Indigo 2.6.1 Released

General News and accouncements regarding the Indigo render engine
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SaphireS
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Re: Indigo 2.6.1 Released

Post by SaphireS » Fri Dec 10, 2010 1:45 am

Zom-B wrote:I hate it to waste samples on clear parts of the image I render ^^
That makes us two!

neo0.
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Re: Indigo 2.6.1 Released

Post by neo0. » Mon Jan 10, 2011 1:28 pm

Any word on the next version?

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dcm
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Re: Indigo 2.6.1 Released

Post by dcm » Tue Jan 11, 2011 4:34 am

you can finish that space interior with old one too :-P

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CTZn
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Re: Indigo 2.6.1 Released

Post by CTZn » Tue Jan 11, 2011 4:49 am

:D

It's still new for many people to come ;)

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Pibuz
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Re: Indigo 2.6.1 Released

Post by Pibuz » Tue Feb 01, 2011 4:39 am

ANY NEWS ANY NEWS ANY NEWS?

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PureSpider
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Re: Indigo 2.6.1 Released

Post by PureSpider » Sat Feb 12, 2011 11:56 pm

fused wrote:edit: ok, did. he has a full schedule. i also asked about torrance sparrow. he said its an "alright one" but still doesnt have the time to implement it :)
From the Indigo 2.4 Don't make me think thread...
Will the Torrance-Sparrow model be implemented at some point?

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mily
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Re: Indigo 2.6.1 Released

Post by mily » Wed Feb 23, 2011 9:45 am

Since there is no specific date of the new version ;), I would like to ask for 2.6.1 linux.

m.

DMJY
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Re: Indigo 2.6.1 Released

Post by DMJY » Mon Mar 07, 2011 6:13 pm

You can see some results using Architectural Glass Acceleration below - each scene is rendered first without glass acceleration, then rendered with glass acceleration for the same period of time. Architectural Glass Acceleration allows the sunlight illuminating the interiors through glass to resolve much faster.

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mily
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Re: Indigo 2.6.1 Released

Post by mily » Tue Mar 15, 2011 7:27 am

I'm using architectural glass a lot lately and no response from Glare about the 2.6.1 for linux makes me nervous :)

Maybe you've got the new version already?

m.

neo0.
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Re: Indigo 2.6.1 Released

Post by neo0. » Sun Mar 27, 2011 11:39 am

It would be nice to have some drag and drop functionality for the creation (and combination) of blend materials. Instead of having to select the two materials via drop downs, it would be much more intuitive if you could simply drag one material over the other one in the material palette. That way you could also quickly gauge what materials constitute the blend material instead of having to look it up manually.

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CoolColJ
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Re: Indigo 2.6.1 Released

Post by CoolColJ » Sun Apr 10, 2011 5:36 pm

Been really quiet around here lately, updates wise......

My GPU is getting restless! :)

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lycium
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Re: Indigo 2.6.1 Released

Post by lycium » Sun Apr 10, 2011 10:04 pm

Rest assured we're working hard and there are great things coming :)

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Re: Indigo 2.6.1 Released

Post by neo0. » Wed Apr 13, 2011 6:33 am

lycium wrote:Rest assured we're working hard and there are great things coming :)
Any chance of some previews?

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Re: Indigo 2.6.1 Released

Post by neo0. » Wed Apr 27, 2011 12:57 pm

Or maybe an eta? :)

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