Indigo Renderer 3.8.7 Beta Release

General News and accouncements regarding the Indigo render engine
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OnoSendai
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Indigo Renderer 3.8.7 Beta Release

Post by OnoSendai » Thu Jul 31, 2014 11:07 pm

This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!

Indigo for Windows 32-bit:
IndigoRenderer_3.8.7_Setup.exe

Indigo for Windows 64-bit:
IndigoRenderer_x64_3.8.7_Setup.exe

Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.8.7.tar.gz

Indigo for Mac OSX (10.6 - 10.8 ):
IndigoRenderer3.8.7.dmg


Indigo RT for Windows 32-bit:
IndigoRT_3.8.7_Setup.exe

Indigo RT for Windows 64-bit:
IndigoRT_x64_3.8.7_Setup.exe

Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.8.7.tar.gz

Indigo RT for Mac OSX (10.6 - 10.8 ):
IndigoRT3.8.7.dmg

Changelog:
3.8.7
* Fixed Sum Material.
* Improved handling of case (for OpenGL view and cam movement) where mesh has invalid AABB due to no tris or quads.
* Allowing model2 XML to have pos instead of just keyframes.
* Removed 'Mesh with name '" + name + "' already defined; mesh names must be unique.' error.
* Made mesh normal_smoothing value have default value true.
* Optimised reading and writing of IGMeshes

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Oscar J
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Re: Indigo Renderer 3.8.7 Beta Release

Post by Oscar J » Fri Aug 01, 2014 11:42 pm

My system becomes really unresponsive while Indigo is rendering even the simplest of scenes.

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OnoSendai
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Re: Indigo Renderer 3.8.7 Beta Release

Post by OnoSendai » Sat Aug 02, 2014 1:10 am

Oscar J wrote:My system becomes really unresponsive while Indigo is rendering even the simplest of scenes.
Can you try turning off the OpenGL preview (just close the widget) and see if that helps?

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Oscar J
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Re: Indigo Renderer 3.8.7 Beta Release

Post by Oscar J » Sat Aug 02, 2014 1:15 am

No, that didn't help. Ram used is 130 MB of 16000 according to the activity, so it's not that either. Processor (4 core i7) is at 750 % though. I'm on a Mac if that's of any use.

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Re: Indigo Renderer 3.8.7 Beta Release

Post by OnoSendai » Sat Aug 02, 2014 1:19 am

Oscar: is this a new problem?

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Oscar J
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Re: Indigo Renderer 3.8.7 Beta Release

Post by Oscar J » Sat Aug 02, 2014 1:21 am

I realised that I should have posted this in the 3.8.6 thread, because that's the version I'm running. I upgraded directly from 3.8.4 to 3.8.6, so the problem might have been introduced either in 3.8.5 or 3.8.6. I have't had this problem before.

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OnoSendai
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Re: Indigo Renderer 3.8.7 Beta Release

Post by OnoSendai » Sat Aug 02, 2014 1:28 am

Oscar J wrote:I realised that I should have posted this in the 3.8.6 thread, because that's the version I'm running. I upgraded directly from 3.8.4 to 3.8.6, so the problem might have been introduced either in 3.8.5 or 3.8.6. I have't had this problem before.
What OS X version are you using?

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Oscar J
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Re: Indigo Renderer 3.8.7 Beta Release

Post by Oscar J » Sat Aug 02, 2014 1:57 am

I've been using Mavericks for almost a year now.

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Re: Indigo Renderer 3.8.7 Beta Release

Post by FakeShamus » Sat Aug 02, 2014 2:03 am

possibly related to this: http://www.indigorenderer.com/forum/vie ... =1&t=13078
crash that h2o2 experiences after installing the latest update? I've actually been holding off updating Mavericks for that potential issue.

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Oscar J
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Re: Indigo Renderer 3.8.7 Beta Release

Post by Oscar J » Sat Aug 02, 2014 2:06 am

I'm still on 10.9.2 though...

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Re: Indigo Renderer 3.8.7 Beta Release

Post by FakeShamus » Sat Aug 02, 2014 2:52 am

are you using a wacom tablet, by any chance?
my tablet response gets super sluggish when running anything CPU-intensive ever since I've been on Mavericks. the mouse works fine. it seems to be something wrong with the tablet driver compatibility.
anyway, I don't notice anything different about this new build. I'm on OSX 10.9.3

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Oscar J
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Re: Indigo Renderer 3.8.7 Beta Release

Post by Oscar J » Mon Aug 04, 2014 10:47 pm

It seems that the issue is gone now. Might have had too little space on the SDD.

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