if you restart Indigo, does it tells ya that it crashed and created a dumpfile to send to Glare?
Check your crash dump folder for some "new content":
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C:\Users\zom_b\AppData\Roaming\Indigo Renderer\crash dumps
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C:\Users\zom_b\AppData\Roaming\Indigo Renderer\crash dumps
Nah, that's a top of the line iMac, I think they'll sort it out. I think NVIDIA cards on OS X might need some work as they AFAIK haven't been tested much yet.Originalplan® wrote: Hey Patrice.
Keep in mind that the bedroom scene from Arthur is a pretty heavy scene....TON of geometry in it.
Thats why you can't render it. Your iMac isn't strong enough for it.
I usually install every new version in a new folder, having dozens of versions at the same time without any issue.Pibuz wrote:So I'll get to have two versions of Indigo installed, that's no problem if that solves the issue.
Good. ^ ^Oscar J wrote:Nah, that's a top of the line iMac, I think they'll sort it out. I think NVIDIA cards on OS X might need some work as they AFAIK haven't been tested much yet.Originalplan® wrote: Hey Patrice.
Keep in mind that the bedroom scene from Arthur is a pretty heavy scene....TON of geometry in it.
Thats why you can't render it. Your iMac isn't strong enough for it.
Posted earlier in the thread but here it goes:Originalplan® wrote:Hey Voytech. Can you specify what OSX you are on? 10.11.4? And what kind of mac?Voytech wrote:So... those of you on OS X – The NVIDIA panel in System preferences did not detect a newer driver on its own. You can get one here: http://www.nvidia.com/object/mac-driver-archive.html
This changes nothing for me though. Still crashing on Building OpenCL Kernels.
I get identical behavior here.Patrice wrote:Do some tests on OSX, on iMac 27, i7 (3,4) - Nvidia Geforce GTX 680MX (2048 M) - Open CL 1,2 - latest CUDA driver.
Open CL drivers are part of OSX and can't be manually updated (only CUDA).
GPU don't works in Mavericks (render window is divided in two square)
On Capitan, crash during open CL build with bedroom scene BUT I can render Erotica scene !
Did someone can do Erotica test with others OSX / material configurations ?
Do you have a possibility to run indigo_console with a command line, I'm not a Mac user so can't point you the direction how to, but the output could be interesting for debugging your problem:Voytech wrote:Late 2013 iMac 27" i7, NVIDIA Geforce GTX775M 2GB. Erotica scene runs at just over 2000M/s on GPU while CPU easily outpaces it to the tune of 3300M/s.
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indigo_console.exe --gpu_info
Yes, this is the case at the moment and is because of the tiles based rendering approach in OpenCL mode. I hope to see here some more flexibility yin the future too.Voytech wrote:Also, is it normal behaviour for the GPU render mode to only update samples/s during scene update?
Here you go:Zom-B wrote:Do you have a possibility to run indigo_console with a command line, I'm not a Mac user so can't point you the direction how to, but the output could be interesting for debugging your problem:Voytech wrote:Late 2013 iMac 27" i7, NVIDIA Geforce GTX775M 2GB. Erotica scene runs at just over 2000M/s on GPU while CPU easily outpaces it to the tune of 3300M/s.Code: Select all
indigo_console.exe --gpu_info
Yes, this is the case at the moment and is because of the tiles based rendering approach in OpenCL mode. I hope to see here some more flexibility yin the future too.Voytech wrote:Also, is it normal behaviour for the GPU render mode to only update samples/s during scene update?
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OpenCL info:
------------
Num platforms: 1
platform_id: 2147418112
platform_profile: FULL_PROFILE
platform_version: OpenCL 1.2 (Feb 7 2016 15:43:50)
platform_name: Apple
platform_vendor: Apple
platform_extensions: cl_APPLE_SetMemObjectDestructor cl_APPLE_ContextLoggingFunctions cl_APPLE_clut cl_APPLE_query_kernel_names cl_APPLE_gl_sharing cl_khr_gl_event
2 device(s) found.
----------- Device 0 -----------
device_type: CL_DEVICE_TYPE_CPU
device_name: Intel(R) Core(TM) i7-4771 CPU @ 3.50GHz
driver_version: 1.1
device_profile: FULL_PROFILE
device_version: OpenCL 1.2
device_max_compute_units: 8
device_max_work_group_size: 1024
device_max_work_item_dimensions: 3
device_image2d_max_width: 8192
Dim 0 device_max_num_work_items: 1024
Dim 1 device_max_num_work_items: 1
Dim 2 device_max_num_work_items: 1
device_max_clock_frequency: 3500 MHz
device_global_mem_size: 17179869184 B
----------- Device 1 -----------
device_type: CL_DEVICE_TYPE_GPU
device_name: GeForce GTX 775M
driver_version: 10.10.5.2 310.42.25f01
device_profile: FULL_PROFILE
device_version: OpenCL 1.2
device_max_compute_units: 7
device_max_work_group_size: 1024
device_max_work_item_dimensions: 3
device_image2d_max_width: 16384
Dim 0 device_max_num_work_items: 1024
Dim 1 device_max_num_work_items: 1024
Dim 2 device_max_num_work_items: 64
device_max_clock_frequency: 797 MHz
device_global_mem_size: 2147483648 B
Yep, should work specs are ok.Voytech wrote:Posted earlier in the thread but here it goes:Originalplan® wrote:Hey Voytech. Can you specify what OSX you are on? 10.11.4? And what kind of mac?Voytech wrote:So... those of you on OS X – The NVIDIA panel in System preferences did not detect a newer driver on its own. You can get one here: http://www.nvidia.com/object/mac-driver-archive.html
This changes nothing for me though. Still crashing on Building OpenCL Kernels.
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