Indigo Renderer 4.0.45 Beta Release
- Originalplan®
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Re: Indigo Renderer 4.0.45 Beta Release
@Ono
Found a serious bug on OSX.
Resume rendering from .igi get's some funky stuff going.
To be exact i opened a Bearbrick (saved two weeks ago) and the viewport keeps constantly changing between that Bearbrick project and two completely random projects. (well not completly random but saved weeks after the mentioned Bearbrick) And the projects are not even in the same folder. The projects that pop up on screen (as the current render) are saved out to an external disk. And they where just exported once from Cinema to Indigo.
Very strange!
@Everyone could you guys test the same thing? Importing archived .igi? To see if it produces the same thing.
Found a serious bug on OSX.
Resume rendering from .igi get's some funky stuff going.
To be exact i opened a Bearbrick (saved two weeks ago) and the viewport keeps constantly changing between that Bearbrick project and two completely random projects. (well not completly random but saved weeks after the mentioned Bearbrick) And the projects are not even in the same folder. The projects that pop up on screen (as the current render) are saved out to an external disk. And they where just exported once from Cinema to Indigo.
Very strange!
@Everyone could you guys test the same thing? Importing archived .igi? To see if it produces the same thing.
-
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Re: Indigo Renderer 4.0.45 Beta Release
whats the performance of the rx 480 on the test scenes on the original version 4 thread. the mclaren and the bedroom, would love to know!
Re: Indigo Renderer 4.0.45 Beta Release
I've got the same thing several times few versions ago running Indigo for Linux. Yet to test this with v4.0.45. Does clearing Indigo cache help? (Tools>Options>Interface and Render>Clear cache)Originalplan® wrote:@Ono
Found a serious bug on OSX.
Resume rendering from .igi get's some funky stuff going.
To be exact i opened a Bearbrick (saved two weeks ago) and the viewport keeps constantly changing between that Bearbrick project and two completely random projects. (well not completly random but saved weeks after the mentioned Bearbrick) And the projects are not even in the same folder. The projects that pop up on screen (as the current render) are saved out to an external disk. And they where just exported once from Cinema to Indigo.
Very strange!
@Everyone could you guys test the same thing? Importing archived .igi? To see if it produces the same thing.
- Originalplan®
- Posts: 757
- Joined: Sat Sep 26, 2015 8:58 pm
- 3D Software: Cinema 4D
- Contact:
Re: Indigo Renderer 4.0.45 Beta Release
Hey dakiru. Unfortunately just cleared the cache before the render....so i think it does not help.dakiru wrote:I've got the same thing several times few versions ago running Indigo for Linux. Yet to test this with v4.0.45. Does clearing Indigo cache help? (Tools>Options>Interface and Render>Clear cache)Originalplan® wrote:@Ono
Found a serious bug on OSX.
Resume rendering from .igi get's some funky stuff going.
To be exact i opened a Bearbrick (saved two weeks ago) and the viewport keeps constantly changing between that Bearbrick project and two completely random projects. (well not completly random but saved weeks after the mentioned Bearbrick) And the projects are not even in the same folder. The projects that pop up on screen (as the current render) are saved out to an external disk. And they where just exported once from Cinema to Indigo.
Very strange!
@Everyone could you guys test the same thing? Importing archived .igi? To see if it produces the same thing.
Re: Indigo Renderer 4.0.45 Beta Release
Hi all,
Iv'e made some tests with RX480.
*INDIGORT*
After 2 minutes rendering (halt time 120):
(Added the cpu score for comparing)
McLaren:
Cpu i7 920: 0.611 Ms/s No opencl
Cpu i7 920: 0.000 Ms/s Opencl CPU only not working for me (black image).
RX480 1: 6.165 Ms/s
RX480 2: 6.211 Ms/s
RX480 2x: 13.184 Ms/s
With one card it stopped before reached 2 min, at 1:49.
With the two cards it stopped before reached 2 min, at 1:37.
Is this a bug? If I don't set halt time it continues rendering fine.
Arthur Liebnau-bedroom:
Cpu i7 920: 0.251 Ms/s No opencl
Cpu i7 920: 0.000 Ms/s Opencl CPU only not working for me (black image).
RX480 1: 1.841 Ms/s
RX480 2: 1.858 Ms/s
RX480 2x: 3.612 Ms/s
With one card it stopped before reached 2 min, at 1:43.
With the two cards it stopped before reached 2 min, at 1:27.
If I let the render continues...
RX480 2x: 3.851 Ms/s (at 1m47s)
RX480 2x: 3.826 Ms/s (at 3m06s)
RX480 2x: 3.788 Ms/s (at 4m26s)
Edit: Is the Ms/s being computed based on samples reached and time spent? If so, what is the minimum time to get a correct Ms/s rading?
Regards!
Iv'e made some tests with RX480.
*INDIGORT*
After 2 minutes rendering (halt time 120):
(Added the cpu score for comparing)
McLaren:
Cpu i7 920: 0.611 Ms/s No opencl
Cpu i7 920: 0.000 Ms/s Opencl CPU only not working for me (black image).
RX480 1: 6.165 Ms/s
RX480 2: 6.211 Ms/s
RX480 2x: 13.184 Ms/s
With one card it stopped before reached 2 min, at 1:49.
With the two cards it stopped before reached 2 min, at 1:37.
Is this a bug? If I don't set halt time it continues rendering fine.
Arthur Liebnau-bedroom:
Cpu i7 920: 0.251 Ms/s No opencl
Cpu i7 920: 0.000 Ms/s Opencl CPU only not working for me (black image).
RX480 1: 1.841 Ms/s
RX480 2: 1.858 Ms/s
RX480 2x: 3.612 Ms/s
With one card it stopped before reached 2 min, at 1:43.
With the two cards it stopped before reached 2 min, at 1:27.
If I let the render continues...
RX480 2x: 3.851 Ms/s (at 1m47s)
RX480 2x: 3.826 Ms/s (at 3m06s)
RX480 2x: 3.788 Ms/s (at 4m26s)
Edit: Is the Ms/s being computed based on samples reached and time spent? If so, what is the minimum time to get a correct Ms/s rading?
Regards!
- Oscar J
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- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Indigo Renderer 4.0.45 Beta Release
Halt time is slightly bugged in th latest beta, probably because the building time isn't included in render time anymore. But yeah, the Ms/s usually stabilises after a minute or two. :)Asticles wrote:Hi all,
Iv'e made some tests with RX480.
*INDIGORT*
After 2 minutes rendering (halt time 120):
(Added the cpu score for comparing)
McLaren:
Cpu i7 920: 0.611 Ms/s No opencl
Cpu i7 920: 0.000 Ms/s Opencl CPU only not working for me (black image).
RX480 1: 6.165 Ms/s
RX480 2: 6.211 Ms/s
RX480 2x: 13.184 Ms/s
With one card it stopped before reached 2 min, at 1:49.
With the two cards it stopped before reached 2 min, at 1:37.
Is this a bug? If I don't set halt time it continues rendering fine.
Arthur Liebnau-bedroom:
Cpu i7 920: 0.251 Ms/s No opencl
Cpu i7 920: 0.000 Ms/s Opencl CPU only not working for me (black image).
RX480 1: 1.841 Ms/s
RX480 2: 1.858 Ms/s
RX480 2x: 3.612 Ms/s
With one card it stopped before reached 2 min, at 1:43.
With the two cards it stopped before reached 2 min, at 1:27.
If I let the render continues...
RX480 2x: 3.851 Ms/s (at 1m47s)
RX480 2x: 3.826 Ms/s (at 3m06s)
RX480 2x: 3.788 Ms/s (at 4m26s)
Edit: Is the Ms/s being computed based on samples reached and time spent? If so, what is the minimum time to get a correct Ms/s rading?
Regards!
- Originalplan®
- Posts: 757
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Re: Indigo Renderer 4.0.45 Beta Release
Can we fix this OpenCL checkbox weird pixel icon situation?
http://gph.is/2ch3vPG
http://gph.is/2ch3vPG
- Originalplan®
- Posts: 757
- Joined: Sat Sep 26, 2015 8:58 pm
- 3D Software: Cinema 4D
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Re: Indigo Renderer 4.0.45 Beta Release
*Not sure if its a BUG
Whats the deal on OSX ( not sure about WIN ) within the Application Support > Indigo Renderer > renders / materials folders?? Empty cache command does nothing to them.
And over a period of a month i ended up with 11GB of render and Mat data in them.
It serves as the recent projects into the App?? Or it corresponds to the auto-save render directory?
If no it would be nice to have a [ CLEAR/DELETE ] UI button for it.
So if you do a 10GB project and save it out you don't end up having 20GB @ the end of the day.
( +10GB from the original job in Application Support folder )
Whats the deal on OSX ( not sure about WIN ) within the Application Support > Indigo Renderer > renders / materials folders?? Empty cache command does nothing to them.
And over a period of a month i ended up with 11GB of render and Mat data in them.
It serves as the recent projects into the App?? Or it corresponds to the auto-save render directory?
If no it would be nice to have a [ CLEAR/DELETE ] UI button for it.
So if you do a 10GB project and save it out you don't end up having 20GB @ the end of the day.
( +10GB from the original job in Application Support folder )
Re: Indigo Renderer 4.0.45 Beta Release
del
Last edited by Zalevskiy on Fri May 28, 2021 4:05 pm, edited 1 time in total.
Re: Indigo Renderer 4.0.45 Beta Release
Hey, thanks a lot for this. I guess it did take some effort to do this.Zalevskiy wrote:Update Indigo 4 Materials Pack
Added names for shader materials
Added found ~30 shader materials
Total 635 materials [ 1.4GB ]
https://yadi.sk/d/3f78hBdjv8gVz
Re: Indigo Renderer 4.0.45 Beta Release
Thanks for the effort!
- Originalplan®
- Posts: 757
- Joined: Sat Sep 26, 2015 8:58 pm
- 3D Software: Cinema 4D
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Re: Indigo Renderer 4.0.45 Beta Release
Thank you!Zalevskiy wrote:Update Indigo 4 Materials Pack
Added names for shader materials
Added found ~30 shader materials
Total 635 materials [ 1.4GB ]
https://yadi.sk/d/3f78hBdjv8gVz
-
- Posts: 56
- Joined: Fri Aug 12, 2011 12:48 am
Re: Indigo Renderer 4.0.45 Beta Release
WOOW! nice jobZalevskiy wrote:Update Indigo 4 Materials Pack
Added names for shader materials
Added found ~30 shader materials
Total 635 materials [ 1.4GB ]
https://yadi.sk/d/3f78hBdjv8gVz
Re: Indigo Renderer 4.0.45 Beta Release
sorry...Zalevskiy wrote:Update Indigo 4 Materials Pack
Added names for shader materials
Added found ~30 shader materials
Total 635 materials [ 1.4GB ]
https://yadi.sk/d/3f78hBdjv8gVz
what is this? :)
Re: Indigo Renderer 4.0.45 Beta Release
Can someone host this on a server so I can use a download manager to download?
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