Search found 703 matches
- Thu Aug 04, 2011 12:38 pm
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1672698
Re: Simple Renderings Thread
I might send you a PM or if you could start a topic, since I don't want to clutter up this one xD
- Thu Aug 04, 2011 11:46 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1672698
Re: Simple Renderings Thread
Looks nice, the cylinder on the top might be a bit to sharp edged.
It is very important in highpoly models that the normal can pick up the details, so try and bevel a bit more that usual.
I made a little example for you since I got carried away
It is very important in highpoly models that the normal can pick up the details, so try and bevel a bit more that usual.
I made a little example for you since I got carried away
- Thu Aug 04, 2011 12:53 am
- Forum: Works in Progress
- Topic: Neoo's Work in Progress thread
- Replies: 125
- Views: 36371
Re: Neoo's Work in Progress thread
Bad joke on my side, but I really do wish Neo0 the best, I think if he really wanted to he could get real good.
All it takes is time and practice like everything else.
All it takes is time and practice like everything else.
- Wed Aug 03, 2011 11:54 pm
- Forum: Works in Progress
- Topic: Neoo's Work in Progress thread
- Replies: 125
- Views: 36371
Re: Neoo's Work in Progress thread
I just wish he was better at what he do.
- Wed Aug 03, 2011 11:34 pm
- Forum: Works in Progress
- Topic: Neoo's Work in Progress thread
- Replies: 125
- Views: 36371
Re: Neoo's Work in Progress thread
^^
Could not agree more, sometimes I wonder if you are a troll.
Could not agree more, sometimes I wonder if you are a troll.
- Tue Aug 02, 2011 1:24 pm
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1672698
Re: Simple Renderings Thread
Sure thing, I can link you to my "new" portfolio via a PM, where I show the high and lowpoly on some of my other projects
- Tue Aug 02, 2011 2:44 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1672698
Re: Simple Renderings Thread
Just a simple render, of a highpoly I am doing for a game object
- Fri Jul 15, 2011 11:11 pm
- Forum: 3D Studio MAX
- Topic: Texture problem.
- Replies: 9
- Views: 4298
Re: Texture problem.
Ah, good to know what the problem was
Looking forward to the next-gen maxigo btw
Looking forward to the next-gen maxigo btw
- Fri Jul 15, 2011 10:28 am
- Forum: 3D Studio MAX
- Topic: Texture problem.
- Replies: 9
- Views: 4298
Re: Texture problem.
Well as it turned out I used Indigo 3.0.10 and Maxigo 2.6, I did install the newest once and tried again. And it works fine now :) I did check the changelog first to see if it was mentioned, but since it was not I tought I did use the latest version. Sorry for bothering you, nice work on the interfa...
- Fri Jul 15, 2011 2:15 am
- Forum: 3D Studio MAX
- Topic: Texture problem.
- Replies: 9
- Views: 4298
Re: Texture problem.
Well I set my IOR to 1.1 and got same result, and 2 is really not that high.
It's not set as metalic since that is it's own material entry in maxigo.
Here is a screenshot of the material settings.
It's not set as metalic since that is it's own material entry in maxigo.
Here is a screenshot of the material settings.
- Fri Jul 15, 2011 1:44 am
- Forum: 3D Studio MAX
- Topic: Texture problem.
- Replies: 9
- Views: 4298
Texture problem.
Hy. I have had this problem for a little time now, but have not taken the time to post on the forum yet. When I am making scenes and materials, it seams like the diffuse and maybe the exponent texture get's ignored, bump seams to work. I have tried with both tga and jpeg same problem. Material setti...
- Fri Jun 17, 2011 1:06 pm
- Forum: Works in Progress
- Topic: CoolColJ's test pics thread
- Replies: 694
- Views: 340400
Re: CoolColJ's test pics thread
Cool test, the caustics did coverage really fast.
Nice to see that real pool renders dosnt have to take a life time
Nice to see that real pool renders dosnt have to take a life time
- Thu Jun 09, 2011 11:36 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 3.0 preview video
- Replies: 139
- Views: 44458
Re: Indigo Renderer 3.0 preview video
CTZn: You can take it easy, it's the 3ds max plugin I am talking about.
When you save a scene that you have rendered with maxigo you cant open it anymore in 3ds max 2012.
dmc has already posted this in the 3ds max subforum.
When you save a scene that you have rendered with maxigo you cant open it anymore in 3ds max 2012.
dmc has already posted this in the 3ds max subforum.
- Thu Jun 09, 2011 7:28 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 3.0 preview video
- Replies: 139
- Views: 44458
Re: Indigo Renderer 3.0 preview video
HERE!!!PureSpider wrote:WHERE THE HOOD AT??
- Thu Jun 09, 2011 7:13 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 3.0 preview video
- Replies: 139
- Views: 44458
Re: Indigo Renderer 3.0 preview video
WHERE THE NOT BROKEN PLUGIN??