Indigo v1.0.2
Thx for this new version !
I have a problem however, when I try to render a scene, I got this error when loading the scene :
What could it be Nick ?
Here is the empty scene (I'm supposed to get an error telling me there's no light I guess, but the scene just doesn't load)
I have a problem however, when I try to render a scene, I got this error when loading the scene :
I tried to remove objects one by one, but the errors remains, even with an empty scene to render.IndigoDriverExcep: SceneLoaderExcep: invalid boolean value
What could it be Nick ?
Here is the empty scene (I'm supposed to get an error telling me there's no light I guess, but the scene just doesn't load)
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<scene>
<renderer_settings>
<width>600</width>
<height>450</height>
<metropolis>true</metropolis>
<max_num_consec_rejections>100</max_num_consec_rejections>
<bidirectional>true</bidirectional>
<max_depth>1000</max_depth>
<logging>true</logging>
<save_untonemapped_exr>false</save_untonemapped_exr>
<save_tonemapped_exr>false</save_tonemapped_exr>
<save_igi>false</save_igi>
<display_period>20.0</display_period>
<halt_time>-1</halt_time>
<halt_samples_per_pixel>-1</halt_samples_per_pixel>
<frame_upload_period>60</frame_upload_period>
<image_save_period>120</image_save_period>
<super_sample_factor>2</super_sample_factor>
<hybrid>false</hybrid>
<bih_tri_threshold>500000</bih_tri_threshold>
<cache_trees>1</cache_trees>
</renderer_settings>
<tonemapping>
<reinhard>
<pre_scale>4</pre_scale>
<post_scale>1.2</post_scale>
<burn>6</burn>
</reinhard>
</tonemapping>
<camera>
<pos>-0.174605 0.485722 -1.078436</pos>
<up>-0.045985 0.045275 0.129731</up>
<forwards>-0.094886 0.088483 -0.064514</forwards>
<aperture_radius>0.001680</aperture_radius>
<focus_distance>0.601083</focus_distance>
<aspect_ratio>1.33333</aspect_ratio>
<sensor_width>0.036000</sensor_width>
<lens_sensor_dist>0.039375</lens_sensor_dist>
<white_balance>E</white_balance>
</camera>
<material>
<name>Default</name>
<diffuse>
<albedo_spectrum><rgb><rgb>1 1 1</rgb><gamma>2.2</gamma></rgb></albedo_spectrum>
</diffuse>
</material>
<material>
<name>null</name>
<null_material/>
</material>
</scene>
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