Hold the phone... So GPU acceleration is in place already?!pixie wrote:Not always, if the path is set it could be reached from outside unless it's hardcoded somehow...Zom-B wrote:I'm on ATI too... I hope for some openCL support... waiting until then to get a new 5xxx card :)
anyway, the nvcuda.dll has be be placed into the Indigo Folder to get found ;-)
Updated: It works like a charm and I didn't have to change my system. I have a GTX 285, and I have to say that I'm impressed, seeing is believing.
Indigo Renderer 2.4.2 Released
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Re: Indigo Renderer 2.4.2 Released
Re: Indigo Renderer 2.4.2 Released
Wait.... What?StompinTom wrote:Hold the phone... So GPU acceleration is in place already?!pixie wrote:Not always, if the path is set it could be reached from outside unless it's hardcoded somehow...Zom-B wrote:I'm on ATI too... I hope for some openCL support... waiting until then to get a new 5xxx card :)
anyway, the nvcuda.dll has be be placed into the Indigo Folder to get found ;-)
Updated: It works like a charm and I didn't have to change my system. I have a GTX 285, and I have to say that I'm impressed, seeing is believing.
Re: Indigo Renderer 2.4.2 Released
Hi all!
Don't know if it is an exporter issue but my indigo_console always gives an error when trying to render a mat preview.
I'm using Skindigo 2.2.9 and Indigo 2.4.
Don't know if it is an exporter issue but my indigo_console always gives an error when trying to render a mat preview.
I'm using Skindigo 2.2.9 and Indigo 2.4.
Re: Indigo Renderer 2.4.2 Released
http://www.indigorenderer.com/forum/vie ... 987#p95987Pibuz wrote:Don't know if it is an exporter issue but my indigo_console always gives an error when trying to render a mat preview.
Seems the console uses cuda... somehow... pixie told its awesome and is missing since then, so take care ;-)
- juan_irender
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Re: Indigo Renderer 2.4.2 Released
HI.
I´m using the console right now, rendering the Caterpillar scene, and there´s no difference in samples/second betwen rendering the scene with the Indigo main app (2.4.2).
I have a GTX 260 and I don´t get the cuda dll error.
I´m using the console right now, rendering the Caterpillar scene, and there´s no difference in samples/second betwen rendering the scene with the Indigo main app (2.4.2).
I have a GTX 260 and I don´t get the cuda dll error.
Re: Indigo Renderer 2.4.2 Released
Hi Guys, sorry for the relative silence since the release.
There is a Cuda dependency that isn't supposed to be in there for the console build. We plan to do a new build tomorrow to get rid of that. The GPU stuff is not even ready for beta testing yet unfortunately.
I'll edit the first post to explain the network manager a little bit.
There is a Cuda dependency that isn't supposed to be in there for the console build. We plan to do a new build tomorrow to get rid of that. The GPU stuff is not even ready for beta testing yet unfortunately.
I'll edit the first post to explain the network manager a little bit.
Re: Indigo Renderer 2.4.2 Released
Hi, OnoSendai, maybe it's a dumb question, but will there be a need of changing from the ATI card to Nvidia card to get the full advantage from the GPU acceleration in Indigo that will come in future?OnoSendai wrote:Hi Guys, sorry for the relative silence since the release.
There is a Cuda dependency that isn't supposed to be in there for the console build. We plan to do a new build tomorrow to get rid of that. The GPU stuff is not even ready for beta testing yet unfortunately.
I'll edit the first post to explain the network manager a little bit.
Thank you, guys, for your awesome work!
- pixie
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Re: Indigo Renderer 2.4.2 Released
Perhaps I should have it word it better, I mean it works great out of the box without errors. ;)
Re: Indigo Renderer 2.4.2 Released
http://www.indigorenderer.com/forum/vie ... 999#p95999dakiru wrote:will there be a need of changing from the ATI card to Nvidia card to get the full advantage from the GPU acceleration in Indigo that will come in future?
Ah ok... ;-)pixie wrote:Perhaps I should have it word it better, I mean it works great out of the box without errors. ;)
Re: Indigo Renderer 2.4.2 Released
ohh, ok, thanks, Zom-B!
Re: Indigo Renderer 2.4.2 Released
well ... CUDA or OpenCL ... Nvidia kick ATI all the ways :-)
A GTX280 is equivalent to a 5870 for openCL, and the new 480 kicks ATI cards ... so yeah if you want the best perf you should buy nvidia (well ... I got a 4870 but when I bought it I didn't think GPU computing was coming so quickly ...)
A GTX280 is equivalent to a 5870 for openCL, and the new 480 kicks ATI cards ... so yeah if you want the best perf you should buy nvidia (well ... I got a 4870 but when I bought it I didn't think GPU computing was coming so quickly ...)
Re: Indigo Renderer 2.4.2 Released
Yes, I bought 4870X2, that's why I worry about that :)everwind wrote:well ... CUDA or OpenCL ... Nvidia kick ATI all the ways :-)
A GTX280 is equivalent to a 5870 for openCL, and the new 480 kicks ATI cards ... so yeah if you want the best perf you should buy nvidia (well ... I got a 4870 but when I bought it I didn't think GPU computing was coming so quickly ...)
Re: Indigo Renderer 2.4.2 Released
..indeed, only "indigo" mat preview doesn't work properly: all the others render just fine..Pibuz wrote:Hi all!
Don't know if it is an exporter issue but my indigo_console always gives an error when trying to render a mat preview.
I'm using Skindigo 2.2.9 and Indigo 2.4.
Re: Indigo Renderer 2.4.2 Released
the indigo_console.exe (used for preview renderings mostly) is here a special cuda build... just as the error message says.Pibuz wrote:..indeed, only "indigo" mat preview doesn't work properly: all the others render just fine..
I simply replaced the indigo_console.exe by the last stable build 2.2 exe....
duplicating indigo.exe and renaming to indigo_console.exe should work fine too ;-)
- pixie
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Re: Indigo Renderer 2.4.2 Released
Other solution would be to buy a nvidia card =pZom-B wrote:the indigo_console.exe (used for preview renderings mostly) is here a special cuda build... just as the error message says.Pibuz wrote:..indeed, only "indigo" mat preview doesn't work properly: all the others render just fine..
I simply replaced the indigo_console.exe by the last stable build 2.2 exe....
duplicating indigo.exe and renaming to indigo_console.exe should work fine too ;-)
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