Search found 7286 matches
- Mon Dec 11, 2006 4:08 pm
- Forum: Works in Progress
- Topic: my new interior(tonemapping test
- Replies: 10
- Views: 4015
i reverse gamma carrected the picture in PS using the exposure settings and gamma .. Is that with levels or some filter ? You say images should be reverse gamma corrected (that's with levels isn't it?) but I don't see how to integrate the exposure as well... by exposure you mean aperture radius or ...
- Mon Dec 11, 2006 10:43 am
- Forum: Indigo General Stuff
- Topic: Plans for Indigo...
- Replies: 23
- Views: 12566
- Mon Dec 11, 2006 10:41 am
- Forum: Indigo General Stuff
- Topic: Polarisation and Brewster's angle
- Replies: 12
- Views: 5246
- Mon Dec 11, 2006 10:28 am
- Forum: Works in Progress
- Topic: Do you want your eye medium or crisp?
- Replies: 11
- Views: 4395
- Mon Dec 11, 2006 10:27 am
- Forum: Works in Progress
- Topic: my new interior(tonemapping test
- Replies: 10
- Views: 4015
- Sun Dec 10, 2006 7:00 pm
- Forum: Works in Progress
- Topic: Glasses
- Replies: 6
- Views: 2897
- Sun Dec 10, 2006 11:59 am
- Forum: Maya
- Topic: UV problem
- Replies: 15
- Views: 9104
- Sun Dec 10, 2006 11:45 am
- Forum: Maya
- Topic: UV problem
- Replies: 15
- Views: 9104
UV problem
Hi there ! Ok, that'll be straight forward to catch with images: Thats what I've got in the viewport of Maya: http://www.worldparallelftp.com//adam/media/indigo/mayaf/uvpb/uvmaya.jpg And thats what Indigo renders: http://www.worldparallelftp.com//adam/media/indigo/mayaf/uvpb/uvindigo.jpg I think the...
- Sun Dec 10, 2006 8:36 am
- Forum: Bugs and Requests
- Topic: to decide the minutes of render
- Replies: 6
- Views: 2835
You want to add (or use)
with value in seconds I think. BTW -1 means: never halt
Code: Select all
<renderer_settings>
...
<halt_time>-1</halt_time>
...
</renderer_settings>
- Sat Dec 09, 2006 11:13 pm
- Forum: Bugs and Requests
- Topic: Resume function?
- Replies: 17
- Views: 7385
- Sat Dec 09, 2006 11:00 pm
- Forum: Bugs and Requests
- Topic: [REQ] Region rendering
- Replies: 19
- Views: 7309
BTW The Idea to add a poll to each [REQ] Thread is great!!! Thanks for your appreciation, but maybe at the end every request "would be cool", you know what I mean ? And regarding your idea of a matte material, well... :mrgreen: that would be cool as well ! But I see my request straight forward: ren...
- Sat Dec 09, 2006 6:14 pm
- Forum: Off Topic
- Topic: The origins of you
- Replies: 25
- Views: 8572
Formerly it was UrbnCTZn, but that's a bit redundant and people could just not read it "hey man, what does rnbgnticz mean man ?" Both urban and cityzen tells you that I'm in a city, but the later means also that I'm a watcher for our rights and for democracy. A city-zen is not just living in a place...
- Sat Dec 09, 2006 5:43 pm
- Forum: Bugs and Requests
- Topic: [REQ] Region rendering
- Replies: 19
- Views: 7309
Ok, thanks for the feedback. zsouthboy, actually for me it is easier to define a global region (by guess) rather than renaming my previous cam, creating a new one, exporting again while changing the rez :P the idea too is to keep the exact same pixel size for details ;) atmmatt: wer... maybe that wa...
- Sat Dec 09, 2006 11:57 am
- Forum: Bugs and Requests
- Topic: [REQ] Region rendering
- Replies: 19
- Views: 7309
Added a poll. I think this one could be a template for every [REQ], so OnoSendai could have a quick glance at how much something is required by users. Everyone just doesn't post, but many more ppl have an opinion ;) For [BUG] I don't think this is needed, because: 1° One has to be sure it is a bug b...
- Sat Dec 09, 2006 11:30 am
- Forum: Bugs and Requests
- Topic: [REQ] Region rendering
- Replies: 19
- Views: 7309
[REQ] Region rendering
It would look like that: <renderer_settings> <width>800</width> <height>800</height> <region_min>432 285</region_min> <region_max>478 312</region_max> ... </renderer_settings> and will allow one to render a small portion of his image, thus allowing quick feedback for material/light/whatever tweaking...