Search found 2225 matches

Search found 2225 matches
by Oscar J
Sat May 16, 2020 9:08 pm
Forum: Finished Artwork
Topic: Render Engine Comparison - Blender
Replies: 7
Views: 1394

Re: Render Engine Comparison - Blender

Ok, so why compare a denoised shot with the others? Also, are you sure the Luxrender shot hasn't been denoised? It looks very blurry.

Furthermore, it says 7 minutes at the bottom of the Pro-render screenshot, though you stated 15 minutes each in the opening post...
by Oscar J
Fri May 15, 2020 12:06 am
Forum: Finished Artwork
Topic: Render Engine Comparison - Blender
Replies: 7
Views: 1394

Re: Render Engine Comparison - Blender

I don't find this comparison very convincing. A couple of things stand out: The floor in the Indigo shot seems particularly glossy, causing more noise. Also, the contrast in the Indigo shot is way higher, meaning the noise looks more prominent. The ceiling in the Cycles shot looks really weird, like...
by Oscar J
Wed May 13, 2020 9:41 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.7 Beta
Replies: 11
Views: 2292

Re: Indigo Renderer 4.4.7 Beta

opencl multi gpu rendering seems very well improved in 4.4.7. if indigo 4.4.6 had completely unusable multi gpu mode (2 gpus rendering has the same time as 1 gpu rendering), now indigo 4.4.7 is suitable for 2 gpus rendering. but, 2 gpus also do not utilize 95-100% of gpu power. indigo 4.4.6 had aro...
by Oscar J
Sat Apr 11, 2020 11:37 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
Replies: 56
Views: 14535

Re: Indigo Renderer 4.4.1 Beta / Technology Preview

sger wrote:
Sat Apr 11, 2020 2:48 am
ok! make it beter ! is there any rules?
That's much better :)
by Oscar J
Mon Feb 10, 2020 11:05 am
Forum: Finished Artwork
Topic: Pavoda Rendering Thread
Replies: 49
Views: 18054

Re: Pavoda Rendering Thread

I forgot to mention: it's a limitation when using OpenCL on NVIDIA cards. I'm not sure it will ever be improved upon, maybe with future versions of OpenCL?
by Oscar J
Fri Feb 07, 2020 10:16 am
Forum: Finished Artwork
Topic: Pavoda Rendering Thread
Replies: 49
Views: 18054

Re: Pavoda Rendering Thread

It's not total max, it's individual max. In practise this means something like you can have max 2.75 gigs for geometry, another 2,75 gigs of textures, etc...
by Oscar J
Thu Jan 30, 2020 5:50 am
Forum: Finished Artwork
Topic: Pavoda Rendering Thread
Replies: 49
Views: 18054

Re: Pavoda Rendering Thread

Wow, great work. My only criticism would be that the denoising effect is a bit noticeable, maybe you could render for a bit longer, or add back just a touch of the raw "noisy" version of the image. The wrinkles on the sofa look a bit strong and unnatural. Are you using a bump map or normal map for t...
by Oscar J
Tue Dec 31, 2019 11:22 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.5 Beta
Replies: 23
Views: 6682

Re: Indigo Renderer 4.4.5 Beta

Bucket Rendering, and denoising don't work on a 2013 imac with the latest version of MacOS installed. Niether does OpenCL rendering. Gives me zero samples per second, and crashes when I try to disable it. Seems like Indigo isn't targeting Mac users? Doesn't seem like a good move as almost the entir...
by Oscar J
Thu Dec 05, 2019 7:14 am
Forum: Works in Progress
Topic: CAD Model of Cologne Cathedral
Replies: 8
Views: 4768

Re: CAD Model of Cologne Cathedral

Are you using arch glass for those stained glass windows? Is there a noticeable difference if you turn that on/off?
by Oscar J
Fri Nov 15, 2019 5:02 am
Forum: Finished Artwork
Topic: New Interior Visualisation - Comparison opinion
Replies: 6
Views: 2899

Re: New Interior Visualisation - Comparison opinion

I prefer the sunshine one. Zom-B made a good suggestion - there are also other HDRIs that might throw slightly less sharp and contrasty shadows into the interior (it slightly interferes with the interior design.)
by Oscar J
Sun Nov 10, 2019 7:45 am
Forum: Indigo General Stuff
Topic: How to "zoom" out with an environment map
Replies: 1
Views: 1813

Re: How to "zoom" out with an environment map

Change your focal length?
by Oscar J
Sun Oct 13, 2019 9:13 am
Forum: Finished Artwork
Topic: Pavoda Rendering Thread
Replies: 49
Views: 18054

Re: Pavoda Rendering Thread

One of these shots are on the front page now! :)
by Oscar J
Tue Oct 01, 2019 5:28 am
Forum: Cinema 4D
Topic: Tone mapping with HDRI
Replies: 5
Views: 3174

Re: Tone mapping with HDRI

This question frequently comes up. It is indeed very questionable from a usability point of view having to type a number like 100000000 in order to be able to see anything in your scene, but AFAIK it's the only way to do it.
by Oscar J
Sat Sep 28, 2019 11:51 pm
Forum: Finished Artwork
Topic: Pavoda Rendering Thread
Replies: 49
Views: 18054

Re: Pavoda Rendering Thread

Wow, these renders are super, especially those with a few patches of sunlight coming in. You've improved a whole lot, and so has Indigo by the looks of it.
by Oscar J
Thu Sep 05, 2019 6:08 pm
Forum: SketchUp
Topic: Light Leaks
Replies: 5
Views: 2101

Re: Light Leaks

Pixie is right. It’s a precision problem with GPU rendering that can be worked around with above mentioned methods.
Search found 2225 matches