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Indigo 1.1.11

Posted: Sun Sep 21, 2008 10:07 pm
by OnoSendai
32 bit:
http://www.indigorenderer.com/dist/indigo_v1.1.11.zip

64 bit:
http://www.indigorenderer.com/dist/indi ... 1.1.11.zip

changelog:
1.1.11
* fixed some stuff with calling functions in the shader language.
* added ceil() and floor() to shader lang
* added xor() to shader lang
* fixed ies_profile for model element
* updated manual with displacement material parameter and new pics
* added bounds check for uv set index in shader lang getTexCoords()
* fixed BIH mem leak
* fixed some bugs with material bindings and blend materials.

Posted: Sun Sep 21, 2008 10:11 pm
by iacx
Tnx OnoSendai! :D

Posted: Sun Sep 21, 2008 10:15 pm
by Kram1032
So, now, a checkerboard should be pretty easy with ceil and floor^^ great :)

Posted: Sun Sep 21, 2008 10:59 pm
by PureSpider
Anything about the speed issue concerning glossy transparent materials?

Posted: Sun Sep 21, 2008 11:04 pm
by Pinko5
Tnx ONO good work as usual !!!!
Luca. ;)

I hope can play with new and old tools asap (blender connections) ;)

Posted: Sun Sep 21, 2008 11:54 pm
by Zom-B
Thanks a lot Ono!

Posted: Mon Sep 22, 2008 1:55 am
by pixie
I see that light meshes are deprecated, and now what about the old efficacy paradigm?

Posted: Mon Sep 22, 2008 2:28 am
by OnoSendai
pixie wrote:I see that light meshes are deprecated, and now what about the old efficacy paradigm?
It's been replaced with a more general approach. See the manual, or the 1.1.10 announcement thread for more information.

Posted: Mon Sep 22, 2008 2:29 am
by OnoSendai
PureSpider wrote:Anything about the speed issue concerning glossy transparent materials?
What was the issue? Lots of noise?

Posted: Mon Sep 22, 2008 2:37 am
by pixie
The thing is, 60x20 is equal to 20x60, but is it really equal regarding light efficacy?

Posted: Mon Sep 22, 2008 3:04 am
by cpfresh
thanks ono :)

Posted: Mon Sep 22, 2008 3:42 am
by tacos
thank's ono

Posted: Mon Sep 22, 2008 4:25 am
by rgigante
Thanks Ono...very interesting release


Riccardo.

Posted: Mon Sep 22, 2008 4:32 am
by PureSpider
OnoSendai wrote:
PureSpider wrote:Anything about the speed issue concerning glossy transparent materials?
What was the issue? Lots of noise?
Yep

Posted: Mon Sep 22, 2008 5:41 am
by CTZn
thank you !