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Indigo Renderer 3.8.29 Release
Posted: Wed Nov 04, 2015 3:42 am
by fused
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_3.8.29_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_3.8.29_Setup.exe
Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.8.29.tar.gz
Indigo for Mac OS X (10.7 - ):
IndigoRenderer3.8.29.dmg
Indigo RT for Windows 32-bit:
IndigoRT_3.8.29_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_3.8.29_Setup.exe
Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.8.29.tar.gz
Indigo RT for Mac OS X (10.7 - ):
IndigoRT3.8.29.dmg
Changelog:
3.8.29
* Allowed the user to run Indigo Renderer with an Indigo RT licence - will run in trial mode instead of refusing to run.
3.8.28
* Made network manager handle old protocol version 4.
* Fixed problem with light sampling for emission shaders in some cases.
3.8.27
* Fixed crash on NaN UVs
Re: Indigo Renderer 3.8.29 Release
Posted: Wed Nov 04, 2015 3:56 am
by CTZn
Sugar. I'm taking it.
Re: Indigo Renderer 3.8.29 Release
Posted: Wed Nov 04, 2015 5:23 am
by zeitmeister
Yeah!
Last release before 4! ;-)
Cheers, zeiti
Re: Indigo Renderer 3.8.29 Release
Posted: Wed Nov 18, 2015 5:38 am
by STUDIO AARON
This maybe a Skindigo thing, but I have come across an issue when I use the "Export Scene Tab Animation". When I turn "Animate Objects" on, the scatter stops working.
Re: Indigo Renderer 3.8.29 Release
Posted: Thu Nov 26, 2015 11:31 pm
by zeitmeister
There is a bug with this build and the latest Cindigo:
Only viewport resolution / displayed objects is being exported.
I think some kind of render flag is missing here... worked fine in 3.8.26.
Checked with MoGraph, Forester, Carbonscatter, Laubwerk. Windows and Mac.
Re: Indigo Renderer 3.8.29 Release
Posted: Fri Dec 04, 2015 10:05 am
by zeitmeister
... just to get sure this is being noticed...
Cheers, zeiti
Re: Indigo Renderer 3.8.29 Release
Posted: Fri Dec 04, 2015 11:14 am
by thesquirell
Not sure I am getting you, Zeiti. Could you please explain this bug with some screen caps, or in more detail.
Re: Indigo Renderer 3.8.29 Release
Posted: Fri Dec 04, 2015 7:08 pm
by zeitmeister
Some plugins do have features which are being displayed correctly only at render time, but not in the viewport editor, due to viewport performance. "Editor Level" and "render Level", so called in forester f.e. Plus carbon scatter works this way.
When I export such a scene to the latest indigo standalone, these details are not being exported.
C4D R17, Indigo 3.8.29, Cindigo 3.8.26, Mac OS X 10.11.1
- Forester tree in C4D render window
- Forester tree in Indigo GUI
- Forester tree in C4D editor
Cheers, zeiti
Re: Indigo Renderer 3.8.29 Release
Posted: Sat Dec 05, 2015 12:19 am
by fused
Hi Zeiti,
so this happens only when exporting the scene?
I change a bunch of stuff with the export. It's somewhat broken at the moment (as you can see).
I'll look into it.
Re: Indigo Renderer 3.8.29 Release
Posted: Sat Dec 05, 2015 12:42 am
by thesquirell
Well, I have to say that I've never encountered this problem. I'm using moGraph cloner, though, and everything gets exported correctly, even when using C4D's display tag. So, it actually reads this tag in right way. For example, I set LOD to 10%, but everything gets normaly exported to Indigo. Did you try Cindigo 3.8.26.2? Then again, it could be MAC thing, I guess...
Re: Indigo Renderer 3.8.29 Release
Posted: Sat Dec 05, 2015 1:11 am
by zeitmeister
Huh? Wait wait wait.
Forget it... checked Carbonscatter here, and it works.
So it seems theres a problem with the latest Forester 1.11 build. changed a lot in the last few weeks, so sorry for bullying!!
Re: Indigo Renderer 3.8.29 Release
Posted: Sat Dec 05, 2015 1:55 am
by thesquirell
Haha, then everything works great! Carbonscatter is amazing, they did amazing job, especially with variations. Now I'm gonna bully fused, fix instancing problem! ;D <3