There's a lot of new stuff and changes in this one, so it's quite possible something may be broken.
I've added scatter and parametric surface test scenes if anyone wants to have a play with it.
This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_3.4.1_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_3.4.1_Setup.exe
Indigo for Linux 32-bit:
IndigoRenderer_v3.4.1.tar.gz
Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.4.1.tar.gz
Indigo for Mac OSX (10.5 - 10.7):
IndigoRenderer3.4.1.dmg
Indigo RT for Windows 32-bit:
IndigoRT_3.4.1_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_3.4.1_Setup.exe
Indigo RT for Linux 32-bit:
IndigoRT_v3.4.1.tar.gz
Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.4.1.tar.gz
Indigo RT for Mac OSX (10.5 - 10.7):
IndigoRT3.4.1.dmg
Changelog:
3.4.1
* Improved bidirectional path tracing. Should now converge significantly faster.
* Fixed rare crash with Glass Acceleration
* Fixed issue where blends of diffuse and diffuse transmitter were rendering incorrectly in some cases.
* Added experimental Parametric surface support.
* Added experimental scatter support.
* Fixed crash when render queue fails to parse (for example, an </item> to much)
* Fixed normal smoothing on diffuse transmitter material.
* Updated bundled Blendigo installer to blendigo-2.5-3.2.14.0.
* Updated Indigo for Cinema 4D to 3.2.13
* Various core optimisations.
* Slave GUI now remembers screen position
* Fixed crash when creating blend material and rendering without assigning a or b.
* Texture editor window now says "gamma" instead of "exponent"
* Default texture ABC for exponent maps is now C = 100, B = 1000 instead of C = 0, B = 1
* Added wrapping of strings written to XML in a CDATA section, when XML parsing may remove whitespace from the strings.