Indigo Renderer 3.6.7 Beta Release

General News and accouncements regarding the Indigo render engine
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OnoSendai
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Indigo Renderer 3.6.7 Beta Release

Post by OnoSendai » Sun Feb 17, 2013 2:25 am

The big change in this release is the reworking of foreground alpha rendering.
To try it out, tick 'foreground alpha' in the render mode settings.
If you then save out a render (e.g. with the 'Save Image' button), the foreground will have alpha one, and the background (sky etc..) will have alpha zero. This should allow simple and high-quality compositing with alternative background images.

There have been some major internal changes to make this possible, so there are likely some bugs to iron out.

This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!

Indigo for Windows 32-bit:
IndigoRenderer_3.6.7_Setup.exe

Indigo for Windows 64-bit:
IndigoRenderer_x64_3.6.7_Setup.exe

Indigo for Linux 32-bit:
IndigoRenderer_v3.6.7.tar.gz

Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.6.7.tar.gz

Indigo for Mac OSX (10.5 - 10.7):
IndigoRenderer3.6.7.dmg


Indigo RT for Windows 32-bit:
IndigoRT_3.6.7_Setup.exe

Indigo RT for Windows 64-bit:
IndigoRT_x64_3.6.7_Setup.exe

Indigo RT for Linux 32-bit:
IndigoRT_v3.6.7.tar.gz

Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.6.7.tar.gz

Indigo RT for Mac OSX (10.5 - 10.7):
IndigoRT3.6.7.dmg

Changelog:
3.6.7
* Made render_foreground_alpha back into a checkbox instead of a render mode. Foreground alpha now sets the alpha channel of saved images directly.
* Fixed loading of coating and double-sided thin materials.
* Made MatDB items display created-by username.
* Fixed loading of PIGS files.
* Fixed: GUI gets put in weird state after opening a scene with an error.
* Fixed crash when opening images in Indigo RT.
* Fixed radial splatter normalisation.
* Added a 'reload image' button to texture editor window.

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zeitmeister
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Indigo Renderer 3.6.7 Beta Release

Post by zeitmeister » Sun Feb 17, 2013 2:38 am

Fantastic, thank you!

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cotty
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Re: Indigo Renderer 3.6.7 Beta Release

Post by cotty » Sun Feb 17, 2013 2:49 am

I've tried to use the foreground alpha and get no preview (the saved file is empty too), what did I do wrong?

http://screenr.com/dCZ7

Thank you!

Edit: Oh, I tried without GPU and it works, perhaps there should be a warning, auto disabling of GPU or something like this.

Nice update and valuable new function! (@ Whaat: we NEED that option in SkIndigo ;-) )

Mor4us
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Re: Indigo Renderer 3.6.7 Beta Release

Post by Mor4us » Wed Feb 27, 2013 12:46 am

I hit on some problems when fooling around with network rendering:
- file throughput to a Windows master is ridiculously slow, though gigabit network
- "wait for slave frames" doesn't stop client rendering after last frame
- there's no kind of remote control of clients used, start/stop manually
- no way to force client uploading latest render progress
fe: stopping master causes loose of latest slave renderprogress
- maybe a countdown in network rendering tab (master) that shows time to next img upload by each client


best regards
Markus

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OnoSendai
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Re: Indigo Renderer 3.6.7 Beta Release

Post by OnoSendai » Wed Feb 27, 2013 5:18 am

Mor4us wrote: - file throughput to a Windows master is ridiculously slow, though gigabit network
This may be improved in the next release.

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