Search found 147 matches

Search found 147 matches
by IanC
Fri Sep 14, 2007 7:03 am
Forum: Off Topic
Topic: Sierpinski Tetrahedron Generator
Replies: 15
Views: 6956

It's the 'goldilocks' number :)

Handmade versions? You madman!

I did think about writing a general version, so you could make your own. Maybe if I get some time, but I'm working :)
by IanC
Fri Sep 14, 2007 3:39 am
Forum: Off Topic
Topic: Sierpinski Tetrahedron Generator
Replies: 15
Views: 6956

Yeah. Most I've ever worked with in blender is about 3 mill, and that was with the sculpting tools, not a recursive python prog.

7 is surprisingly dense though, hitting the point where you have to start to zoom in to see the smallest pyramids.
by IanC
Fri Sep 14, 2007 3:07 am
Forum: Works in Progress
Topic: Spiky white light of death! (participating media test)
Replies: 32
Views: 8468

I'll write one tonight for you. It's pretty simple, particularly if you just make it in 2d, then spin it & remove doubles.
by IanC
Fri Sep 14, 2007 3:02 am
Forum: Off Topic
Topic: Sierpinski Tetrahedron Generator
Replies: 15
Views: 6956

Kram, that's not quite right for mine. Mine isn't a serpinski tetrahedron one, it's a serpinski gasket based on a square based pyramid. I only just clicked that the OP was different, I just didn't think, sorry. So mine is 5 faces each, and 5 objects. :) Mine goes from level 0 as a pyramid. So, level...
by IanC
Fri Sep 14, 2007 2:29 am
Forum: Off Topic
Topic: Sierpinski Tetrahedron Generator
Replies: 15
Views: 6956

Nice :) I wrote one for blender for a comp a while back http://blenderartists.org/forum/showpost.php?p=912603&postcount=3 Heres the code if anyone wants it, makes a range of different level gaskets. import Blender from Blender import Mesh,Scene scn=Scene.GetCurrent() def generate(location, scale, le...
by IanC
Fri Sep 14, 2007 2:19 am
Forum: Works in Progress
Topic: Spiky white light of death! (participating media test)
Replies: 32
Views: 8468

Very nice! Or you could use python in blender, that's how I have made parabolic curves before :) Removes any error of doing things by hand. pretty fucking sweet! weird how its illuminating such a big area on the floor though... shouldnt it just be lighting up a tiny spot if its so focused? The focus...
by IanC
Fri Aug 10, 2007 4:10 am
Forum: Indigo General Stuff
Topic: question for the pros
Replies: 20
Views: 4724

The eye works in a very different way, there is a lot or processing done before the signals go through the optic nerve.
by IanC
Tue Aug 07, 2007 3:49 am
Forum: Off Topic
Topic: Check out these (non indigo) renders
Replies: 21
Views: 7394

Yeah I've got some of these! Love chaoscope!

What on earth type is the last one?
by IanC
Sat Aug 04, 2007 3:46 am
Forum: Indigo General Stuff
Topic: noise reduction?
Replies: 16
Views: 3700

That would be like importance sampling, which I'm pretty sure is already implemented.
by IanC
Fri Aug 03, 2007 10:26 pm
Forum: Website & Community Forum
Topic: Joomla warning!!!
Replies: 1
Views: 2185

Joomla warning!!!

http://5thirtyone.com/archives/837 Templates Browser is re-distributing public blog themes which are modified in such a way as to exploit the end user by inserting hidden spam or malware links. A quick search concerning the website pulls up the following links on AboutUs, Joomla forums, and Onnoot -...
by IanC
Tue Jun 19, 2007 10:34 am
Forum: Indigo General Stuff
Topic: Best performance on a Dual....
Replies: 17
Views: 4370

I was thinking about this, if one thread is waiting for something from the ram, switching may be worth it.

Maybe when a core has a cache miss or the like it's better to have more than one thread per core.

Just speculation though :)
by IanC
Tue Jun 19, 2007 10:26 am
Forum: Exporter Development
Topic: Violet noise removal?
Replies: 30
Views: 17230

Well, I don't know if I'll get around to this, but I'll have a tinker over the summer. I'm off on holiday, then hopefully have a scholarship working with robots (woo!) over the summer.

Anything anyone would like to see in violet?
by IanC
Sat Jun 16, 2007 10:26 pm
Forum: Indigo General Stuff
Topic: Best performance on a Dual....
Replies: 17
Views: 4370

3? I'd say 2, you want each processor to take a thread and stay with it really, you don't want them switching around, that slows things down. ^^ it does? I thought that it was best to use every available thread ? Each core can only run one thing at a time, if you use loads of threads it has to swap ...
by IanC
Mon Jun 11, 2007 1:36 am
Forum: Blender
Topic: Zuegs - Some notes for blender exporter
Replies: 13
Views: 3533

A quick addition:

super sampling factor (not sure what it's called) should have a minimum size of 1, if you set it to 0 everything goes horribly wrong!
by IanC
Mon Jun 04, 2007 7:50 pm
Forum: Off Topic
Topic: Maxwell used in animation
Replies: 11
Views: 3232

Very cool, excellent animation, but why in maxwell? The background, maybe, but nothing there really needed an unbiased renderer. The hair may have been tricky in something else but it seems a bit of overkill.
Search found 147 matches