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I'm still alive!!!!
Posted: Wed Aug 23, 2006 12:05 am
And in fact i have been overhauling the bi-dir / MLT system.
It's looking very promising
But as i gutted a lot of code, it will be a while b4 it sees the light of day
Here's Radiance's scene that he rendered for ~24 hours:
Render time so far: 13m
Posted: Wed Aug 23, 2006 1:25 am
Nice evening ambience. It looks interesting. I am tautly at the next indigo version !
Posted: Wed Aug 23, 2006 4:13 am
WoW 13min! Hey thats great!!!
Posted: Wed Aug 23, 2006 5:20 am
This is looking great!
Man, I'm looking forward to the new Indigo release
Posted: Wed Aug 23, 2006 9:19 am
nick nick nick nick!!!!!
very promising!u r code jenius man!go ahead!
Posted: Wed Aug 23, 2006 11:11 am
I'm still alive !!! <- Very good news
You do astonishing work !!! Wooooooooooooow !!!
For this scene: 24h on old Indigo code and 3h on new code. Do I good think ???
More test we need
Posted: Wed Aug 23, 2006 6:59 pm
Great job nik, many thanks !!!
Posted: Wed Aug 23, 2006 11:57 pm
and remember guys, my PC has 2 cores at 3.8GHZ.
nick's (13 min render) only has 1 core, and it's a slower core
Posted: Thu Aug 24, 2006 12:38 am
looks cool! What sort of "gutting" are you doing? completely replacing the path-tracing code?
Could you render before/after images, letting each run for 30 minutes?
Posted: Thu Aug 24, 2006 3:14 am
Nice to see you dooing this "bi-dir / MLT system"-Stuff!!!
But I would also love to get some Info what this means for Indigo!
Faster??? More accurate??? A New feature???
You have to know that everybody here loves your work, but not everybody understands it
Perhapes a comparison betwean a 30min render of 0.6T1 and your new code could help,
for guys like me to see what it does
, just like "playmesumch00ns" said.
radiance wrote:...my PC has 2 cores at 3.8GHZ.
WTF!?! Two Cores or perhapes two CPU's???
Re: I'm still alive!!!!
Posted: Thu Aug 24, 2006 4:56 am
Wow, for 13 mins it looks really good!
I can't see the other pic though
would it be possible to see a 15 min side by side comparison or something?
Posted: Thu Aug 24, 2006 6:32 am
good that you're still alive ... hehehehe. ;o))
I've got a lil testscene for you. In this scene is a small groundplane
and a hollow sphere with three others inside ... like the Matroschka
thingy. All spheres have dielectric shaders and if I render w/o bidir
it looks like this:
If I enable bidir the third and fourth sphere turn black. Maybe you've
already noticed this kinda problem ... if not, maybe it'll help you to check
You can download the testscene here
. (~900kb .RAR file)
Note: Just replace the missing HDRI map with another one. If you don't
mind to download 21MB, then you can get the .EXR from those links:
Mirror: http://www.ihud.com/file.php?file=files ... studio.exr
Posted: Thu Aug 24, 2006 7:12 pm
Bah, being alive... what's so hard about that?! Now, coding brilliantly w/o getting distracted by sex, beer, cartoons, etc... now THAT is impressive.
re: psor, damnit, now I have this compelling urge to make a really detailed matryoshka dolls mesh, all glass and mirrorized metals shaders...
Posted: Fri Aug 25, 2006 3:31 am
Heavily Tessellated wrote:distracted by sex, beer, cartoons, etc...
ha ha... HT, with each new post, you give us a deeper glimpse into your psyche!
Nick, we're all behind you man! Keep on overhaulin'!
Posted: Fri Aug 25, 2006 3:38 am
When will we can test this very fast Indigo ???