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Indigo 1.1.6
Posted: Mon Jul 21, 2008 10:12 am
by OnoSendai
NOTE: this is a *test / beta* release. If you want a build that works smoothly with exporters, get the last stable release from the main download page in the download menu.
windows 32 bit:
http://www.indigorenderer.com/joomla/in ... &Itemid=62
windows 64 bit:
http://www.indigorenderer.com/joomla/in ... &Itemid=62
Changelog:
1.1.6
* disabled old-stlye glare and bloom
* materials can now emit light
* added EXR as supported texture format.
* network rendering now transfers (packed) scene file over network
* updated GUI: integrated interactive tonemapping, open/close scene, pause/resume render
* energy loss stuff is only computed if phong exponent param is a constant parameter.
* added shaders
* layer blending
I'll start slowly adding explanations of how to use the various new things.
In the mean time, check out layer_blending_test.igs for an example of layer blending, and albedo_shader_test.igs for a shader example.
Posted: Mon Jul 21, 2008 10:14 am
by Borgleader
WOOOOHOOOOOO!!!!
Posted: Mon Jul 21, 2008 10:48 am
by arneoog
Okay.. Now THIS is COOL!
Thank you! 8DD
Posted: Mon Jul 21, 2008 10:48 am
by suvakas
Cool!
A major update. Thanks!
Ps. No changes in normals calc.?
Posted: Mon Jul 21, 2008 10:52 am
by iacx
Thanks OnoSendai!
Posted: Mon Jul 21, 2008 10:56 am
by OnoSendai
suvakas wrote:Cool!
A major update. Thanks!
Ps. No changes in normals calc.?
Fixing normal import for .objs, and fixing sub-d is definitely on my TODO list, I'll probably do that next.
Posted: Mon Jul 21, 2008 11:09 am
by fused
finally
impressive feature list
thank you a thousand times!
for everyone how interested, i made a few shader tests with emitting materials not too long ago(nothing fancy
):
LINK
Posted: Mon Jul 21, 2008 11:11 am
by Phoenix
Wow great, a new release, thanks Ono!
And special thanks for that:
* updated GUI: integrated interactive tonemapping, open/close scene, pause/resume render
And the "
* layer blending", if it is what I think!
Posted: Mon Jul 21, 2008 11:34 am
by Grimm
Excellent, thanks Ono. The EXR support is most welcome.
And the networking support too.
Posted: Mon Jul 21, 2008 11:38 am
by zsouthboy
Nice release boss!
OMFG playing with the light layer blending now, it's awesome! Thank you SO much. No more infinite tweaking before final render
Posted: Mon Jul 21, 2008 12:46 pm
by Olis
Fantastic!
I would love to hear more about the layer blending.
Posted: Mon Jul 21, 2008 1:28 pm
by Whaat
Outstanding list of features! Can't wait to try it out ono!
Posted: Mon Jul 21, 2008 3:35 pm
by Woodie
Ono, I tried to render the scene I rendered in 1.1.5:
http://www.indigorenderer.com/joomla/fo ... php?t=4600
and the glass is black so far. I use MTL. Any clue? Nice update. One suggestion numeric input would be useful.
Posted: Mon Jul 21, 2008 5:28 pm
by Big Fan
good progress ono -first comments-
stop and pause dont seem to work here and the Indigo icon is missing from the .exe?
I would appreciate if the bottom left panel was narrowed up to just after the layer7 so you can see the render progress commentary without pulling the window right out to a widescreen format
Vegetable Navaratan Korma
Lamb Madras
Vegetable Platter for two
Keema Naan
Plain Naan
????
EDIT: very cool so far regards 'realtime' adjustments
EDIT2: your emitting_material_test example has a wrong texture name or is missing from the folder.
EDIT3: no.2 edit also applies to flux and luminance .igs as well
Posted: Mon Jul 21, 2008 6:02 pm
by rgigante
Poor finger of us...weak-slow-old-coders
Thanks Ono.