Search found 1514 matches
- Fri Aug 24, 2012 10:43 pm
- Forum: Off Topic
- Topic: I Draw Comics - kickstarter.com project.
- Replies: 8
- Views: 7353
Re: I Draw Comics - kickstarter.com project.
The project I posted is by the guys also making brassmonkey and they want to realize a "game mat" equivalent using their brassmonkey technology for it, meaning you control the "mat", which is on your computer or tv screen (if connected to your computer :D), using your android or iOS phone as a contr...
- Fri Aug 24, 2012 1:01 pm
- Forum: Off Topic
- Topic: I Draw Comics - kickstarter.com project.
- Replies: 8
- Views: 7353
Re: I Draw Comics - kickstarter.com project.
On topic of kickstarter projects:
I ask you to pledge for this one: http://www.kickstarter.com/projects/105 ... -gameboard
This would be so awesome to have as a huge P&P RPG fan I am!
I ask you to pledge for this one: http://www.kickstarter.com/projects/105 ... -gameboard
This would be so awesome to have as a huge P&P RPG fan I am!
- Fri Aug 24, 2012 7:49 am
- Forum: Finished Artwork
- Topic: This is what I use Indigo for
- Replies: 203
- Views: 342256
Re: This is what I use Indigo for
3.jpg here, also.
- Fri Aug 24, 2012 7:10 am
- Forum: Finished Artwork
- Topic: This is what I use Indigo for
- Replies: 203
- Views: 342256
Re: This is what I use Indigo for
1 and 3 are close but I like 3 best.
- Thu Aug 23, 2012 11:54 pm
- Forum: Off Topic
- Topic: Pumpkin's stuff
- Replies: 2
- Views: 4862
Re: Pumpkin's stuff
Holy... those are AMAZING!
- Wed Aug 22, 2012 9:28 am
- Forum: Bugs and Requests
- Topic: [BUG ]Blend color bug!
- Replies: 6
- Views: 2933
Re: [BUG ]Blend color bug!
didn't you mean gamma of 1/2.2 = 0.454545...?Zom-B wrote:btw. for blend maps use a gamma of 1 for RGB maps and 0.656565 for grayscale
- Thu Aug 02, 2012 8:02 am
- Forum: Works in Progress
- Topic: Simple Interiors Thread
- Replies: 266
- Views: 139799
Re: Simple Interiors Thread
Bump map on the floor seems inversed to me?
- Wed Jul 25, 2012 12:06 am
- Forum: Off Topic
- Topic: What's playing?
- Replies: 155
- Views: 93713
Re: What's playing?
A lot of Klangkarussell lately, for example we want your soul.
- Fri Jul 06, 2012 1:18 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 3.4.2
- Replies: 59
- Views: 34114
Re: Indigo Renderer 3.4.2
Does that command do spp-weighted merging?
- Wed Jun 27, 2012 5:23 am
- Forum: Indigo Help
- Topic: Render crashes after an hour every time!
- Replies: 25
- Views: 9465
Re: Render crashes after an hour every time!
90+ degrees celcius? You are lucky it hasn't caught on fire or caused permanent damage - I believe the recommended upper limit for most CPU's is 55C According to intel, my i7 870 is fine up to 105°C. In genereal, that 55°C recommendation is probably back from Pentium II days? No CPU (with stock coo...
- Sun Jun 24, 2012 9:22 pm
- Forum: Indigo General Stuff
- Topic: Orthographic camera tests
- Replies: 23
- Views: 7866
Re: Orthographic camera tests
OnoSendai wrote:This and section planes will be in the next 3.4.x builds pretty soon!
- Tue Jun 19, 2012 6:39 am
- Forum: Bugs and Requests
- Topic: [REQ] navigation improvements in OpenGL preview
- Replies: 19
- Views: 6343
Re: [REQ] navigation improvements in OpenGL preview
I'd be happy with either
- Tue Jun 19, 2012 6:21 am
- Forum: Bugs and Requests
- Topic: [REQ] navigation improvements in OpenGL preview
- Replies: 19
- Views: 6343
Re: [REQ] navigation improvements in OpenGL preview
^ this.
The C4D viewport is still the best OGL preview anyway
The C4D viewport is still the best OGL preview anyway
- Tue Jun 19, 2012 3:34 am
- Forum: Indigo Help
- Topic: Render crashes after an hour every time!
- Replies: 25
- Views: 9465
- Tue Jun 19, 2012 2:05 am
- Forum: Indigo Help
- Topic: Render crashes after an hour every time!
- Replies: 25
- Views: 9465
Re: Render crashes after an hour every time!
Upping IMC voltage (just a slight bit though) could also help there.