Indigo 1.1.12
Indigo 1.1.12
win32:
http://indigorenderer.com/dist/indigo_v1.1.12.zip
win64:
http://indigorenderer.com/dist/indigo_x64_v1.1.12.zip
changelog:
1.1.12
* added min, max, lerp, floorToInt, ceilToInt, real(), clamp, fract, print to shader lang (see manual PDF)
* added function body return type check to ISL
http://indigorenderer.com/dist/indigo_v1.1.12.zip
win64:
http://indigorenderer.com/dist/indigo_x64_v1.1.12.zip
changelog:
1.1.12
* added min, max, lerp, floorToInt, ceilToInt, real(), clamp, fract, print to shader lang (see manual PDF)
* added function body return type check to ISL
Last edited by OnoSendai on Thu Oct 23, 2008 10:44 pm, edited 4 times in total.
>Blender's exporter is in serious trouble
well youre not entirely wrong there
I wont be spending any more time updating mine past 1.1 series even for myself so if smartden gives it away you guys really are stuffed.
the best thing for you to do to ensure you can use indigo into the future is to involve yourselves more rather be dependant on the same people all the time.
well youre not entirely wrong there
I wont be spending any more time updating mine past 1.1 series even for myself so if smartden gives it away you guys really are stuffed.
the best thing for you to do to ensure you can use indigo into the future is to involve yourselves more rather be dependant on the same people all the time.
ok Big O here's a question
if I have the sun in layer 0 and say an IES in layer 1 rendering away in Reinhard the sun of course is much brighter and predominant but the overall exposure is balanced.
if I now disable layer 0 I can see only a small amount of the rendering work done at this time is related/attributed to the IES however if I leave it rendering like that it appears to stay at the same low level and work slowly.
shouldnt the picture exposure rebalance (esp in Reinhard) to consider the actual number of light sources enabled, and run, in this case, as if there were no layer 0?
If I make an .igs with just the IES it runs faster and brighter.
It seems that disabled just means it is still being calculated all the while but assessed as black or such for the image. is that right?
In that sense there is no actual stop/start for a light source?...
Sorry if that's a low level of technical awareness question
if I have the sun in layer 0 and say an IES in layer 1 rendering away in Reinhard the sun of course is much brighter and predominant but the overall exposure is balanced.
if I now disable layer 0 I can see only a small amount of the rendering work done at this time is related/attributed to the IES however if I leave it rendering like that it appears to stay at the same low level and work slowly.
shouldnt the picture exposure rebalance (esp in Reinhard) to consider the actual number of light sources enabled, and run, in this case, as if there were no layer 0?
If I make an .igs with just the IES it runs faster and brighter.
It seems that disabled just means it is still being calculated all the while but assessed as black or such for the image. is that right?
In that sense there is no actual stop/start for a light source?...
Sorry if that's a low level of technical awareness question
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