Indigo Renderer 3.2.9
Posted: Sat Mar 10, 2012 7:55 am
This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_3.2.9_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_3.2.9_Setup.exe
Indigo for Linux 32-bit:
IndigoRenderer_v3.2.9.tar.gz
Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.2.9.tar.gz
Indigo for Mac OSX (10.5 - 10.7):
IndigoRenderer3.2.9.dmg
Indigo RT for Windows 32-bit:
IndigoRT_3.2.9_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_3.2.9_Setup.exe
Indigo RT for Linux 32-bit:
IndigoRT_v3.2.9.tar.gz
Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.2.9.tar.gz
Indigo RT for Mac OSX (10.5 - 10.7):
IndigoRT3.2.9.dmg
Changelog:
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_3.2.9_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_3.2.9_Setup.exe
Indigo for Linux 32-bit:
IndigoRenderer_v3.2.9.tar.gz
Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.2.9.tar.gz
Indigo for Mac OSX (10.5 - 10.7):
IndigoRenderer3.2.9.dmg
Indigo RT for Windows 32-bit:
IndigoRT_3.2.9_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_3.2.9_Setup.exe
Indigo RT for Linux 32-bit:
IndigoRT_v3.2.9.tar.gz
Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.2.9.tar.gz
Indigo RT for Mac OSX (10.5 - 10.7):
IndigoRT3.2.9.dmg
Changelog:
3.2.9
* Fixed problem with realtime displacement changes and network rendering.
* Hopefully fixed issue where read of network_licence.sig failed and stopped the render.
* Hopefully fixed issue with failure to read licence.sig in some cases.
* Fixed default wavelength independent shader
* Improved tracing precision
* fixed tonemapping control sometimes showing wrong tonemapping type.
* Updated to latest SkIndigo 3.2.8
* Fixed crash when adding a new material while network rendering, then applying it.
* Fixed some UI issues for OS X.
* Fixed mem leaks of CUDA buffers in case of error.
* Fixed problem with dark edges when using bidir due to precision problems.
* Updated OS X installer.
* Fixed problem with correlation with network rendering with path tracing.
* Light layer settings are now saved properly in the scene.
* Added back and improved the network slave shortcut on OS X.
* Fixed bug that caused the timer to reset when changing options.