The normal maps can either be specified with a texture or a shader.
You will see a new control for normal maps when selecting a material in the Indigo user interface.
This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_3.4.2_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_3.4.2_Setup.exe
Indigo for Linux 32-bit:
IndigoRenderer_v3.4.2.tar.gz
Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.4.2.tar.gz
Indigo for Mac OSX (10.5 - 10.7):
IndigoRenderer3.4.2.dmg
Indigo RT for Windows 32-bit:
IndigoRT_3.4.2_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_3.4.2_Setup.exe
Indigo RT for Linux 32-bit:
IndigoRT_v3.4.2.tar.gz
Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.4.2.tar.gz
Indigo RT for Mac OSX (10.5 - 10.7):
IndigoRT3.4.2.dmg
Changelog:
3.4.2
* Added initial normal map support.
* Fixed issue with serialising strings that had both special XML characters and CDATA-requiring whitespace.
* Updated bundled SkIndigo to SkIndigo-3.2.14.