Search found 27 matches

Search found 27 matches
by yourdaftpunk
Mon Nov 27, 2006 3:58 pm
Forum: Maya
Topic: indigoMeshExport
Replies: 41
Views: 19982

To be honest, the scripts are a much bigger project than the plug-in. In fact, the plug-in could be trimmed to less than 100 lines of code if the comments were removed.

What about the Indigo to Maya mels? 1000+ lines! :)

-shawn
by yourdaftpunk
Mon Nov 27, 2006 6:39 am
Forum: Maya
Topic: Maya To Indigo XML Converter v0.6 beta1 (0.6t6 & 0.6)
Replies: 65
Views: 36866

Does MTI take into account the camera's field of view?
by yourdaftpunk
Sun Nov 26, 2006 7:21 pm
Forum: Maya
Topic: indigoMeshExport
Replies: 41
Views: 19982

Hopefully the normals work now. Update: http://www.shawnlipowski.com/plug-ins/i ... 6_2006.zip

Image
by yourdaftpunk
Sun Nov 26, 2006 12:30 pm
Forum: Maya
Topic: indigoMeshExport
Replies: 41
Views: 19982

arneoog- just PM'd you. Get on AIM if you can - my sn is yourdaftpunk there too.

[edit: Arne found me and we've compiled it for 6!]
by yourdaftpunk
Sun Nov 26, 2006 12:13 pm
Forum: Maya
Topic: indigoMeshExport
Replies: 41
Views: 19982

Ok, the Nov. 25th version has a Maya 7 (edit: and Maya 6!) build for testing. http://www.shawnlipowski.com/plug-ins/ I can't compile for Linux, but maybe someone else can. Also, there is still some problems with normals. Let me illustrate: http://www.shawnlipowski.com/forumFiles/ajax_normals.jpg Thi...
by yourdaftpunk
Sat Nov 25, 2006 1:44 pm
Forum: Maya
Topic: indigoMeshExport
Replies: 41
Views: 19982

I promise I'm going to try to compile for 7 by Saturday. If it works I'll try 6. Also, I just got material support working in a limited way (only one lambert, blinn, or phong applied to a model). Latest files here for those with Maya 8: http://www.shawnlipowski.com/plug-ins/ I am getting the Maya 8 ...
by yourdaftpunk
Fri Nov 24, 2006 10:34 am
Forum: Maya
Topic: indigoMeshExport
Replies: 41
Views: 19982

It works! I'm about to test it with a larger scene and try and get the material support working.
by yourdaftpunk
Fri Nov 24, 2006 9:04 am
Forum: Maya
Topic: indigoMeshExport
Replies: 41
Views: 19982

First some good news- I have a copy of Maya 6 somewhere as well. I bought it along time ago on educational discount, but Maya 7 was released days later so I got a free upgrade from Journey Ed and forgot all about the old box. If I can find the cd, I can get the older api stuff to build. Someone coul...
by yourdaftpunk
Fri Nov 24, 2006 7:03 am
Forum: Maya
Topic: indigoMeshExport
Replies: 41
Views: 19982

Arneoog- you or someone is going to have to download Microsoft Visual C++ 2003 (which is Visual C++ 7.1) and setup the Maya dev kit. Inside your devkit folder that comes with Maya ( C:\Program Files\Alias\Maya6.5\devkit ) there is a plug-in wizard. You move those files to Visual C++ following the in...
by yourdaftpunk
Thu Nov 23, 2006 9:29 pm
Forum: Maya
Topic: indigoMeshExport
Replies: 41
Views: 19982

Ok, here it is... But first, the disclaimer :) I have never programmed C++ (so don't laugh at the code). I have never used the Maya API (but Rob's site has me covered). I just finished it after a few beers with friends (at 3am). Get the source and the Maya 8 version here: http://www.shawnlipowski.co...
by yourdaftpunk
Thu Nov 23, 2006 7:37 pm
Forum: Maya
Topic: indigoMeshExport
Replies: 41
Views: 19982

Yeah, it's a .mll- I will post it with the source code for Visual C++ 2005 Express (which is free as in beer!). I'm using Maya 8 and its dev kit, but it should run on 6 and 7 perfect with a recompile. There is nothing version special here. And it's not really me that rocks (thanks though!), but Rob ...
by yourdaftpunk
Thu Nov 23, 2006 3:35 pm
Forum: Maya
Topic: indigoMeshExport
Replies: 41
Views: 19982

indigoMeshExport

I've tried MayaToIndigo and it is awesome. Unfortunately, the first scene I tried it on was a room which had 100k polygons. I've decided to try and write a plug-in that runs as a mel command and just exports the <mesh> data only. Hopefully it can be integrated with MTI really easy then? This is a 37...
Search found 27 matches