Indigo 0.9 test 5 (x86 and x64 builds)

General News and accouncements regarding the Indigo render engine
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Post by Kosmokrator » Sat Aug 11, 2007 8:05 am

generally microsoft kram1032...our systems based on ms software...and indigo lids and bin code some MS mess with dlls and libs....

Ono...i think its easy to find a virgin XP system....Make a partition in your disk and instal a fresh copy of xp to test what happents here...
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Post by mrCarnivore » Sat Aug 11, 2007 8:12 am

The sss bug is still there!

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Post by Camox » Sat Aug 11, 2007 8:17 am

ZomB wrote:Maybe Microsoft Visual C++ 2005 Redistributable Package (x86) is needed... give it a try Camox.
I have it new installed and the same error :cry:
error.gif (79.97 KiB) Viewed 4190 times

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Post by Kram1032 » Sat Aug 11, 2007 8:38 am

This application couldn't have been started, 'cause it's configuration isn't correct. To fix the problem, you should reinstall the application.

Indeed not very helpful....

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Post by Camox » Sat Aug 11, 2007 8:52 am

thx kram, my personal translator ! :D


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Post by zsouthboy » Sat Aug 11, 2007 9:04 am

Ono, install VMware Server or Virtual PC (they're both free) - and create a "virgin" XP install in there, for testing of things.

You can set it up so that ANY changes made are not saved to disk - e.g. you start a fresh install, every single time you boot the virtual pc.

While I'm talking about it anyway, lemme chime in with this:

All my dev tools and such are installed in a VPC image - so all my coding is done in a virtual pc.

That way I can bring the exact environment to anywhere, and get stuff done.

It is indeed slower than native, but I spend the majority of my time typing in an IDE, so it doesn't slow me down ;) The benefits outweigh the slowness.

Every once in a while, I simply copy the VPC image to a backup place of some sort, and then I have backups of everything and anything I did, without having to deal with versions and other bullshit.

It really is quite great :) I highly recommend it.

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Post by deltaepsylon » Sat Aug 11, 2007 9:08 am

gah... right when i get my computer taken away, ono decides to release t5 ... :(

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Post by richie » Sat Aug 11, 2007 10:31 am

same error here (in french) on winXp, 32 bit (x86) distribution

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Post by Zom-B » Sat Aug 11, 2007 12:32 pm

Ok, now I can confirm this error too, tested on my girlfriends Laptop WinXP home SP2 32bit... :(
The Laptop + System is about 1/2 year old, and only used for Internet, music, picture viewing and Office related stuff.

BTW: I discovered, that Network rendering is possible between diferent Indigo versions.
Perhaps something that should be prevented...
Last edited by Zom-B on Sat Aug 11, 2007 1:26 pm, edited 1 time in total.

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Post by Wedge » Sat Aug 11, 2007 1:01 pm


Just opened the 32 bit version ok here on my old pc running WinXP. Not anything special about my pc, I keep it updated if that helps. Thanks for this release, it is about time I render a nice scene soon. :)
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Post by CoolColJ » Sat Aug 11, 2007 1:15 pm

32 bit version working fine here, resuming a render right now :)

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Post by Xman » Sat Aug 11, 2007 11:05 pm

Similar Vulture,have a similar problem. :(
Win XP 32 bit ,AMD X2 3800 dual core CPU and 1Gb memory.
01.jpg (69.3 KiB) Viewed 3960 times
Intel i7-920,RAM 3G ,GeForce 9800GTX+.

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Post by suvakas » Sat Aug 11, 2007 11:11 pm

Tested on another Xp 32bit with SP2 - works fine. Very strange that it doesn't for some.

Anyway. It really is faster even with simple scenes.
I did a 2 min test with cornell box.

test4: 11.62500 samples per pixel
test5: 12.43750 samples per pixel

Good work Ono! Indigo is geting better and better.

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Post by ribo » Sun Aug 12, 2007 12:18 am

32 bit distribution working fine, but I get the above mentioned error message for 64 bit.

I am in Win XP 64-bit with SP2.

Thanks Ono for your great work.

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Post by OnoSendai » Sun Aug 12, 2007 12:23 am

If the normal 32 bit build is not working, try downloading this: ... laylang=en

For the 64 bit builds, try downloading this: ... laylang=en

Please let me know if that works.[/url]

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