Indigo Renderer 4.6.0 Beta Release

General News and accouncements regarding the Indigo render engine
mpro31
Posts: 35
Joined: Fri Jan 05, 2018 9:44 pm

Re: Indigo Renderer 4.6.0 Beta Release

Post by mpro31 » Thu Jun 17, 2021 11:28 pm

Hi there,
there is a problem saving .exr (32bit only) in 4.6.0 standalone, color spin wheel appears, never disappears.
All other formats ok including 16-bit exr.
my system is MacOS 10.13.6, import from C4d (latest beta)

ak-sam
Posts: 84
Joined: Mon Jun 18, 2012 11:48 am
Location: Auckland, New Zealand

Re: Indigo Renderer 4.6.0 Beta Release

Post by ak-sam » Wed Jun 30, 2021 10:48 pm

This build seems a lot faster than other recent betas..

To launch indigo and obtain a simple render feels almost instant...impressive!

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Lal-O
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Re: Indigo Renderer 4.6.0 Beta Release

Post by Lal-O » Sun Jul 25, 2021 7:25 am

Hi.

I've noticed that indigo sometimes gives a black screen after changing from Sun+Sky to Hdri lighting in the Environment type section. Indigo still keeps working but there's no chance of getting back unless re-export the file to Indigo. :s

StompinTom
Indigo 100
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Re: Indigo Renderer 4.6.0 Beta Release

Post by StompinTom » Tue Aug 03, 2021 7:57 am

Hi!
Is the Blender exporter still being maintained? The current one does not seem to work for Blender 2.93, probably because of this issue: https://wiki.blender.org/wiki/Reference ... er_Changes

Specifically, the bpy.props._PropertyDeferred thing.

Looks like the type generation is done in the extension_frameworks module. I'm not really sure what is the benefit of this module at the end of the day... seems to be a lot of work just to declare some property groups that don't really change all that often...

StompinTom
Indigo 100
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Joined: Mon Sep 04, 2006 3:33 pm

Re: Indigo Renderer 4.6.0 Beta Release

Post by StompinTom » Thu Aug 05, 2021 8:19 pm

Hey,

There seems to be a bug with Architectural Glass and Blend materials.

The first image is using a simple Specular material with Architectural enabled.
MV001_OnlyArch.png
The second image is using the same material but also blended a tiny bit with a Phong material (0.1:0.9 ratio).
MV001_Blend_Arch.png
The third image is disabling Architectural on the Specular material. Here the sunlight shows up, albeit very slowly...
MV001_Blend_NoArch.png
As you can see, the sunlight has no problem appearing on the inside of the glass in the first image, though it is absent from the second. The sunlight starts to resolve on the third image with architectural glass disabled. I have tried different render modes and also leaving the rendering on for longer to see if sunlight appears, but with no success.

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OnoSendai
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Re: Indigo Renderer 4.6.0 Beta Release

Post by OnoSendai » Tue Aug 10, 2021 4:17 am

StompinTom wrote:
Tue Aug 03, 2021 7:57 am
Hi!
Is the Blender exporter still being maintained? The current one does not seem to work for Blender 2.93, probably because of this issue: https://wiki.blender.org/wiki/Reference ... er_Changes

Specifically, the bpy.props._PropertyDeferred thing.

Looks like the type generation is done in the extension_frameworks module. I'm not really sure what is the benefit of this module at the end of the day... seems to be a lot of work just to declare some property groups that don't really change all that often...
Hi Tom,
I had a go at fixing it, but it's a bit tricky. Maybe we should just remove the dynamic property generation done with the extension framework and just use static properties (or whatever they are called)

jan1
Posts: 33
Joined: Thu Mar 18, 2021 7:14 am
Location: Slovakia
3D Software: SketchUp

Re: Indigo Renderer 4.6.0 Beta Release

Post by jan1 » Wed Aug 11, 2021 5:41 pm

helo
just found possible bug
after hit render and tick "optimise for denoising" box my whole frame just disapear
i have to save it to igs format and then reload that exported scene and render again
it is quite annoying .
i am rendering with GPU only .

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