Search found 137 matches

Search found 137 matches
by Mor4us
Sat Jun 29, 2013 8:33 am
Forum: Works in Progress
Topic: Jacob-und-Willhelm-Grimm-Zentrum WIP
Replies: 7
Views: 5692

Jacob-und-Willhelm-Grimm-Zentrum WIP

Since i started with Indigo, it was always my biggest goal to create an absolutely photorealistic archi viz. Maybe even this lovely, I could plot it in large scale for my appartment ;) Now I think I've found an object that would be worth all that work. I wanted to let you participate in my work in p...
by Mor4us
Sat Jun 22, 2013 12:44 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 3.6.16 Beta Release
Replies: 20
Views: 13178

Re: Indigo Renderer 3.6.16 Beta Release

"Invisible to camera" option seems to be out of function too - when I try to hide an emitter so that it just shows up indirectly in reflections - it still shows up to the camera. Hi Oscar no, that's exactly how it's supposed to work. It will be invisible directly to the camera but indirectly it wil...
by Mor4us
Wed Jun 19, 2013 11:26 pm
Forum: Cinema 4D
Topic: Netzwerk rendern
Replies: 18
Views: 11943

Re: Netzwerk rendern

Gibt es darüber hinaus die Möglichkeit Indigo vorzugeben welche der beiden Netzwerkverbindungen genutzt werden darf/soll?
by Mor4us
Wed Jun 19, 2013 11:23 pm
Forum: Bugs and Requests
Topic: Zoom/BlowUp Region?
Replies: 14
Views: 6298

Re: Zoom/BlowUp Region?

Zom-B wrote:
Rezca wrote:Do you think you could explain how you use that feature? It sounds interesting :D
The Film Offset X & Y Value of the C4D camera gets transfered to Indigo, give it a try :)
Yeah that's absolutely brilliant and also necessary for every architectural rendering!!!
by Mor4us
Wed Jun 19, 2013 11:19 pm
Forum: Bugs and Requests
Topic: section planes
Replies: 4
Views: 2839

Re: section planes

fe: i want tu cut the body but not the lenses.
And if i activate "cull geometry", i would like to exclude my area lights from being deleted.
by Mor4us
Wed Jun 19, 2013 10:12 pm
Forum: Cinema 4D
Topic: Netzwerk rendern
Replies: 18
Views: 11943

Re: Netzwerk rendern

Hatte anfangs ähnliche Probleme. Eindeutige IP vergabe hilft aber definitiv die Fehleranfällig auf ein minimum zu reduzieren. Hatte aber das Problem das meine 2 Rechner je 2 Netzwerke nutzen. Wlan für Internet und P2P für's rendering. Habs leider nicht hinbekommen beide netzwerke parallel laufen zu ...
by Mor4us
Wed Jun 19, 2013 1:13 am
Forum: Bugs and Requests
Topic: section planes
Replies: 4
Views: 2839

section planes

Hi, found the time to play around with section planes. Technically it works really good, way better than in c4d itself. But I noticed a really bad drawback: It's not possible to exclude single objects from the section plane this makes this feature absolutely useless for now :-/ maybe this ist just a...
by Mor4us
Tue Jun 18, 2013 7:40 pm
Forum: Cinema 4D
Topic: Cindigo Wishlist
Replies: 102
Views: 131814

Re: Cindigo Wishlist

Behrendt wrote:When creating Materials - I always sort my materials in layers. If I'm currently in an active layer and create a material usually the material should be created in the active layer, instead it is created without a layer - is it possible to fix this?
+1
by Mor4us
Mon Jun 17, 2013 11:37 pm
Forum: Materials
Topic: create a paper's material
Replies: 6
Views: 4791

Re: create a paper's material

would be great if you guys could keep these interesting discussions on english so that everybody could benefit from your knowledge ;)

best regards
Markus
by Mor4us
Thu Jun 13, 2013 7:11 am
Forum: Cinema 4D
Topic: Alpha Materials
Replies: 3
Views: 4692

Re: Alpha Materials

and always make sure to use "step blend" when using such kind of alpha maps, this way indigo will clamp grey values to black or white, so you won't loose rendertime on semitransparent borderpixels ;)
by Mor4us
Thu Jun 13, 2013 3:15 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 1771171

Re: Simple Renderings Thread

really good looking meadow, but the grasstraws still look spiky and straight, maybe you could bend them just a little. and also the white of the daisies could be a little brighter.
by Mor4us
Sun Jun 09, 2013 4:42 am
Forum: Works in Progress
Topic: "Advanced" WIPs
Replies: 169
Views: 156312

Re: "Advanced" WIPs

Love the light and material setup, as usual!!! ;)
But I'm not quite sure if I like the strong distortion caused by the wide-angle in the lower right corner (the whole table and chairs)
*edit* agree with oscar :D

best regards
by Mor4us
Fri Jun 07, 2013 10:09 pm
Forum: Works in Progress
Topic: Building in real situacion
Replies: 12
Views: 7417

Re: Building in real situacion

That girl looks like she was 2,5m tall ;)
by Mor4us
Thu Jun 06, 2013 5:30 pm
Forum: Works in Progress
Topic: Oscar's rendering thread
Replies: 851
Views: 520344

Re: Oscar's rendering thread

Most general technique might be 3 point lighting
http://www.andrew-whitehurst.net/3point.html

but all techniques known from product/studio photography will also do the trick.

best regards
by Mor4us
Mon Jun 03, 2013 2:11 am
Forum: Finished Artwork
Topic: Terrace - 1st Render
Replies: 5
Views: 3585

Re: Terrace - 1st Render

I like it. Has that blown out, hot summer sun feel. Over- / under-exposure is not always a bad thing! I agree that under/overexposure isn't always bad, BUT looking at this picture exposures just don't fit. If he would have like to show overexposed situation, the sky should be way more blown out. an...
Search found 137 matches