Indigo Renderer 3.8.11 Beta Release

General News and accouncements regarding the Indigo render engine
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OnoSendai
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Indigo Renderer 3.8.11 Beta Release

Post by OnoSendai » Wed Sep 03, 2014 2:22 am

This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!

Indigo for Windows 32-bit:
IndigoRenderer_3.8.11_Setup.exe

Indigo for Windows 64-bit:
IndigoRenderer_x64_3.8.11_Setup.exe

Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.8.11.tar.gz

Indigo for Mac OS X (10.7 - ):
IndigoRenderer3.8.11.dmg


Indigo RT for Windows 32-bit:
IndigoRT_3.8.11_Setup.exe

Indigo RT for Windows 64-bit:
IndigoRT_x64_3.8.11_Setup.exe

Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.8.11.tar.gz

Indigo RT for Mac OS X (10.7 - ):
IndigoRT3.8.11.dmg

Changelog:
3.8.11
* Fixed not running on Windows XP due to inet_ntop usage.
* Dropped support for 32-bit OS X. Minimum supported OS X version is now OS X 10.7 Lion.
* Fixed problem with null material light layer index.
* Added support for 'single face' arch-glass.
* Sped up single-dir path tracing with null material blends.
* Updated bundled SkIndigo installer version to 3.8.11.1.
Attachments
arch_glass_single_face_test.jpg
Single face arch glass in action. The glass object is just a single quad.

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pixie
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Re: Indigo Renderer 3.8.11 Beta Release

Post by pixie » Wed Sep 03, 2014 3:04 am

Thanks for the update! :)

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OnoSendai
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Re: Indigo Renderer 3.8.11 Beta Release

Post by OnoSendai » Wed Sep 03, 2014 3:05 am

no problem.
There's a few 32-bit crash bugs that have just been fixed, we will be updating these builds soon.

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Re: Indigo Renderer 3.8.11 Beta Release

Post by Zom-B » Wed Sep 03, 2014 3:41 am

OnoSendai wrote:* Added support for 'single face' arch-glass.
Is the normal direction of this plane relevant somehow?!

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Re: Indigo Renderer 3.8.11 Beta Release

Post by OnoSendai » Wed Sep 03, 2014 3:42 am

Zom-B wrote:
OnoSendai wrote:* Added support for 'single face' arch-glass.
Is the normal direction of this plane relevant somehow?!
nope.

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Re: Indigo Renderer 3.8.11 Beta Release

Post by OnoSendai » Wed Sep 03, 2014 4:50 am

Updated builds in place with some fixes for the 32-bit Windows build crashing in some cases.

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Re: Indigo Renderer 3.8.11 Beta Release

Post by Oscar J » Wed Sep 03, 2014 4:51 am

Glass thing is really cool!

What are the pros/cons of using the single face arch glass? Is it faster but gives less realistic results?

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Re: Indigo Renderer 3.8.11 Beta Release

Post by OnoSendai » Wed Sep 03, 2014 4:55 am

Oscar J wrote:Glass thing is really cool!

What are the pros/cons of using the single face arch glass? Is it faster but gives less realistic results?
Well, it was basically added so that pre-existing models that use only a single face for glass will render correctly. For example, a lot of the models in the SketchUp 3d warehouse use just a single face for glass (for car windows etc..).
If you are creating the model, you will want to use the usual two-face glass. It will give more realistic renderings when the camera is closer to the glass (you will see double reflections etc..).

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Re: Indigo Renderer 3.8.11 Beta Release

Post by Zom-B » Wed Sep 03, 2014 4:57 am

Oscar J wrote:What are the pros/cons of using the single face arch glass? Is it faster but gives less realistic results?
I just tested it. its a little bit faster, but only has single reflections, while glass with a thickness has two reflections, and a slightly shifted look (dependent on thickness of Glass).
http://1.bp.blogspot.com/-l2QYtAgYH9M/U ... n-s900.JPG

I prefer the basic glass with volume here...

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Re: Indigo Renderer 3.8.11 Beta Release

Post by pixie » Wed Sep 03, 2014 5:40 am

OnoSendai wrote:
Oscar J wrote:Glass thing is really cool!

What are the pros/cons of using the single face arch glass? Is it faster but gives less realistic results?
Well, it was basically added so that pre-existing models that use only a single face for glass will render correctly. For example, a lot of the models in the SketchUp 3d warehouse use just a single face for glass (for car windows etc..).
Which by itself it's quite of a feature! Models by the thousands, working out of the box without any hassle! I say a neat feature if you ask me! ;)

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Re: Indigo Renderer 3.8.11 Beta Release

Post by Antonis777 » Wed Sep 03, 2014 9:34 pm

OnoSendai wrote:Updated builds in place with some fixes for the 32-bit Windows build crashing in some cases.
I'm one of them, problem solved thanks!

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Re: Indigo Renderer 3.8.11 Beta Release

Post by Antonis777 » Wed Sep 03, 2014 9:54 pm

I've tested again and when I hit render button first time everything works just fine. At the second time Indigo crushes down again. Also when I use Skindigo scattering I get this message:

An error occurred while SkIndigo was exporting the scene.
Please copy and paste the following details into an email to support@indigorenderer.com:

SkIndigo version: 3.8.11.1
SketchUp version: 14.0.4900
Ruby platform: i386-mingw32
Ruby version: 2.0.0
Error during processing: reference to deleted Entity
C:/Users/Anthony/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/skindigo/IndigoMaterial.rb:101:in `attribute_dictionaries'
C:/Users/Anthony/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/skindigo/IndigoMaterial.rb:101:in `initialize'
C:/Users/Anthony/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/skindigo/skindigo_core.rb:252:in `new'
C:/Users/Anthony/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/skindigo/skindigo_core.rb:252:in `block in export'
C:/Users/Anthony/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/skindigo/skindigo_core.rb:251:in `each'
C:/Users/Anthony/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/skindigo/skindigo_core.rb:251:in `export'
C:/Users/Anthony/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/skindigo/skindigo_core.rb:2570:in `block in <top (required)>'
-e:1:in `call'

I use windows 32bit

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Re: Indigo Renderer 3.8.11 Beta Release

Post by Zom-B » Wed Sep 03, 2014 9:58 pm

OnoSendai wrote:* Updated bundled SkIndigo installer version to 3.8.11.1.
Is this SkIndigo build only available bundled with Indigo?!

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Re: Indigo Renderer 3.8.11 Beta Release

Post by OnoSendai » Wed Sep 03, 2014 10:42 pm

Antonis777 wrote:I've tested again and when I hit render button first time everything works just fine. At the second time Indigo crushes down again. Also when I use Skindigo scattering I get this message:
Can you give any more details about this crash?
What is the exact sequence of steps to replicate it?
Does it happen on any scene? What about with the example test scenes?

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Re: Indigo Renderer 3.8.11 Beta Release

Post by OnoSendai » Thu Sep 04, 2014 11:06 am

Zom-B wrote:
OnoSendai wrote:* Updated bundled SkIndigo installer version to 3.8.11.1.
Is this SkIndigo build only available bundled with Indigo?!
Will do an explicit release of it soon.

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