Sonic Pulsar - Playing the Universe
http://www.youtube.com/watch?v=jOkP3WAm ... 6&index=19
Search found 392 matches
- Wed Apr 13, 2011 9:28 pm
- Forum: Off Topic
- Topic: What's playing?
- Replies: 155
- Views: 91488
- Sun Apr 10, 2011 6:13 pm
- Forum: Works in Progress
- Topic: High-rise
- Replies: 18
- Views: 7627
Re: High-rise
I like,
can't tell in first sec what's on picture if u don't pay attention to grass.
Something horizontal floating in sky but nope.
can't tell in first sec what's on picture if u don't pay attention to grass.
Something horizontal floating in sky but nope.
- Fri Apr 08, 2011 3:26 am
- Forum: Off Topic
- Topic: What's playing?
- Replies: 155
- Views: 91488
Re: What's playing?
That is Richard Cheese (Dick Cheese), he does a lot of lounge versions of hardcore and popular songs, awesome stuff, he did 'Down with the Sickness' for Dawn of the Dead, or they used it either way. Oo yes, he has some good tunes, also others are just sick but fiunny :D Richard Cheese - Last Resort...
- Fri Apr 01, 2011 8:53 pm
- Forum: Off Topic
- Topic: 8 Soc Motherboard With 4 Video Cards
- Replies: 5
- Views: 3420
Re: 8 Soc Motherboard With 4 Video Cards
There is even cheaper model in Xeon 7500 line, only $856
And u can get 54% speed of i7-2600 's in 2.9x higher price.
Both consume 95 W power.
Xeon E7520
$856
Sandra Multi-Media Benchmark 88.128 Mpix/s
i7-2600
$294
Sandra Multi-Media Benchmark 163.232 Mpix/s (default clock)
And u can get 54% speed of i7-2600 's in 2.9x higher price.
Both consume 95 W power.
Xeon E7520
$856
Sandra Multi-Media Benchmark 88.128 Mpix/s
i7-2600
$294
Sandra Multi-Media Benchmark 163.232 Mpix/s (default clock)
- Fri Apr 01, 2011 2:49 am
- Forum: Off Topic
- Topic: 8 Soc Motherboard With 4 Video Cards
- Replies: 5
- Views: 3420
Re: 8 Soc Motherboard With 4 Video Cards
10 core Xeon CPU for 200-300$?? I'm following very much the CPU offer, but I'm more than surprised... Etienne Yes yes my bad, Only 7500 series CPU's are supported for this motherboard. to: support@supermicro.com Hi Why don't u have (processors via CPU boards type) motherboard (like: http://www.supe...
- Thu Mar 31, 2011 2:03 am
- Forum: Off Topic
- Topic: 8 Soc Motherboard With 4 Video Cards
- Replies: 5
- Views: 3420
Re: 8 Soc Motherboard With 4 Video Cards
Something smells fishy, only Xeon 7500 series cpu's are supported.
Not faster but 10x more expensive
Not faster but 10x more expensive
- Wed Mar 30, 2011 11:24 pm
- Forum: Off Topic
- Topic: 8 Soc Motherboard With 4 Video Cards
- Replies: 5
- Views: 3420
8 Soc Motherboard With 4 Video Cards
8 Soc (8x 10 core Xeon cpu's) Motherboard With 4 Video Cards. What u think, pretty badass for rendering :D Not that killer price with 200-300 $ Xeons, and memory is pretty cheap already (even the 4 Gb modules) Didn't find price for the mobo :? http://www.supermicro.com/products/motherboard/Xeon7000/...
- Wed Mar 30, 2011 5:58 pm
- Forum: Blender
- Topic: Glass questions again
- Replies: 23
- Views: 8595
Re: Glass questions again
The capsel looking dna pairs (ACT) are made of 2 meshes, they can not be opened from center where they join - close them both. Also close the spiral's from both ends (total 4 circle rings to extrude (edge mode) - scale to center in median point mode). W remoe doubles and A and ctrl + N. http://stati...
- Wed Mar 30, 2011 7:15 am
- Forum: Blender
- Topic: Glass questions again
- Replies: 23
- Views: 8595
Re: Glass questions again
Hi :) Intersecting glass mediums need to have different % value - glass that's inside another glass needs to have % 9 or smaller than 10% if that glass in what it is has 10% <scenedata> <medium> <name>GlassABC</name> <precedence> 9 </precedence> <basic> <ior>1.50137</ior> <cauchy_b_coeff>0.00809424<...
- Wed Mar 30, 2011 1:49 am
- Forum: Indigo General Stuff
- Topic: Voronoi ISL Shader
- Replies: 86
- Views: 37039
Re: Voronoi ISL Shader
Stained Glass volumic absorbance with dispersion sounds nice
Maybe some displacement for wavy old running glass too.
Maybe some displacement for wavy old running glass too.
- Wed Mar 30, 2011 12:43 am
- Forum: Indigo General Stuff
- Topic: Voronoi ISL Shader
- Replies: 86
- Views: 37039
- Tue Mar 29, 2011 10:13 pm
- Forum: Indigo General Stuff
- Topic: Voronoi ISL Shader
- Replies: 86
- Views: 37039
Re: Voronoi ISL Shader
I think i was wrong about the tiling, probably the tile got soo small i can't see it from noise. Need to move camera closer. 1'st uv layout: http://static3.nagi.ee/i/p/719/85/179963150cf674_m.jpg 10x 10y times larger uv than 1'st http://static3.nagi.ee/i/p/719/85/179963170c2015_m.jpg There is a UV m...
- Tue Mar 29, 2011 2:57 am
- Forum: Indigo General Stuff
- Topic: Voronoi ISL Shader
- Replies: 86
- Views: 37039
Re: Voronoi ISL Shader
Hi :D In MDB stained glass material, how does the color value get chosed from 256x256 pix image, is it random? I made some color images: http://static3.nagi.ee/i/p/719/69/17992379a4f03f_o.jpg http://static3.nagi.ee/i/p/719/69/179923812dfa47_o.jpg How can i increase or lower transmittance layer opaci...
- Sat Mar 26, 2011 10:18 pm
- Forum: Indigo General Stuff
- Topic: Where is exit portal most effective position?
- Replies: 3
- Views: 1546
Re: Where is exit portal most effective position?
Thank you CTZn
How should the UV mapping be done in blender or in general for the Galinette's stained glass on solid glass sheet?
Also with shaders, is there program that can convert it to texture or curves or 3d geometry inside 3d file that u can edit in Blender?
How should the UV mapping be done in blender or in general for the Galinette's stained glass on solid glass sheet?
Also with shaders, is there program that can convert it to texture or curves or 3d geometry inside 3d file that u can edit in Blender?
- Sat Mar 26, 2011 7:23 pm
- Forum: Indigo General Stuff
- Topic: Where is exit portal most effective position?
- Replies: 3
- Views: 1546
Where is exit portal most effective position?
Where is exit portal most effective position? Is it inside roome or outside roome, on glass volume surface. Or must there be space between exit portal and glass sheet volume. Why bidir is not working when exit portal is outside of room normal facing inside room and camera is inside room (on drawing...