Its only a phong material no sss
cheers
Search found 129 matches
- Thu Jan 05, 2012 11:20 pm
- Forum: Works in Progress
- Topic: power pole/isolator
- Replies: 33
- Views: 25400
- Thu Jan 05, 2012 5:38 am
- Forum: Works in Progress
- Topic: power pole/isolator
- Replies: 33
- Views: 25400
Re: power pole/isolator
Ok next progress. First I started modeling a sparrow in zbrush. Never used zbrush before, despite the huge abilities you have with this app, the handling of camera, objects and the user interface is so different and STRANGE to other 3d applications that Im wondering how people learn to use it or do ...
- Thu Jan 05, 2012 2:10 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 3.2.5
- Replies: 42
- Views: 22174
Re: Indigo Renderer 3.2.5
Following procedure will crash indigo 3.2.5
- open indio and go to "new material"
- stop the renderer
- go to "base" material and change its type to blend
- start the renderer
cheers
- open indio and go to "new material"
- stop the renderer
- go to "base" material and change its type to blend
- start the renderer
cheers
- Mon Jan 02, 2012 9:05 am
- Forum: Works in Progress
- Topic: power pole/isolator
- Replies: 33
- Views: 25400
Re: power pole/isolator
Thanks guys. Very interesting video, never heard of it before... But know its too late to keep my mouth shut
Please make a ass queue, CTZn you are the first:
Please make a ass queue, CTZn you are the first:
- Mon Jan 02, 2012 6:54 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 3.2.5
- Replies: 42
- Views: 22174
Re: Indigo Renderer 3.2.5
The bug I encountered in 3.2.2 is still alive:
In the Texture Editor a button reload texture would be nice. At the moment when a texture is loaded and i will overwrite it with a 2d app, indigo will not recognize it.
- Mon Jan 02, 2012 2:21 am
- Forum: Works in Progress
- Topic: First Interior - Lithium Design
- Replies: 16
- Views: 6940
Re: First Interior - Lithium Design
edit: There are actually emitters in the light housings in the top right at 200W 17.6 lumens/W but they don't seem to light the room at all, do I need to lower the gain of the EXR map and change the camera settings or increase the Wattage of the emitter material? :?: You know that you can adjust th...
- Mon Jan 02, 2012 2:14 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1805040
Re: Simple Renderings Thread
Thanks guys, I created a new thread here http://www.indigorenderer.com/forum/vie ... =3&t=11363 For further steps I think I will need some help/advice and to avoid anger of the moderator
- Mon Jan 02, 2012 2:09 am
- Forum: Works in Progress
- Topic: power pole/isolator
- Replies: 33
- Views: 25400
power pole/isolator
I hope its not a bad decision creating a wip thread for this power pole/isolator, because in the past such projects ended more or less somewhere without a finished image when I was creating a wip thread. But this could be a good intent for the new year *finishing a cg project which has a wip thread*...
- Sun Jan 01, 2012 10:44 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1805040
Re: Simple Renderings Thread
Great images here!! More tests haluperido please ! CTZn: really interesting what you create with shaders, need to feedle with it too i think...
Here is a test wip of mine and *think of a sparrow bird nearly landing on the power line* !
I know some dirt is missing on the cables!
Here is a test wip of mine and *think of a sparrow bird nearly landing on the power line* !
I know some dirt is missing on the cables!
- Sun Jan 01, 2012 10:18 am
- Forum: Off Topic
- Topic: Merry Christmas
- Replies: 10
- Views: 8414
Re: Merry Christmas
Thanks, happy new year to you and all others too!
- Mon Dec 26, 2011 12:00 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1805040
Re: Simple Renderings Thread
Oh that looks really promising! With some more realistic cloud shapes it would come awesome.
Do some more tests please
Do some more tests please
- Sun Dec 25, 2011 2:50 am
- Forum: Finished Artwork
- Topic: Playing around with Indigo
- Replies: 38
- Views: 23361
Re: Playing around with Indigo
Nice one !
Merry christmas, too
Merry christmas, too
- Mon Dec 19, 2011 2:36 am
- Forum: Blender
- Topic: Blendigo (for Blender 2.6x) 3.2.3.1
- Replies: 25
- Views: 11470
Re: Blendigo (for Blender 2.6x) 3.2.3.1
Thanks, animation works great now!
- Sun Nov 20, 2011 1:07 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 3.2.2
- Replies: 31
- Views: 20901
Re: Indigo Renderer 3.2.2
I got the following error when loading a scene similar to the material scene and playing around with materials (assigning new ones to objects, changing settings, assigning again new ones) (using gpu for rendering): A problem occurred with the scene: Error initialising GPU ray tracer: cuMemAlloc of 3...
- Mon Nov 14, 2011 12:40 am
- Forum: Blender
- Topic: Blendigo (for Blender 2.5x) 3.2.0.0
- Replies: 46
- Views: 19988
Re: Blendigo (for Blender 2.5x) 3.2.0.0
No one has problems with uv mapping ? Mine are totally distorted with this exporter and blender 2.60a/2.58a. The old exporter 3.0.10 works fine.