Indigo Renderer 2.4.2 Released

General News and accouncements regarding the Indigo render engine
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drosophila
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Re: Indigo Renderer 2.4.2 Released

Post by drosophila » Tue May 18, 2010 2:45 am

OK! Thanks for explanation.
I have Intel Core 2 Duo 2.66 GHz CPU. Is it enough for staff like tonemapping and material calculations for somebody with limited resources ( I am a rendering newbie)?
Thanks in advance for the answer.
Gene.

Silmä
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Re: Indigo Renderer 2.4.2 Released

Post by Silmä » Tue May 18, 2010 3:12 am

If I've understood correctly, any CPU will work. It'll only take more time...

The only real limit I'm aware of is the amount of ram.

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Re: Indigo Renderer 2.4.2 Released

Post by StompinTom » Tue May 18, 2010 3:13 am

Silmä wrote:If I've understood correctly, any CPU will work. It'll only take more time...

The only real limit I'm aware of is the amount of ram.
Any CPU will work, but it's a matter of waiting 2 hours vs. 20 hours. The faster the better.

In terms of RAM, 4 Gb can get you through a LOT with Indigo. More helps, obviously, but so far I haven't hit any barriers with 8 Gb.

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drosophila
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Re: Indigo Renderer 2.4.2 Released

Post by drosophila » Tue May 18, 2010 3:35 am

Thank you for the answers. I should add more RAM. As for the rendering speed in the future with GPU solution for ray intersections, would CPU still matter that much (2 or 20 hours)? May be I should wait and buy a better GPU instead?

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Zom-B
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Re: Indigo Renderer 2.4.2 Released

Post by Zom-B » Tue May 18, 2010 4:03 am

It may be that you get more rendering Power by adding a nice GPU, like a 5770 for 130€, than upgrading to a compatible Intel Quad CPU on your board.
But Anyway the CPU should not be to slow, otherwise the GPU could just be not feed fast enough and therefor only work with 75% or so...

Wait for the Beta that should come around relay soon, and lets see what the Benchmarks etc. tell :)

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Re: Indigo Renderer 2.4.2 Released

Post by StompinTom » Tue May 18, 2010 4:05 am

drosophila wrote:Thank you for the answers. I should add more RAM. As for the rendering speed in the future with GPU solution for ray intersections, would CPU still matter that much (2 or 20 hours)? May be I should wait and buy a better GPU instead?
We won't know until the first betas come out, hopefully in the next few days! I'm not exactly sure how GPU acceleration will be working in Indigo, whether it is just for ray intersections (like LuxRender) or something different. A better GPU will definitely help, that much is clear.

I'd say wait until the first versions come out and some tests are run on different GPUs to determine what the best option is (Nvidia or ATI, which model, etc.). Then see how your renderings go. If there is still a substantial slow-down, look into getting a better CPU. I know that SLG (the Lux GPU renderer) has problems sometimes with feeding the GPU and needs a good CPU to be able to make the most out of the GPU, but we won't know if such is the case for Indigo yet.

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drosophila
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Re: Indigo Renderer 2.4.2 Released

Post by drosophila » Tue May 18, 2010 4:15 am

Thank you all for advice. I'll wait, I am not in any hurry.

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Re: Indigo Renderer 2.4.2 Released

Post by forgeflow » Wed May 19, 2010 3:20 pm

Mac Release. Where is it? Some of us paying customers have Macs... and would like access to the latest development builds. Why is it taking so long to release this thing? I'm feeling a little bit like a second class customer here...

ritter
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Re: Indigo Renderer 2.4.2 Released

Post by ritter » Wed May 19, 2010 10:36 pm

forgeflow wrote:Mac Release. Where is it? Some of us paying customers have Macs... and would like access to the latest development builds. Why is it taking so long to release this thing? I'm feeling a little bit like a second class customer here...

Me too!

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OnoSendai
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Re: Indigo Renderer 2.4.2 Released

Post by OnoSendai » Wed May 19, 2010 10:43 pm

I'm working on the Mac build currently, it's nearly done, maybe tmrw it will be ready.
Cheers!

ritter
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Re: Indigo Renderer 2.4.2 Released

Post by ritter » Thu May 20, 2010 12:21 am

OnoSendai wrote:I'm working on the Mac build currently, it's nearly done, maybe tmrw it will be ready.
Cheers!
Good news!

regards
axel

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studiouno
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Re: Indigo Renderer 2.4.2 Released

Post by studiouno » Thu May 20, 2010 2:56 am

Just one day to wait!

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lycium
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Re: Indigo Renderer 2.4.2 Released

Post by lycium » Wed May 26, 2010 5:05 pm

We have a beta-beta version up, it's available here: http://www.indigorenderer.com/dist/beta ... .4.4_2.zip

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fused
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Re: Indigo Renderer 2.4.2 Released

Post by fused » Wed May 26, 2010 9:37 pm

To anyone who's downloaded the above, please grab it again (link is updated now) as lycium accidentally linked the wrong version. We'll do a proper release with announcement soon!

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