Search found 216 matches

Search found 216 matches
by ThatDude33
Mon Aug 07, 2006 1:02 pm
Forum: Maya
Topic: Maya to Indigo XML converter
Replies: 27
Views: 14090

I don't get any credit anymore :? I did a bunch (most) of the UI tying into the actual script and the converter engine itself, plz, I'm sorry arne for blocking ur spotlight, but this isn't fair :( but HOLY CRAP~! This new release is GREAT :shock: I will add the upvector specs for the camera tomorrow...
by ThatDude33
Thu Aug 03, 2006 7:54 am
Forum: Finished Artwork
Topic: Glass Display Box
Replies: 4
Views: 2896

thats really cool :)
by ThatDude33
Mon Jul 31, 2006 11:05 am
Forum: Works in Progress
Topic: mabile phone nokia 3210 wip
Replies: 8
Views: 4874

wow, this looks great :shock:

and by "lying on its back" they mean that instead of being on its side, with the side on the table, it should be with the back part on the table.
by ThatDude33
Mon Jul 31, 2006 9:29 am
Forum: Maya
Topic: Maya to Indigo XML converter
Replies: 27
Views: 14090

and the newest addition :) edit holy sh*t! I didn;t think it would be THIS long O.O plz some moderator tell me if I need to host it somewhere, and I will //-----------------MAYA TO INDIGO XML CONVERTER------------------ //Credits: //Matt B. (aka MattTheMan or ThatDude33) (converter engine) //Arne OO...
by ThatDude33
Mon Jul 31, 2006 6:29 am
Forum: Finished Artwork
Topic: "The IT department" final ;-)
Replies: 13
Views: 8137

:shock: :shock: :shock: :shock: :shock: :shock:
by ThatDude33
Thu Jul 27, 2006 1:04 pm
Forum: Maya
Topic: Maya to Indigo XML converter
Replies: 27
Views: 14090

hey arne! Just should thank you here as well for keeping this up... hard to work on this, and do my real job and others as well, but I will start again soon I promise :oops: Also- I fixed (in an earlier thing) the big normal smoothing bug. At one point in the code, I was flipping ALL normals. I spot...
by ThatDude33
Sat Jul 08, 2006 7:41 am
Forum: Works in Progress
Topic: Interior/Lounge room
Replies: 6
Views: 3770

Thanks!

Here's just a minor thing- the floor with a bump map.

6hrs 37mins
Image
by ThatDude33
Sat Jul 08, 2006 2:03 am
Forum: Works in Progress
Topic: Living Room
Replies: 20
Views: 11597

looks pretty cool :)

I liked it better with the box :?
by ThatDude33
Sat Jul 08, 2006 2:01 am
Forum: Works in Progress
Topic: Interior/Lounge room
Replies: 6
Views: 3770

thanks

time: 5 hours 38 minutes.
by ThatDude33
Fri Jul 07, 2006 2:19 pm
Forum: Works in Progress
Topic: Interior/Lounge room
Replies: 6
Views: 3770

Interior/Lounge room

Hi, you might remember this scene, I still havent finished it

C+C PLZ

Image
by ThatDude33
Fri Jul 07, 2006 12:18 pm
Forum: Off Topic
Topic: finalRender threatened by unbiased competition?
Replies: 10
Views: 5919

I don't find it funny at all. I find it distortion of statistics :shock: :roll:
by ThatDude33
Fri Jul 07, 2006 5:37 am
Forum: Indigo General Stuff
Topic: Light Labyrinth
Replies: 14
Views: 8844

I actually think, now that manitwo pointed it out, that Indigo's light transport is better. Of course, if I cranked up the Iso in Maxwell, then some areas would eb more illuminated. I think my problem was that on the Indigo one, I used Indigo Diffuse, but on the Maxwell one I used a material with 92...
by ThatDude33
Fri Jul 07, 2006 2:27 am
Forum: Indigo General Stuff
Topic: Light Labyrinth
Replies: 14
Views: 8844

oh, I'm not looking for a winner. For me, Indigo is more useable, but I just wanted to test light transport compared to Maxwell.

Indigo glass renders better than Maxwell Glass. I could prove that.
by ThatDude33
Thu Jul 06, 2006 12:49 pm
Forum: Indigo General Stuff
Topic: Light Labyrinth
Replies: 14
Views: 8844

maxwell

Image

Indigo :(

Image

I'm sorry to say that maxwell won :(
by ThatDude33
Thu Jul 06, 2006 10:51 am
Forum: Bugs and Requests
Topic: feature poll
Replies: 32
Views: 13090

I think that, apart from SSS, aniostropy would be at the top of the list.
Search found 216 matches