Indigo 0.9 test 8

General News and accouncements regarding the Indigo render engine
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WytRaven
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Post by WytRaven » Thu Oct 11, 2007 1:48 am

it won't work if you are using test 4 to try to dump with Cool :P
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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Kram1032
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Post by Kram1032 » Thu Oct 11, 2007 2:47 am

That has NOTHING to say, WytRaven...
I did the same, as CoolColJ did, one version later.
My current folder's the 0.9t5's folder, but I simply replaced the old stuff with the new stuff ;)

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CoolColJ
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Post by CoolColJ » Thu Oct 11, 2007 11:31 am

lol just a folder name, I have mini folders inside with other test versions which I just copy the contents over into the folder and overwrite to use different versions :)

in any case it doesn't work, Indigo thinks I'm trying to render the PNG!

I think it would be better if you can just run indigo normally and when you load up a PNG if spits out the meta data.
Easy for everyone, don't have to bother with command lines!

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WytRaven
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Post by WytRaven » Thu Oct 11, 2007 2:31 pm

:?: it works for me just fine
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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CoolColJ
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Post by CoolColJ » Thu Oct 11, 2007 2:38 pm

LOL not for me
Indigo Renderer v0.9 test 8, Windows 32-bit Release build.
SSE present.
SSE2 present.
SSE3 not found.
Scene file path: '--dumpmetadata'
Using working directory path ''.
Loading Scene '--dumpmetadata'...
SceneLoaderExcep: failed to open XML doc from path '--dumpmetadata': Failed to open file
Fatal Error: SceneLoaderExcep: failed to open XML doc from path '--dumpmetadata': Failed to open file

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SmartDen
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Post by SmartDen » Thu Oct 11, 2007 7:23 pm

CoolColJ wrote:LOL not for me
Indigo Renderer v0.9 test 8, Windows 32-bit Release build.
SSE present.
SSE2 present.
SSE3 not found.
Scene file path: '--dumpmetadata'
Using working directory path ''.
Loading Scene '--dumpmetadata'...
SceneLoaderExcep: failed to open XML doc from path '--dumpmetadata': Failed to open file
Fatal Error: SceneLoaderExcep: failed to open XML doc from path '--dumpmetadata': Failed to open file
you should start

Code: Select all

indigo_console.exe --dumpmetadata your_render.png

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Ana028
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Post by Ana028 » Tue Oct 16, 2007 8:40 am

The watermark was a great idea. :wink:

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CoolColJ
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Post by CoolColJ » Tue Oct 16, 2007 6:15 pm

SmartDen wrote:
CoolColJ wrote:LOL not for me
Indigo Renderer v0.9 test 8, Windows 32-bit Release build.
SSE present.
SSE2 present.
SSE3 not found.
Scene file path: '--dumpmetadata'
Using working directory path ''.
Loading Scene '--dumpmetadata'...
SceneLoaderExcep: failed to open XML doc from path '--dumpmetadata': Failed to open file
Fatal Error: SceneLoaderExcep: failed to open XML doc from path '--dumpmetadata': Failed to open file
you should start

Code: Select all

indigo_console.exe --dumpmetadata your_render.png
still doesn't work, a window pops up and dissappears

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WytRaven
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Post by WytRaven » Tue Oct 16, 2007 6:46 pm

you need to open a console first. So go to your start menu and use the "Run" option. Type "cmd.exe" witout the quotes to launch a console. Navigate (via dos commands) to your indigo folder and then use "indigo_console.exe --dumpmetadata myimage.png".
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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CoolColJ
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Post by CoolColJ » Tue Oct 16, 2007 6:52 pm

gah, much easier to get Indigo to just read the PNG file like normal and output the metadata...

Why even have a switch at all? :?

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delic
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Post by delic » Tue Oct 16, 2007 11:01 pm

Hi all,

the 64bits build cant load and save .exr on XP64, do I need install something to get it work ?

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WytRaven
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Post by WytRaven » Wed Oct 17, 2007 12:31 am

No EXR support as of yet in 64Bit Indigo...because one would need to build the EXR stuff in 64Bit too and apparently that's a lot easier said than done.
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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delic
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Post by delic » Wed Oct 17, 2007 12:39 am

So no environnement maps in indigo 64bits ?

Ach, saving exr is not absolutely necessary for me, but hdr environnements is a must for getting realsitic renders ...

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zsouthboy
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Post by zsouthboy » Wed Oct 17, 2007 1:44 am

Ono got .exr support compiled into the linux version yesterday - dunno if he ever got win64 compiled with it or not.

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drBouvierLeduc
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Post by drBouvierLeduc » Wed Oct 17, 2007 3:01 am

delic wrote:So no environnement maps in indigo 64bits ? (..)
You can use spherical .float maps with indigo x64.
Use hdrshop to convert latlong .hdr to spherical .float (image -> panorama -> panoramic transformation, then "source image:latitude/longitude" and "destination image:mirrored ball", then "save as -> raw binary floating point".

I agree converting all your maps is a bit of a pain in the ass, and furthermore you have to type each map width in your exporter.

I hope exr support gets back in x64 for windows with indigo 0.9 final.

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