Search found 109 matches
- Thu Jul 01, 2010 12:40 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 2.4.4 Beta
- Replies: 52
- Views: 23508
Re: Indigo Renderer 2.4.4 Beta
Hi, i've just noticed something weird, although i'm not sure if it's related to 2.4.4 version (if not - sorry for posting here) or is it a general question. number of fireflies increased with longer rendering time - see atached images. indigo ver 2.4.4; render method: PT ; supersample 2; MNCR 1000; ...
- Fri May 14, 2010 9:01 am
- Forum: Indigo Help
- Topic: error message Exception while building tree
- Replies: 3
- Views: 1534
Re: error message Exception while building tree
sorry my ignorance, but how can I do that?
I'm using skindigo. Thanks.
I'm using skindigo. Thanks.
- Fri May 14, 2010 8:28 am
- Forum: Indigo Help
- Topic: error message Exception while building tree
- Replies: 3
- Views: 1534
error message Exception while building tree
Hi,
i've got this message when loading scene:
'ObjectExcep: Exception while building tree: BVH Build failure, too many triangles in leaf.'
What does it mean in practics? What should i do?
Thanks in advance...
i've got this message when loading scene:
'ObjectExcep: Exception while building tree: BVH Build failure, too many triangles in leaf.'
What does it mean in practics? What should i do?
Thanks in advance...
- Wed May 12, 2010 6:11 am
- Forum: SketchUp
- Topic: Clipmap small issue
- Replies: 13
- Views: 2661
Re: Clipmap small issue
Thank You.
You are useful as always.
I knew that there was something like "instancing enable/disable" in skindigo options, but I missunderstood all idea. Now thanks to You it's all clear. I belive that the rule for naming instaces is always "component-name_dummy", right?
You are useful as always.
I knew that there was something like "instancing enable/disable" in skindigo options, but I missunderstood all idea. Now thanks to You it's all clear. I belive that the rule for naming instaces is always "component-name_dummy", right?
- Wed May 12, 2010 5:39 am
- Forum: SketchUp
- Topic: Clipmap small issue
- Replies: 13
- Views: 2661
Re: Clipmap small issue
Done. Visit my blog and go to the download section. If you don't speak italian, you'll tell the right topic from the image :mrgreen: thanks Pibuz! You are great! BTW I have a question for You (maybe it is a little bit off topic - sorry) how do you replace complex weed model with those boxes (dummie...
- Tue May 11, 2010 10:19 am
- Forum: Blender
- Topic: Car studio lighting setup?
- Replies: 2
- Views: 3832
Re: Car studio lighting setup?
Hi, if you search well you should find similar thread somwhere on this forum. Good way to start is to create two large (f.e. 4x8 m or even bigger) emitting planes and place them above the car. I post some others example too. If You search more sophisticated effects - search the net for real life stu...
- Tue May 11, 2010 10:00 am
- Forum: SketchUp
- Topic: Night time scene
- Replies: 30
- Views: 8860
Re: Night time scene
could you give me a link to this information about seting sun/ day time in SU. It is very hard for me to figure it out. I remember it was very easy in artlantis studio ( you were able to set the place on earth where the model is lokadet, hour and even the year period... it weas very useful. too bad...
- Fri May 07, 2010 11:37 pm
- Forum: Language Forum
- Topic: Tutaj Polska!
- Replies: 12
- Views: 17011
Re: Tutaj Polska!
Warszawa +1
jestem na forum od jakiegoś czasu, ale jakoś do tej pory tu się nie wpisałem. Zatem nadrabiam zaległość.
pozdrawiam.
wojtek
jestem na forum od jakiegoś czasu, ale jakoś do tej pory tu się nie wpisałem. Zatem nadrabiam zaległość.
pozdrawiam.
wojtek
- Fri May 07, 2010 11:34 pm
- Forum: Works in Progress
- Topic: YOKOHAMA
- Replies: 10
- Views: 6967
Re: YOKOHAMA
nice details. great lighting.
congats.
congats.
- Fri May 07, 2010 10:13 pm
- Forum: Finished Artwork
- Topic: winter garden
- Replies: 6
- Views: 3235
Re: winter garden
You mean house widow's wood?
material is the same as above, so maybe it needs more time to render? or maybe it's a question of glass - the roughness is set to about 5 (I don't rembember right now).
material is the same as above, so maybe it needs more time to render? or maybe it's a question of glass - the roughness is set to about 5 (I don't rembember right now).
- Fri May 07, 2010 9:08 pm
- Forum: Finished Artwork
- Topic: winter garden
- Replies: 6
- Views: 3235
Re: winter garden
Nice, but that winter garden looks very dark... You're right, but i tried to change glass opacity and/or color and then in the light areas (right corner, stairs) it became unnaturally invisible. So the reasons of darkness: 1.glass if reflecting dark areas of envmap 2.in some points we're looking th...
- Fri May 07, 2010 5:44 am
- Forum: Finished Artwork
- Topic: winter garden
- Replies: 6
- Views: 3235
Re: winter garden
thanx.
vyonyx it is
vyonyx it is
- Fri May 07, 2010 5:30 am
- Forum: Finished Artwork
- Topic: winter garden
- Replies: 6
- Views: 3235
winter garden
Hi everyone!. Here's my rather quick archviz of winter garden (house itself wasn't a subject of design). I know the roof is too flat and rain pipes are way too bright, but i couldn't focus on the house due to short deadline and it was a "secondary character" in this case. This job is done but any co...
- Sun Feb 28, 2010 3:34 am
- Forum: Finished Artwork
- Topic: Simple interior
- Replies: 13
- Views: 6534
Re: Simple interior
Agree with Pibuz. Excelent work!Pibuz wrote:I think the second one is the best. I mean: they're all beautiful, but the second one has the best composition in my opinion. That is a great work!
- Sat Feb 27, 2010 5:02 am
- Forum: Works in Progress
- Topic: Studio lighting tests
- Replies: 29
- Views: 15196
Re: Studio lighting tests
Sketchup version. http://cid-83f82f09d51a34d4.skydrive.live.com/self.aspx/.Public/Skindigolightstudio.skp thank You very much. Although one linked material has absolute path and it gives error message. Of course it doesn't really metter (it's only for the record) and this file is veeery useful. Tha...