Search found 147 matches

Search found 147 matches
by IanC
Thu Mar 15, 2007 5:20 am
Forum: Blender
Topic: Meshlight ...
Replies: 9
Views: 3170

The one on the right is lighting up, it's a dull grey. This is because it's only 1/10th of the power. Compare a 10w bulb to a 100w bulb and you'll see a massive difference.

(edit - right!=left)
by IanC
Thu Mar 08, 2007 12:50 pm
Forum: Indigo General Stuff
Topic: Gallery cleanup ???
Replies: 11
Views: 2362

Maybe just shift them into another folder, so that they stay but are mainly out of view.
by IanC
Mon Mar 05, 2007 9:34 am
Forum: Blender
Topic: Indigo 0.7F exporter here! Features added/Comments welcome!
Replies: 222
Views: 64285

WOOO thanks! My normals problem is now gone!
by IanC
Sat Mar 03, 2007 1:27 am
Forum: Blender
Topic: DEV-thread - Blendigo v0.7 - material-editor-exporter
Replies: 521
Views: 112808

Hmm, selecting a cube before running the exporter works, thanks! However :( when I run the exporter it flips some of my normals! It's open at both ends, though doing a recalc all normals outside gets them pointing in the right direction, but both exporters flip them. Edit- The same normals, in block...
by IanC
Sat Mar 03, 2007 1:18 am
Forum: Blender
Topic: DEV-thread - Blendigo v0.7 - material-editor-exporter
Replies: 521
Views: 112808

The problem occur when you select a large mesh and then try to start the exporter. I think it got something to to with the material editor... Just select a small mesh (just add a cube and assign a material) and then start the exporter...and avoid selecting a high poly mesh or the exporter can freez...
by IanC
Fri Mar 02, 2007 10:53 am
Forum: Blender
Topic: why is this happening to me!!?!?!?!?!? please help.
Replies: 16
Views: 4772

It's not a python problem, you don't need python for blender to load.

Not sure what though, looks like an openGl problem, but I'm buggered if I know what, Sorry.
by IanC
Fri Mar 02, 2007 10:52 am
Forum: Blender
Topic: DEV-thread - Blendigo v0.7 - material-editor-exporter
Replies: 521
Views: 112808

Anyone having a problem with large meshes?

I've got a scene, but it's crashing then I load the exporter (not when I try and export). It's got one mesh with about 300-400k faces. I can export it with the other blender exporter, but I'm having normal problems with that one.
by IanC
Wed Feb 28, 2007 11:29 am
Forum: Finished Artwork
Topic: Segregated
Replies: 1
Views: 1360

I love this one. But... it really deserves to have nk metals!

Also, maybe try some sss with the new releases?
by IanC
Wed Feb 28, 2007 12:29 am
Forum: Indigo News and Announcements
Topic: Indigo 0.7 test 5
Replies: 87
Views: 39103

If you don't specify what file to use it will grab it from the inifile, which is set by standard to phong_test.xml
by IanC
Sat Feb 24, 2007 2:20 pm
Forum: Bugs and Requests
Topic: Violet Tonmapper Suggestions
Replies: 14
Views: 4152

it should be.... or how do you think Indigo calculates DOF at the moment for each pixel?
That would be faked dof. AFAIK indigo has real dof as it fakes a thin lens camera. I think that's it anyway!
by IanC
Sat Feb 24, 2007 12:40 am
Forum: Indigo News and Announcements
Topic: Violet (Indigo Tonemapping GUI) v0.2
Replies: 39
Views: 23820

Absolutely fantastic, Ono!

I can see this being incredibly useful :)
by IanC
Thu Feb 22, 2007 6:48 am
Forum: Blender
Topic: DEV-thread - Blendigo v0.7 - material-editor-exporter
Replies: 521
Views: 112808

Yes, but when i lower "IOR" i get this :wink: I feel confused :oops: http://img226.imageshack.us/img226/2430/scattering1tf8.jpg If you think about it, it makes sense. You are scattering all the green light, letting the purple/magenta light through. Since the IOR is 0, you aren't getting any refract...
by IanC
Wed Feb 21, 2007 4:33 am
Forum: Works in Progress
Topic: lightbulb
Replies: 28
Views: 8026

You should use the latest 0.7, then you could use the tonemapping gui.
by IanC
Mon Feb 19, 2007 12:31 pm
Forum: Off Topic
Topic: how old are you?
Replies: 70
Views: 19089

19 here
by IanC
Thu Feb 15, 2007 9:56 am
Forum: Indigo General Stuff
Topic: Ono Thank you Thread.
Replies: 15
Views: 4382

thanks++;

Cheers Ono,
*tips glass*
Search found 147 matches