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I'm still alive!!!!

Posted: Wed Aug 23, 2006 12:05 am
by OnoSendai
And in fact i have been overhauling the bi-dir / MLT system.
It's looking very promising :)
But as i gutted a lot of code, it will be a while b4 it sees the light of day :)
Here's Radiance's scene that he rendered for ~24 hours:

Render time so far: 13m :)

Posted: Wed Aug 23, 2006 1:25 am
by Camox
Nice evening ambience. It looks interesting. I am tautly at the next indigo version ! :D

well done :D

Posted: Wed Aug 23, 2006 4:13 am
by iOnStallion
WoW 13min! Hey thats great!!!

Posted: Wed Aug 23, 2006 5:20 am
by arneoog
Woohoo! :D
This is looking great!
Man, I'm looking forward to the new Indigo release :D

Go Nick! :D 8)

Posted: Wed Aug 23, 2006 9:19 am
by Kosmokrator
nick nick nick nick!!!!! :D :wink:
very promising!u r code jenius man!go ahead!

Posted: Wed Aug 23, 2006 11:11 am
by Jedrzej_s
I'm still alive !!! <- Very good news ;) hehe

You do astonishing work !!! Wooooooooooooow !!! :shock: :shock: :shock:

For this scene: 24h on old Indigo code and 3h on new code. Do I good think ???

More test we need :).

Posted: Wed Aug 23, 2006 6:59 pm
by mrmoose
WOW! :shock: :shock: :shock:

Great job nik, many thanks !!!

Posted: Wed Aug 23, 2006 11:57 pm
by Jedrzej_s
radiance wrote:yeah,

and remember guys, my PC has 2 cores at 3.8GHZ.
nick's (13 min render) only has 1 core, and it's a slower core ;-)

:shock: :shock: :shock: :shock: :shock:

Posted: Thu Aug 24, 2006 12:38 am
by playmesumch00ns
looks cool! What sort of "gutting" are you doing? completely replacing the path-tracing code?

Could you render before/after images, letting each run for 30 minutes?

Posted: Thu Aug 24, 2006 3:14 am
by Zom-B
Nice to see you dooing this "bi-dir / MLT system"-Stuff!!!
But I would also love to get some Info what this means for Indigo!
Faster??? More accurate??? A New feature???

You have to know that everybody here loves your work, but not everybody understands it :roll:
Perhapes a comparison betwean a 30min render of 0.6T1 and your new code could help,
for guys like me to see what it does :wink:, just like "playmesumch00ns" said.

radiance PC has 2 cores at 3.8GHZ.
WTF!?! Two Cores or perhapes two CPU's???

Re: I'm still alive!!!!

Posted: Thu Aug 24, 2006 4:56 am
by IanC
Wow, for 13 mins it looks really good!

I can't see the other pic though :( would it be possible to see a 15 min side by side comparison or something?


Posted: Thu Aug 24, 2006 6:32 am
by psor
Heya Nik,

good that you're still alive ... hehehehe. ;o))

I've got a lil testscene for you. In this scene is a small groundplane
and a hollow sphere with three others inside ... like the Matroschka
thingy. All spheres have dielectric shaders and if I render w/o bidir
it looks like this:


If I enable bidir the third and fourth sphere turn black. Maybe you've
already noticed this kinda problem ... if not, maybe it'll help you to check
your code.

You can download the testscene here. (~900kb .RAR file)

Note: Just replace the missing HDRI map with another one. If you don't
mind to download 21MB, then you can get the .EXR from those links:

Mirror: ... studio.exr

take care

Posted: Thu Aug 24, 2006 7:12 pm
by Heavily Tessellated
Bah, being alive... what's so hard about that?! Now, coding brilliantly w/o getting distracted by sex, beer, cartoons, etc... now THAT is impressive. :D

re: psor, damnit, now I have this compelling urge to make a really detailed matryoshka dolls mesh, all glass and mirrorized metals shaders... :P

Posted: Fri Aug 25, 2006 3:31 am
by mzungu
Heavily Tessellated wrote:distracted by sex, beer, cartoons, etc...
ha ha... HT, with each new post, you give us a deeper glimpse into your psyche! :lol: :wink:

Nick, we're all behind you man! Keep on overhaulin'!

Posted: Fri Aug 25, 2006 3:38 am
by Jedrzej_s
When will we can test this very fast Indigo ??? :)