Search found 517 matches

Search found 517 matches
by mrCarnivore
Tue Aug 28, 2007 1:52 am
Forum: Bugs and Requests
Topic: [REQ] Holy crap, microdisplacement.
Replies: 95
Views: 18001

@Ono:

From the thread CoolColJ mentioned:

Paper about MPD without the need for more RAM (afaik):
http://citeseer.ist.psu.edu/273701.html
by mrCarnivore
Tue Aug 28, 2007 12:52 am
Forum: Works in Progress
Topic: Looney Gears (MoI exercise)
Replies: 80
Views: 18377

Because he could model only one tooth and then create all the others using the array modifier and curve modifer. The smaller wheels can be instanced...

Using this trick you have perfectly retouchabel models with minimal efford. (Given, of course, you know how to hadle blenders modifiers...)
by mrCarnivore
Mon Aug 27, 2007 9:13 pm
Forum: Works in Progress
Topic: Looney Gears (MoI exercise)
Replies: 80
Views: 18377

In spite of the obviousl MoI hype recently, I would say that blender (especially with its array- and curve-modifiers) would be more suited for this task.

Even more so, if you actually want to animate it...
by mrCarnivore
Mon Aug 27, 2007 7:20 pm
Forum: Bugs and Requests
Topic: [BUG REQ] Bidir Bugs
Replies: 23
Views: 8103

The length of the normals _does_ depend on the size of the face, but you can set the factor between those two in blender...

A factor of 0.1 or even 0.01 seems to be good for most cases iirc.
by mrCarnivore
Fri Aug 24, 2007 11:09 pm
Forum: Indigo General Stuff
Topic: do you think we'll...
Replies: 27
Views: 6520

about the watermark, i'd be easy to paint the pixel(s) over if you knew which one they were :twisted: The pixel(s) have to be close to colour to its neighbours, otherwise they would be very easy to spot, just by looking... Also: Ever heard about post-processing? By changing the brightness/contrast ...
by mrCarnivore
Fri Aug 24, 2007 8:27 pm
Forum: Finished Artwork
Topic: Retro Egg Chair
Replies: 10
Views: 3093

You should bevel the edges and overwork the materials/lighting.

The old indigo render Kram talked about definitely looks better, yet.

@oodmb: Retro doesn't mean it is not produced any more, but that it was "in" a long time ago and then "out" for a while...
by mrCarnivore
Fri Aug 24, 2007 7:59 pm
Forum: Works in Progress
Topic: First Interior Scene, good or bad?
Replies: 10
Views: 3034

Is that really a window? I thought it was just a photograph of a green lawn hanging on the wall...

If it IS a window, you should make the outside brighter. Otherwise it's ok.

Just have to make the wineglasses bigger.
by mrCarnivore
Fri Aug 24, 2007 7:45 pm
Forum: Bugs and Requests
Topic: [BUG REQ] Bidir Bugs
Replies: 23
Views: 8103

Kram1032 wrote:Ono already said, if you'd render that null mat forever, it will clear up.
If tha null material still is pitch black after more than 3 hours, it's a bug and not lack of patience!
by mrCarnivore
Fri Aug 24, 2007 7:37 pm
Forum: Bugs and Requests
Topic: File stamp
Replies: 17
Views: 3574

Re: File stamp

would it be possible to change the naming convention of files to reflect the render type used? ie. biMLT12345.png, HYBRID12345.png i think this could be very usefull and adds much more meaning than the img prefix currently used. That idea is not too bad, but when you start at that, why don't you al...
by mrCarnivore
Fri Aug 24, 2007 7:32 pm
Forum: Indigo General Stuff
Topic: do you think we'll...
Replies: 27
Views: 6520

edit: i good idea. We could have a small pixel value modified to a certain number, and that pixel would always stay that way, so it'd be like a watermark, only 1 pixel though. that way if some company is producing images and art commercially, we could see the watermark. Lol. You didn't think this o...
by mrCarnivore
Fri Aug 24, 2007 6:59 pm
Forum: Indigo News and Announcements
Topic: Indigo 0.9 test 6
Replies: 63
Views: 28963

In that case a prompt would be usefull, in the case where you are not saving any image (by mistake). Prompts are really awkward, when you want to do batch rendering (as can be the case with network rendering). So I would suggest only a warning message if there is absolutely no output defined and th...
by mrCarnivore
Fri Aug 24, 2007 1:46 am
Forum: Works in Progress
Topic: First Interior Scene, good or bad?
Replies: 10
Views: 3034

Not bad for a first scene.

You should have posted that render in the "work in progress" thread, though.
by mrCarnivore
Thu Aug 23, 2007 7:46 pm
Forum: Works in Progress
Topic: X-8 Human Robot
Replies: 16
Views: 3941

@xrok1: Is this the first forum you are in? You should try to learn some rules and obey them! The lesson today is: Don't reply to threads that lay unreplied for many months if you just want to say something like: "wow good render"! You did it quite a lot recently. And everybody got confused, because...
by mrCarnivore
Thu Aug 23, 2007 3:44 am
Forum: Off Topic
Topic: That was OT
Replies: 9
Views: 2432

Since I was the first one in the MPD thread to remind everyone to stay ontopic, here's why I did it and why I still think that everything I wrote was ok: The thread started to drift OT, not through spam, but through helpful comments. But still those comments could have been instantly continued in an...
by mrCarnivore
Tue Aug 21, 2007 9:34 pm
Forum: Finished Artwork
Topic: lotsa renders!
Replies: 32
Views: 5536

I like the black-green topmod thingy best. It reminds me of h.r. giger's alien. :-) The black material with a hint of green works perfect with the shape. the ring looks waaay to big, beacuse of the wood texture. Usually a wood board is about 5-10cm wide. That would make the ring enormous! Or is it a...
Search found 517 matches