Indigo Renderer 4.4.16 Release Candidate

General News and accouncements regarding the Indigo render engine
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OnoSendai
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Indigo Renderer 4.4.16 Release Candidate

Post by OnoSendai » Thu Jan 14, 2021 12:27 pm

This is a release candidate for 4.4.

If you spot any bugs or problems, please make a post about them in this thread.
Thanks!

Indigo for Windows 64-bit:
IndigoRenderer_4.4.16_Setup.exe

Indigo for Linux 64-bit:
IndigoRenderer_v4.4.16.tar.gz

Indigo for Mac OS X (10.13 - ):
IndigoRenderer4.4.16.dmg


Indigo RT for Windows 64-bit:
IndigoRT_4.4.16_Setup.exe

Indigo RT for Linux 64-bit:
IndigoRT_v4.4.16.tar.gz

Indigo RT for Mac OS X (10.13 - ):
IndigoRT4.4.16.dmg


Changelog:
4.4.16
* Fixed bug with hardware ID generation code which may have resulted in garbled hardware IDs for some CPUs.
* Fixed error running ISL shaders on some Ryzen processors.
* Updated bundled exporter/plugin versions.
Edit: updated build with * Updated bundled exporter/plugin versions.

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yonosoy
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Re: Indigo Renderer 4.4.16 Release Candidate

Post by yonosoy » Thu Jan 21, 2021 5:03 am

Please, consider the restoration of the realtime access to mie cumulus. Every time you touch a number of the medium it returns uniphorm phase function. Also with henyey-greenstein... So many thanks!

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yonosoy
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Re: Indigo Renderer 4.4.16 Release Candidate

Post by yonosoy » Thu Jan 21, 2021 10:35 am

Also consider to restore Physycall aperture diffraction, 3.8 (for example) is perfect. In 4 you loss the point. So many thanks!

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yonosoy
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Re: Indigo Renderer 4.4.16 Release Candidate

Post by yonosoy » Thu Jan 21, 2021 11:58 am

Also, take at look at this. Yet explained. You must consider too an investigation over a real sensor for optics, your baby is the only one capable of do synthetic photography. There are about thirten minor problems that I can´t remember now. Good Luck...
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pavoda
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Re: Indigo Renderer 4.4.16 Release Candidate

Post by pavoda » Wed Feb 17, 2021 2:19 am

Is it bug ?

Clamp contributions doesn´t work on GPU and active "optimise for denosing"... On CPU is correct.

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pavoda
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Re: Indigo Renderer 4.4.16 Release Candidate

Post by pavoda » Sat Feb 27, 2021 1:47 am

I found bug. When import material to material manager when IPR runs and then I use it, it crashes. If I put material directly from library to object, it is ok. I recorded it. Here is video.

https://youtu.be/1vyX6X3LJJ4

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aleksandera
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Re: Indigo Renderer 4.4.16 Release Candidate

Post by aleksandera » Wed Mar 03, 2021 7:40 am

The spectrum editor does not work correctly. Changing a value takes effect when I change absorption color.

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