Search found 1755 matches

Search found 1755 matches
by StompinTom
Sat Nov 04, 2017 1:45 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.60 Beta Release
Replies: 28
Views: 9322

Re: Indigo Renderer 4.0.60 Beta Release

Basically, if there was an option to import some standardized file formats (ie. obj, fbx, abc...) into Indigo Renderer, Blender plugin would be mostly useless. Since now it creates nothing but confusion, problems. Conversely, I've relied on it for the past few years for its simplicity and intuitive...
by StompinTom
Fri Nov 03, 2017 5:00 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.60 Beta Release
Replies: 28
Views: 9322

Re: Indigo Renderer 4.0.60 Beta Release

2. Can't disable or edit Background Environment (no setting present in Blender?). I think this has been brought up before - the background environment settings are not very conveniently accessible in Blendigo. you currently access them through adding a hemi lamp and editing its settings, but it rea...
by StompinTom
Thu Oct 05, 2017 6:58 pm
Forum: Blender
Topic: Updated Blender Plugin
Replies: 19
Views: 6400

Re: Updated Blender Plugin

I think I am saying that for many of the Blender users. I would buy Indigo 4 when there would be a good and updated Blender Plugin. I even would donate extra money for a good plugin. So am using the Radeon pro render in the moment, which has a good, but not perfect Blender support. So please Ono an...
by StompinTom
Sun Jul 16, 2017 4:15 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.55 Beta Release
Replies: 53
Views: 19341

Re: Indigo Renderer 4.0.55 Beta Release

lycium wrote:The Blender plugin in particular has had some love recently, more info on this soon :)
Yes, I've been noticing some cool improvements! Awesome!
by StompinTom
Fri Jan 06, 2017 12:39 am
Forum: Bugs and Requests
Topic: [REQ] Alpha as separate pass
Replies: 6
Views: 2864

Re: [REQ] Alpha as separate pass

Hm.. I don't see why you can't just re-composite the sky back in using Foreground Alpha? The alpha pass gets really tricky once you have glass, fog, other transparent materials, etc. How does your color pass then look to compensate for partially transparent pixels? In my experience the foreground al...
by StompinTom
Sat Dec 31, 2016 11:35 pm
Forum: Tutorials
Topic: Proxy workflow with Blendigo
Replies: 3
Views: 7014

Re: Proxy workflow with Blendigo

Yes, this is the workflow I use as well for large models that tend to be used a lot! Extremely helpful when working with large scenes with loads of hi-poly objects (i.e. forests). Linking vs. appending the decimated model doesn't really make a difference, IMO. I prefer to append. I've been exporting...
by StompinTom
Sat Nov 19, 2016 12:28 am
Forum: Indigo General Stuff
Topic: RhIndigo - Indigo for Rhinoceros 5.0 thread
Replies: 33
Views: 23022

Re: RhIndigo - Indigo for Rhinoceros 5.0 thread

@OscarJ and Eneen I have noted these, I've just been very busy with work / life, so hopefully I can make some time to come back to them soon! Right now I'm also trying to decide whether or not to wait for Rhino 6 to make a proper C++ plug-in (the Rhino 5 SDK needs VS2010 which I can't seem to get an...
by StompinTom
Mon Oct 31, 2016 6:34 am
Forum: Off Topic
Topic: Rhino for Mac support Maxwell
Replies: 10
Views: 9990

Re: Rhino for Mac support Maxwell

I export in C4D but then the plugins that we are doing if in the end he uses only one or maybe two (Max)? Que? I hereby express interest. :) Noted ;) I've been quite busy, but if you have a chance to have a play with the current version, maybe let me know what would be the most crucial next feature...
by StompinTom
Sat Oct 29, 2016 2:18 am
Forum: Off Topic
Topic: Rhino for Mac support Maxwell
Replies: 10
Views: 9990

Re: RHINO FOR MAC SUPPORT Maxwell

contegufo wrote:Rhindigo what happened to that?
No-one expressed any interest, that's what happened to that.
by StompinTom
Mon Oct 10, 2016 3:33 am
Forum: Bugs and Requests
Topic: [Req] simultaneous multipass rendering output
Replies: 9
Views: 4270

Re: [Req] simultaneous multipass rendering output

I'm curious about the other passes: why is there any noise in them at all? Surely a single sample of - say - a Material ID pass would yield the correct pixel color right away? Is it because of the sampling filter?
by StompinTom
Wed Jul 27, 2016 8:55 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.41 Beta Release
Replies: 18
Views: 8687

Re: Indigo Renderer 4.0.41 Beta Release

Quick question about the exponent-roughness switch: does exponent still work, i.e. for exporters? Are there more scene description changes planned? Don't want to go too far in the wrong direction ;) Also, is there any kind of list of 'minimum features' that exporters should implement? Or a common wa...
by StompinTom
Sun Jul 24, 2016 11:39 pm
Forum: Indigo General Stuff
Topic: RhIndigo - Indigo for Rhinoceros 5.0 thread
Replies: 33
Views: 23022

Re: RhIndigo - Indigo for Rhinoceros 5.0 thread

Small update: - exporting objects to .igmesh now should work, including block instances (ExportIndigoMesh) - block definitions are merged into a single .igmesh, which seems to make most sense, so you can reference them from Blender as a single object - instancing in Rhino still needs to be sorted ou...
by StompinTom
Sun Jul 24, 2016 11:04 pm
Forum: Indigo General Stuff
Topic: RhIndigo - Indigo for Rhinoceros 5.0 thread
Replies: 33
Views: 23022

Re: RhIndigo - Indigo for Rhinoceros 5.0 thread

Question more for the devs: I get "Error: UV index out of bounds" and then Indigo crashes. This is, of course, due to my WIP mesh export code from Rhino, because I'm lumping together multiple objects into one .igmesh so that you can export a block instance as one object. So, is that error because th...
by StompinTom
Thu Jul 21, 2016 2:12 am
Forum: Indigo General Stuff
Topic: RhIndigo - Indigo for Rhinoceros 5.0 thread
Replies: 33
Views: 23022

Re: RhIndigo - Indigo for Rhinoceros 5.0 thread

@lycium Cheers! I'd like to develop it further into something more usable, but there will need to be some serious thinking about how to implement a good material system, for example, and what the best way for exposing everything could be... Time is always an issue :P But would be good to chat furthe...
Search found 1755 matches