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Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 12:44 am
by OnoSendai
Image

Hi all,
We are pleased to announce the release of Indigo 3.8 Stable!

You can read about the 3.8 release here: http://www.indigorenderer.com/indigo3.8

We'll be running a 16% off sale until the 31st of December, during which Indigo Renderer will be priced at only €499 (normally €595), and Indigo RT only €119 (normally €145).

Upgrades from Indigo RT to the full Indigo Renderer will also be discounted, at only €380.

The stable release is 3.8.21, which is available on the downloads page (if you don't have it already): http://www.indigorenderer.com/downloads

We are excited about this release, not least because we have a lot of cool stuff in the pipeline for Indigo 4 (see the bottom of the 3.8 page: http://www.indigorenderer.com/indigo3.8 )

Thanks to our customers and everyone on the forum for their support !

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 12:56 am
by Voytech
I'm sending you the bill for my broken jaw...

GPU rendering in Indigo 4 :-o

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 12:56 am
by bubs
Well done guys! Many congratulations on all your hard work!

Very excited to see 4.0!!!!

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 1:26 am
by Pibuz
Flattered to see my render as the backplate of the new release :) Thank you guys

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 1:33 am
by OnoSendai
Pibuz wrote:Flattered to see my render as the backplate of the new release :) Thank you guys
It's something of a tradition now :)

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 1:36 am
by Zom-B
I have to say that me has some issues with you advertising "Object scattering" without mentioning that it is only (!!!) available in the SketchUp Exporter so far... afaik in some way also for Revit maybe...

There is no way of exporting it from C4D, 3D Max, Blender and Maya!
Also there is no (known or documented) way of creating such a scatter object via Indigo GUI...

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 2:04 am
by Pibuz
..also, some new short tutorials about the various kinds of glass and relative "correct" shader would be handy for newbies..

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 4:35 am
by CTZn
What's more, if you buy Indigo 3.8 now you'll receive Indigo 4 for free when it's released!
From the 3.8 page. This is worth mentioning here ! Congrats to the team.

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 5:23 am
by davide445
As others here I'm also waiting for 4.0 GPU rendering beta...Q1 2015 hopefully :)

Also since in the announcement there are details about 4.0: is still using OpenCL 1.1? Or going to 1.2/2.0?

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 5:25 am
by Pibuz
..have some more scatter presets been added to the embedded SkIndigo?

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 8:28 am
by Phoenix
Ha ha, I knew it! ;o)

Thanks a lot Ono.
Now I just have to wait for the new corresponding C4D release of it.
(Or is there yet an up-to-date installer for C4D in this package too?)

Kind regards,
Tom

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 8:28 am
by OnoSendai
Pibuz wrote:..have some more scatter presets been added to the embedded SkIndigo?
Not yet, will do that soon.

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 8:48 am
by Jeff Hammond
great! nice work fellas :thumbs_up:

Re: Indigo 3.8 Stable Released

Posted: Thu Dec 04, 2014 11:08 am
by fourzeronine
Just curious, will there be a discount for Indigo 4 for those who own a previous version?

Re: Indigo 3.8 Stable Released

Posted: Fri Dec 05, 2014 7:50 am
by pixie
The gtx 980 is quite a beast, I was expecting the pig to get roasted, but it surely looks nice! :)