit the first post to explain the network manager a little bit.

Re: Indigo Renderer 2.4.2 Released

Posted: Thu Apr 15, 2010 1:43 am
by dakiru
OnoSendai wrote:Hi Guys, sorry for the relative silence since the release.
There is a Cuda dependency that isn't supposed to be in there for the console build. We plan to do a new build tomorrow to get rid of that. The GPU stuff is not even ready for beta testing yet unfortunately.

I'll edit the first post to explain the network manager a little bit.
Hi, OnoSendai, maybe it's a dumb question, but will there be a need of changing from the ATI card to Nvidia card to get the full advantage from the GPU acceleration in Indigo that will come in future?

Thank you, guys, for your awesome work!

Re: Indigo Renderer 2.4.2 Released

Posted: Thu Apr 15, 2010 1:47 am
by pixie
Perhaps I should have it word it better, I mean it works great out of the box without errors. ;)

Re: Indigo Renderer 2.4.2 Released

Posted: Thu Apr 15, 2010 1:52 am
by Zom-B
dakiru wrote:will there be a need of changing from the ATI card to Nvidia card to get the full advantage from the GPU acceleration in Indigo that will come in future?
http://www.indigorenderer.com/forum/vie ... 999#p95999
pixie wrote:Perhaps I should have it word it better, I mean it works great out of the box without errors. ;)
Ah ok... ;-)

Re: Indigo Renderer 2.4.2 Released

Posted: Thu Apr 15, 2010 1:59 am
by dakiru
ohh, ok, thanks, Zom-B!

Re: Indigo Renderer 2.4.2 Released

Posted: Thu Apr 15, 2010 3:10 am
by everwind
well ... CUDA or OpenCL ... Nvidia kick ATI all the ways :-)

A GTX280 is equivalent to a 5870 for openCL, and the new 480 kicks ATI cards ... so yeah if you want the best perf you should buy nvidia (well ... I got a 4870 but when I bought it I didn't think GPU computing was coming so quickly ...)

Re: Indigo Renderer 2.4.2 Released

Posted: Thu Apr 15, 2010 3:21 am
by dakiru
everwind wrote:well ... CUDA or OpenCL ... Nvidia kick ATI all the ways :-)

A GTX280 is equivalent to a 5870 for openCL, and the new 480 kicks ATI cards ... so yeah if you want the best perf you should buy nvidia (well ... I got a 4870 but when I bought it I didn't think GPU computing was coming so quickly ...)
Yes, I bought 4870X2, that's why I worry about that :)

Re: Indigo Renderer 2.4.2 Released

Posted: Thu Apr 15, 2010 5:08 am
by Pibuz
Pibuz wrote:Hi all!
Don't know if it is an exporter issue but my indigo_console always gives an error when trying to render a mat preview.

I'm using Skindigo 2.2.9 and Indigo 2.4.
..indeed, only "indigo" mat preview doesn't work properly: all the others render just fine..

Re: Indigo Renderer 2.4.2 Released

Posted: Thu Apr 15, 2010 7:43 am
by Zom-B
Pibuz wrote:..indeed, only "indigo" mat preview doesn't work properly: all the others render just fine..
the indigo_console.exe (used for preview renderings mostly) is here a special cuda build... just as the error message says.

I simply replaced the indigo_console.exe by the last stable build 2.2 exe....
duplicating indigo.exe and renaming to indigo_console.exe should work fine too ;-)

Re: Indigo Renderer 2.4.2 Released

Posted: Thu Apr 15, 2010 8:25 am
by pixie
Zom-B wrote:
Pibuz wrote:..indeed, only "indigo" mat preview doesn't work properly: all the others render just fine..
the indigo_console.exe (used for preview renderings mostly) is here a special cuda build... just as the error message says.

I simply replaced the indigo_console.exe by the last stable build 2.2 exe....
duplicating indigo.exe and renaming to indigo_console.exe should work fine too ;-)
Other solution would be to buy a nvidia card =p