Indigo Renderer 4.6.7 Release

General News and accouncements regarding the Indigo render engine
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dakiru
Indigo 100
Posts: 747
Joined: Mon Jun 22, 2009 6:51 am

Re: Indigo Renderer 4.6.7 Release

Post by dakiru » Sat Feb 04, 2023 8:25 am

<3

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bahamut
Posts: 82
Joined: Thu Feb 02, 2012 10:52 pm
Location: Poland
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Re: Indigo Renderer 4.6.7 Release

Post by bahamut » Fri Feb 24, 2023 8:11 pm

Splendid.
Thanks.

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Zalevskiy
Posts: 244
Joined: Thu Jul 16, 2015 12:36 am
Location: Mars
3D Software: Blender

Re: Indigo Renderer 4.6.7 Release

Post by Zalevskiy » Sun Feb 26, 2023 1:48 am

probably if mixed Indigo and Blender + ControlNet AI = booooom

https://www.reddit.com/r/StableDiffusio ... olnet_wow/

according to my observations, rendering with artificial intelligence has the main disadvantage of displaying glass, caustic... and chaotic inaccurate shadows, indigo has all 3 divine ingredients... !

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Headroom
Indigo 100
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Joined: Wed Aug 08, 2007 1:07 pm
Location: Spartanburg, SC, USA
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Re: Indigo Renderer 4.6.7 Release

Post by Headroom » Tue Feb 28, 2023 12:09 am

Yep, devine it is!
LASER_helix_02-Mar-2022_small.jpg

MrBlack
Posts: 32
Joined: Sun Jan 08, 2012 11:32 pm
Location: Sydney or Lusaka

Re: Indigo Renderer 4.6.7 Release

Post by MrBlack » Sat Mar 11, 2023 10:22 am

Is there no way to force install Indigo for Max into 3DS Max 2023?
The installer only lists 3DS Max 2021 as the latest.

Yiqin
Posts: 38
Joined: Sun Nov 10, 2013 6:08 pm

Re: Indigo Renderer 4.6.7 Release

Post by Yiqin » Fri Mar 31, 2023 5:17 am

Thanks again Ono for continuing support for Indigo!

@MrBlack - Unfortunately autodesk is great at killing plugins. Even if you could force install it would not work:

https://www.autodesk.com/support/techni ... -2022.html

Plugin needs to be recompiled, again. A problem for me as well I have a perpetual 2022 license for max. If I knew how to create/compile plugins I'd volunteer to help with max and sketchup....

Tyler
Posts: 54
Joined: Thu Oct 18, 2018 12:03 pm

Re: Indigo Renderer 4.6.7 Release

Post by Tyler » Sun May 21, 2023 9:46 pm

Would it be so complicated to add Round Corners / Bevelled edges in one of the next builds?

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