Indigo Renderer 3.8.19 Beta Release

General News and accouncements regarding the Indigo render engine
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OnoSendai
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Indigo Renderer 3.8.19 Beta Release

Post by OnoSendai » Tue Nov 25, 2014 10:35 am

This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!

Indigo for Windows 32-bit:
IndigoRenderer_3.8.19_Setup.exe

Indigo for Windows 64-bit:
IndigoRenderer_x64_3.8.19_Setup.exe

Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.8.19.tar.gz

Indigo for Mac OS X (10.7 - ):
IndigoRenderer3.8.19.dmg


Indigo RT for Windows 32-bit:
IndigoRT_3.8.19_Setup.exe

Indigo RT for Windows 64-bit:
IndigoRT_x64_3.8.19_Setup.exe

Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.8.19.tar.gz

Indigo RT for Mac OS X (10.7 - ):
IndigoRT3.8.19.dmg

Changelog:
3.8.19
* Fixed phong material not using the substrate shading normal when used under a coating in some cases.
* Updated bundled SkIndigo to 3.8.18.

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Oscar J
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Re: Indigo Renderer 3.8.19 Beta Release

Post by Oscar J » Thu Nov 27, 2014 9:35 am

This release crashes for me when I want to import a material located somewhere on my computer from the Indigo GUI. Can sometimes be triggered by opening Indigo -> File -> New Material and then File -> Import material. After selecting a material and trying to load it, Indigo crashes under QTOpenGl something something. Will try to screenshot it next time it happens.

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Oscar J
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Re: Indigo Renderer 3.8.19 Beta Release

Post by Oscar J » Thu Nov 27, 2014 10:18 am

There we go
Attachments
Screen Shot 2014-11-26 at 23.17.32.png

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OnoSendai
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Re: Indigo Renderer 3.8.19 Beta Release

Post by OnoSendai » Fri Nov 28, 2014 12:37 am

What OS X version are you using Oscar?

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vis4arch
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Re: Indigo Renderer 3.8.19 Beta Release

Post by vis4arch » Fri Nov 28, 2014 5:17 am

that screenshot looks like 10.10 OSX.

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Oscar J
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Re: Indigo Renderer 3.8.19 Beta Release

Post by Oscar J » Fri Nov 28, 2014 5:40 am

Yeah, OSX 10.10. Will get the logs next time it happens.

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OnoSendai
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Re: Indigo Renderer 3.8.19 Beta Release

Post by OnoSendai » Fri Nov 28, 2014 6:09 am

Ok,
And if you can take a note of which scene you have open, and which file you were importing that would be good. Then if you can send us the files we can try and replicate here.

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