The RANCH renderfarm now supports Indigo!
- PureSpider
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- RenderFred
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- PureSpider
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- RenderFred
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Explainede in the manual on side 6PureSpider wrote:Okay fine
Another question... What filetype to upload at the RANCH page?
Cause my scenes always use external models...
pack via Indigo, and rename the package to vui for upload!
Just for Info, Beta tester got a 15min render limit and max 1024x1024 resolution, but on such a Farm this should be enough to get some nice results^^
I just started a SSS test that would render on my system for weeks!
polygonmanufaktur.de
I just found a bug in Ono's Scene Packaging that prevents using this service with camera tonemapping:
Ono, while packing the scene you still left the path for the <response_function_path>
untouched instead of packing the file into the archive!
So guys, if you BetaTest use Reinhard or Linear
Ono, while packing the scene you still left the path for the <response_function_path>
untouched instead of packing the file into the archive!
So guys, if you BetaTest use Reinhard or Linear
polygonmanufaktur.de
- PureSpider
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Code: Select all
------------------------------------------------------------------------------
Job Project name Current job(s) status Elapsed time Status
------------------------------------------------------------------------------
001 : star.igs RENDERING (SPP~ 13361) 00h 06mn 00s running
13k SPP after 6 minutes?
- PureSpider
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Ah I got a bug...
Watch the render time
Code: Select all
------------------------------------------------------------------------------
Job Project name Current job(s) status Elapsed time Status
------------------------------------------------------------------------------
001 : star.igs RENDERING (SPP~ 42826) 00h 17mn 07s running
(1024 x 585 - Render Phase Limit: 15 minutes, maxi Samples Per Pixel: 999999)
- PureSpider
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- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
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Hi ZomB,ZomB wrote:I just found a bug in Ono's Scene Packaging that prevents using this service with camera tonemapping:
Ono, while packing the scene you still left the path for the <response_function_path>
untouched instead of packing the file into the archive!
So guys, if you BetaTest use Reinhard or Linear
like nk data, custom camera response functions aren't really meant to be used currently. Is it one of the ones from the original archive?
PureSpider did ya defined the halt conditions in your igs file as -1 ???!
Because maybe the internal igs parameters are stronger then some command line definition -.-
If this is the point, this Baby will render for ever
EDIT
Yes Ono ist the original one... exported via cindigo for absolute path!
Because maybe the internal igs parameters are stronger then some command line definition -.-
If this is the point, this Baby will render for ever
EDIT
Yes Ono ist the original one... exported via cindigo for absolute path!
polygonmanufaktur.de
- RenderFred
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Yes it seems that it's what happened, the scene was not interpreted correctly by the parser, so I had to stop it. I'll look into it.ZomB wrote:PureSpider did ya defined the halt conditions in your igs file as -1 ???!
Because maybe the internal igs parameters are stronger then some command line definition -.-
If this is the point, this Baby will render for ever
EDIT
Yes Ono ist the original one... exported via cindigo for absolute path!
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