Post from Otoy, rendered w/ Octane (WIP)
Search found 149 matches
- Sun Sep 12, 2021 12:41 am
- Forum: Off Topic
- Topic: Stochastic Progressive Photon Mapping demo
- Replies: 29
- Views: 597335
Re: Le Grass
This is Now. Just render.
(500 objects w/ 80 childs)
Blender 2.93.3 LTS, Blendigo Exporter 4.3.3., Indigo Renderer 4.6
- Thu Aug 19, 2021 8:54 am
- Forum: Indigo Help
- Topic: losing materials on external mesh
- Replies: 3
- Views: 74379
Re: losing materials on external mesh
Still, would you care to make your own simple exemplary scene file (describing steps to reproduce) & share it then?
- Thu Aug 19, 2021 8:46 am
- Forum: Indigo Help
- Topic: render node
- Replies: 6
- Views: 74769
Re: render node
For starters, have you helped yourself to...?
Indigo Manual: Network Rendering
Indigo Manual: Network Rendering
- Thu Jul 22, 2021 1:11 am
- Forum: Indigo Help
- Topic: GPU render mode
- Replies: 4
- Views: 78808
Re: GPU render mode
Depends...
Just like 'What shutter time do you use to get grain free interior photo?'
Just like 'What shutter time do you use to get grain free interior photo?'
- Tue Jun 01, 2021 6:16 am
- Forum: Blender
- Topic: How to render animation?
- Replies: 8
- Views: 79058
Re: How to render animation?
Simple test animation shows fine here. Frame names saved by frame numbers located in "C:/tmp/[Scene-Name]" Tested using: Blender 2.83.16 LTS w/ blendigo-4.3.0-3adc22b-master (exporter) & Indigo Renderer 4.4.16. Edit: Same test also working with Blender 2.92, Indigo Renderer 4.6.0 & integrated Blendi...
- Thu May 06, 2021 7:16 am
- Forum: Materials
- Topic: milky white blurred glass
- Replies: 8
- Views: 91479
Re: milky white blurred glass
This looks like standard glass with rough surface aka "Frosted Glass".
An example is available in library: https://indigorenderer.com/materials/categories/2
And how does your example look like?
An example is available in library: https://indigorenderer.com/materials/categories/2
And how does your example look like?
- Sun Mar 28, 2021 6:18 am
- Forum: Indigo General Stuff
- Topic: Do Indigo/Blendigo support custom vertex normals ?
- Replies: 17
- Views: 120096
Re: Do Indigo/Blendigo support custom vertex normals ?
Hm, that's quite relative and subjective issue. Also, speed isn't my priority.
- Sat Mar 27, 2021 11:07 am
- Forum: Indigo General Stuff
- Topic: Do Indigo/Blendigo support custom vertex normals ?
- Replies: 17
- Views: 120096
Re: Do Indigo/Blendigo support custom vertex normals ?
Maybe you should post an issue on Github: https://github.com/glaretechnologies/blendigo And I fully concur with you, thinking more users & coders should drop by, sharing pros & cons from their experience, cuz it's an amazing engine (HQ oriented, predictive, capable of proper, scientific, light trans...
- Sun Dec 20, 2020 12:01 pm
- Forum: Blender
- Topic: Blendigo 4.3.0 - Blender 2.8
- Replies: 19
- Views: 124827
Re: Blendigo 4.3.0 - Blender 2.8
well, It's a Blender python add-on which should work w/ any OS
do check and report your findings
do check and report your findings
- Wed Dec 16, 2020 11:15 pm
- Forum: Off Topic
- Topic: Radeon 6800 GPUs - anyone have benchies for these?
- Replies: 3
- Views: 42381
Re: Radeon 6800 GPUs - anyone have benchies for these?
here's one https://youtu.be/b9ALYCuqtho?t=250
at first glance seems 30% faster & for comments about RPR, take it w/ a grain of salt
at first glance seems 30% faster & for comments about RPR, take it w/ a grain of salt
- Fri Nov 06, 2020 1:41 am
- Forum: Indigo General Stuff
- Topic: Indigo Dev Update Q4 2020
- Replies: 26
- Views: 270697
Re: Indigo Dev Update Q4 2020
Evolution! Good news indeed!
@schwungsau
I believe Vulkan is needed for Windows machines using upcoming AMD cards with RTRT acceleration.
@schwungsau
I believe Vulkan is needed for Windows machines using upcoming AMD cards with RTRT acceleration.
- Tue Jul 07, 2020 8:57 pm
- Forum: Blender
- Topic: How do I set an Environment Map in Blendigo 4.3.0
- Replies: 6
- Views: 41403
Re: How do I set an Environment Map in Blendigo 4.3.0
I don't know if this is the correct way to do it, but it gets the job done... :? 1. Add a Light > Sun 2. set Properties: > Indigo Hemi Lamp - Lamp Type: Bacground Color/HDRI environment map - Env Map: //pathto... - Env map type: Spherical/Spherical Environment - Gain - Light layer > Indigo Sun/Hemi ...
- Sun May 17, 2020 9:39 am
- Forum: Bugs and Requests
- Topic: Feedback after testing Indigo (requests+bugs)
- Replies: 10
- Views: 74454
Re: Feedback after testing Indigo (requests+bugs)
Oh, yes +1!
I can't unsee ACES anymore... the richness of color spectrum...
I can't unsee ACES anymore... the richness of color spectrum...
- Sun May 17, 2020 9:30 am
- Forum: Indigo General Stuff
- Topic: aperture diffraction
- Replies: 9
- Views: 60852
Re: aperture diffraction
This still seems to be unresolved... Also, I'd love to know, will you add support for color maps in the future - for that fine detail - true to lens bokeh with slight chromatic aberration which every single lens make. And your engine, even tho it might not be in the mainstream, it surely is top notc...