Search found 3565 matches

Search found 3565 matches
by fused
Wed Jan 17, 2007 5:18 am
Forum: Indigo General Stuff
Topic: Human skin
Replies: 19
Views: 9132

in case you was wondering, the human epidermis (dunno if spelling is right :?) has an ior of 1.45.

i will do a testrender over night.
by fused
Wed Jan 17, 2007 4:55 am
Forum: Finished Artwork
Topic: SSS material tests
Replies: 33
Views: 12043

That looks absolutely beautiful! Awesome render.

nice dof btw :)


when can we expect test 2?
by fused
Wed Jan 17, 2007 4:07 am
Forum: Indigo General Stuff
Topic: absorption and scattering coefficients for liquids
Replies: 108
Views: 34148

no problem... although you should thank 8bstudio :wink:
by fused
Wed Jan 17, 2007 3:58 am
Forum: Indigo General Stuff
Topic: absorption and scattering coefficients for liquids
Replies: 108
Views: 34148

Thank you very much!
by fused
Sun Jan 14, 2007 3:47 am
Forum: Finished Artwork
Topic: Another sss piece
Replies: 31
Views: 11381

impressive :shock:
by fused
Sun Jan 14, 2007 1:55 am
Forum: Finished Artwork
Topic: My Renders
Replies: 16
Views: 9103

yes it is modeled all the way through. but i dont think it is supposed to be seen. ill maybe rerender it with more absorption
by fused
Sat Jan 13, 2007 3:03 am
Forum: Indigo General Stuff
Topic: Glass test
Replies: 56
Views: 18745

crap....

I knew there had to be something wrong with this:

Image

forgot the precedence thing... :(
by fused
Fri Jan 12, 2007 9:57 pm
Forum: Indigo News and Announcements
Topic: Indigo 0.7 test 1
Replies: 75
Views: 44694

read the first post :D You'll need to add Code: <normal_smoothing>true</normal_smoothing> or Code: <normal_smoothing>false</normal_smoothing> to each mesh element. and remove it from the <model> element. the other stuff might be important too. youll have to do a lot xml editing... edit: ah.... too s...
by fused
Fri Jan 12, 2007 8:23 pm
Forum: Indigo General Stuff
Topic: absorption and scattering coefficients for liquids
Replies: 108
Views: 34148

uh thank you. was wondering about the absorption and scattering of coffee... have been modeling my cup :mrgreen:

will try that when my cpu got some spare time :lol:
by fused
Fri Jan 12, 2007 2:15 pm
Forum: Indigo News and Announcements
Topic: Indigo 0.7 test 1
Replies: 75
Views: 44694

whoa... for a detailed and correct answer i guess you'll have to ask nick. :mrgreen: i only can tell you what i know from messing around with the testscenes... - whats min and max of ior numbers? min is 1 (thats at least what the error says... you figured that out on your own) and i dont think there...
by fused
Fri Jan 12, 2007 2:00 pm
Forum: Finished Artwork
Topic: My Renders
Replies: 16
Views: 9103

thx for the info. ill have to re-render the candles now. other color and more absorption though. i dont think that you can see - well i dont know what it is called - the thing that burns shining through a real candle.
by fused
Fri Jan 12, 2007 1:43 pm
Forum: Indigo News and Announcements
Topic: Indigo 0.7 test 1
Replies: 75
Views: 44694

@manitwo: the higher the ior the more reflective the material gets. an ior of 1.5 gives the material a reflectivity of glass (which is a little bit) an an ior of.. lets say 150 makes it extremely reflective is <specular> still working? i had to change to <ior> because indigo gave an error like "uexp...
by fused
Fri Jan 12, 2007 1:23 pm
Forum: Language Forum
Topic: Deutsch
Replies: 153
Views: 101838

leider ja. aus welchem bezirk bist du denn? und ja ich spiele grad mit 0.7! ich liebe die neuen features. ich liebe SSS. aber leider funktioniert participating media nicht mit der sonne... sichtbares licht ist eine der sachen auf die ich mich am meisten gefreut habe bei diesem update... direkt nach ...
by fused
Fri Jan 12, 2007 1:18 pm
Forum: Finished Artwork
Topic: My Renders
Replies: 16
Views: 9103

thx.


ehm... yes, of course it matters when it comes to absorption... didnt really get the point...


anyway, does anyone know the ior of candle wax? couldnt find that on google or wikipedia... i guessed it must be somewhere between 1.1 and 1.2.
by fused
Fri Jan 12, 2007 1:12 pm
Forum: Language Forum
Topic: Deutsch
Replies: 153
Views: 101838

Spandau. Staaken um genau zu sein. Auch nicht unbefleckt was ghetto blidung betrifft :(
Search found 3565 matches